DI BLAS, NICOLETTA
 Distribuzione geografica
Continente #
NA - Nord America 5.182
EU - Europa 4.708
AS - Asia 818
OC - Oceania 71
SA - Sud America 60
AF - Africa 49
Continente sconosciuto - Info sul continente non disponibili 4
Totale 10.892
Nazione #
US - Stati Uniti d'America 5.033
IT - Italia 2.545
DE - Germania 316
UA - Ucraina 309
GB - Regno Unito 271
VN - Vietnam 258
FI - Finlandia 219
SE - Svezia 201
IE - Irlanda 176
CN - Cina 166
CA - Canada 134
FR - Francia 124
ES - Italia 99
NL - Olanda 69
AU - Australia 63
BE - Belgio 57
AT - Austria 54
GR - Grecia 50
JO - Giordania 50
TR - Turchia 50
CH - Svizzera 49
MY - Malesia 41
PH - Filippine 41
HK - Hong Kong 34
RO - Romania 30
NO - Norvegia 29
BR - Brasile 28
TW - Taiwan 28
IN - India 23
SG - Singapore 21
EE - Estonia 20
JP - Giappone 17
KR - Corea 17
CO - Colombia 14
DK - Danimarca 13
PL - Polonia 12
CI - Costa d'Avorio 11
PE - Perù 11
ID - Indonesia 10
IL - Israele 10
PT - Portogallo 10
SI - Slovenia 10
HU - Ungheria 8
ZA - Sudafrica 8
AL - Albania 7
LK - Sri Lanka 7
NZ - Nuova Zelanda 7
EG - Egitto 6
MX - Messico 6
CL - Cile 5
KZ - Kazakistan 5
OM - Oman 5
RS - Serbia 5
AE - Emirati Arabi Uniti 4
BW - Botswana 4
EU - Europa 4
HR - Croazia 4
MT - Malta 4
NG - Nigeria 4
PK - Pakistan 4
PS - Palestinian Territory 4
QA - Qatar 4
RU - Federazione Russa 4
BA - Bosnia-Erzegovina 3
CZ - Repubblica Ceca 3
IR - Iran 3
LT - Lituania 3
MU - Mauritius 3
TH - Thailandia 3
TZ - Tanzania 3
UG - Uganda 3
AM - Armenia 2
BD - Bangladesh 2
CM - Camerun 2
CY - Cipro 2
EC - Ecuador 2
GT - Guatemala 2
JM - Giamaica 2
KE - Kenya 2
KW - Kuwait 2
NA - Namibia 2
AZ - Azerbaigian 1
BG - Bulgaria 1
BT - Bhutan 1
CU - Cuba 1
FJ - Figi 1
GL - Groenlandia 1
KH - Cambogia 1
LU - Lussemburgo 1
MD - Moldavia 1
MK - Macedonia 1
MN - Mongolia 1
PR - Porto Rico 1
SA - Arabia Saudita 1
SV - El Salvador 1
TT - Trinidad e Tobago 1
ZW - Zimbabwe 1
Totale 10.892
Città #
Ashburn 545
Chandler 531
Woodbridge 471
Fairfield 387
Wilmington 328
Ann Arbor 316
Houston 305
Milan 261
Jacksonville 199
Dearborn 187
Seattle 173
Lawrence 147
Dublin 140
Rome 136
Cambridge 133
Dong Ket 132
Medford 110
Ottawa 103
Helsinki 98
San Donato Milanese 91
Beijing 64
Redwood City 64
Amman 50
New York 49
Vienna 46
Bari 45
Brussels 44
Princeton 42
Des Moines 41
Bologna 37
San Diego 37
Amsterdam 36
Florence 35
Athens 33
Padova 32
Málaga 31
Nuremberg 27
Palermo 26
Menlo Park 25
Mountain View 24
Naples 24
Glasgow 23
Paris 23
Columbus 22
Verona 22
Boardman 21
Redmond 21
Turin 21
Catania 20
Norwalk 20
Taipei 20
Genoa 18
Zurich 18
Brescia 17
London 16
Monza 16
Trondheim 16
Melbourne 15
Shanghai 15
Boydton 14
Madrid 14
Como 13
Council Bluffs 13
Frankfurt am Main 13
Meda 13
Hefei 12
Napoli 12
Tallinn 12
Washington 12
Abidjan 11
Dallas 11
Galati 11
Manchester 11
Nanjing 11
Singapore 11
Berlin 10
Seregno 10
Ankara 9
Genova 9
Guangzhou 9
Indiana 9
Kuching 9
Miami 9
Reggio Calabria 9
Taranto 9
Terrasini 9
Udine 9
Bern 8
Empoli 8
Essen 8
Guidonia Montecelio 8
Huelva 8
Lima 8
Linköping 8
Matera 8
Messina 8
Molfetta 8
Reggio Emilia 8
Urbino 8
Barcelona 7
Totale 6.356
Nome #
IL MODELLO TPACK NELLA FORMAZIONE DELLE COMPETENZE DIGITALI DEI DOCENTI. NORMATIVE MINISTERIALI E IMPLICAZIONI PEDAGOGICHE 1.039
3D for Cultural Heritage and Education: Evaluating the Impact 383
A scuola di paesaggio. Mappa partecipata del patrimonio culturale di Milano sud 329
Collective Digital Storytelling at School as a Whole-Class Interaction 328
Beyond Findability: Search-Enhanced Information Architecture for Content-Intensive Rich Internet Applications 226
Instant Multimedia: A New Challenge for Cultural Heritage 170
Revealing the everyday landscape: Innovative systems for heritage education in schools.The scar (school activates resources) project 162
3D worlds and Cultural Heritage: Realism vs Virtual Presence. 156
Data driven chatbots: A new approach to conversational applications 132
Voci dalla scuola al tempo del Coronavirus:dal MOOC all’eBook 132
Enhancing accessibility for visually impaired users: the Munch’s exhibition 127
Digital Storytelling and Educational Benefits: Evidences from a Large-Scale Project 115
Evaluating Asynchronous Message Boards to Support Cross-Cultural Communities of High-School Students 112
Evaluating Asynchronous Message Boards to Support Cross-Cultural Communities of High-School Students 111
Before and during the pandemic:teaching practices and teacher training in different school levels and grades 111
Flipped Classroom and Educational Videos: Instant Students’ Feedback 108
A Family of Solutions for a Small Museum: The Case of the Archaeological Museum in Milan 107
Innovare le scuole con la tecnologia. Indicazioni da una esperienza durante l'emergenza Covid-19 104
3D Worlds for Edutainment: Educational, Relational and Organizational Principles 102
European virtual classrooms: building effective ‘‘virtual" educational experiences 99
How to Build Multimedia and Multichannel Corporate Brochures 99
A Virtual Museum where Students can Learn 98
Digital Storytelling for Cultural Heritage: a Modular, Multi-channel, Multi-scenario Approach 97
An Educational Experience to Raise Awareness about Space Debris 96
Digital Storytelling for Cultural Heritage: a Modular, Multi-channel, Multi-scenario Approach 95
Collective Digital Storytelling at School as a Whole-Class Interaction 94
Exploratory computing: a comprehensive approach to data sensemaking 93
Storytelling for cultural heritage 92
Digital Storytelling at School: Engagement and Educational Benefits 92
How to Build Effective “Edutainment” Experiences in MUVEs 90
A Portal of Educational Resources: Providing Evidence for Matching Pedagogy with Technology 90
Accessible Web Sites can be Modeled as Oral Dialogues 88
Collaboration and Playful Competition in a 3D Educational Virtual World: The Learning@Europe Experience 88
Schools as Protagonists in the Valorization and Communication of their Local Cultural Heritage 87
21st Century Skills and Digital Storytelling in the Classroom 87
Digital Storytelling at School: What Kind of Educational Benefits? 86
Exploratory portals of research data in education 83
Conversational Support for Education 83
Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project 83
Simple, Fast, Cheap: Success Factors for Interactive Multimedia Tools 82
Robots at School: Supporting Humanities Teaching Through Robots-Based Storytelling 81
Innovative Technologies And Education: Two Succesful Case-Studies 80
A Format to design Narrative Multimedia Applications for Cultural Heritage Communication 79
3D Worlds for education: Cooperation and Virtual Presence 78
Polilab-Kids: una tecnologia semplice e divertente per supportare la didattica e l'apprendimento 77
DIGITAL STORYTELLING IN FORMAL EDUCATION: COLLABORATION AND CURRICULUM CONNECTIONS 77
PoliCultura. Introducing Media Literacy in Italian Schools 76
Exploratory computing: a draft manifesto (DSAA) 76
Learning by Playing. An Edutainment 3D Environment for Schools 75
Transmedialità e storytelling digitale a scuola: dati da un’esperienza di larga scala 75
“There and back again”: What happens to phoric elements in a “web dialogue” 73
In Search of Novel Ways To Design Large Cultural Web Sites 73
Multi-User Virtual Environments for Learning: Experience and Technology Design 72
A Video-tagging Tool to Support the Flipped Classroom 72
Assessing and Sharing (Technology-Based) Educational Experiences 72
Investigating Entertainment and Learning in a Multi-User 3D Virtual Environment 71
Storytelling digitale a scuola: PoliCultura, un progetto su larga scala 70
eTourism: Multimedia Brochures and Communication Chains 70
“Usable Accessibility” to the Web for blind Users 69
Per una definizione di deissi 69
Biological Life Cycle: A New Interpretation for the Evolution of ICT Applications 66
“Learning for All”: is everyone learning? 64
L’indicazione nel testo: anafora e deissi testuale 63
Sustainable Chatbots supporting Learning 63
Can ICT support inclusion? Evidence from multi-user edutainment experiences based on 3D worlds 62
Educational benefits: testing and evaluation of a collaborative 3D world 61
Distributed TPACK: Going Beyond Knowledge in the Head 60
Multi-User Virtual Environments for Education: A European Experience 59
Equipping higher education students with media literacy skills 58
Enigma Helvetia, Promoting an Exhibition through Multiple Channels 58
The impact of communication theory in the context of engineering curricula. The academic year 2003-2004 at the Politecnico of Milano (Como Campus) 57
Multimedialità e didattica: il caso di PoliCultura, progetto di ‘storytelling’ digitale per la scuola 57
Distributed TPACK. What kind of teachers does it work for? 57
Storytelling digitale a scuola 57
Wish you were usable! How to improve the quality of a Museum Web site 56
Reading Web Pages to Visually Impaired People 56
Shared 3D Internet environments for education: usability, educational, psychological and cognitive issues 56
Authentic Learning, Creativity and Collaborative Digital Storytelling: Lessons from a Large-Scale Case-Study 56
Teoria e pratiche della comunicazione 55
Comunicare Cultura Con Le Nuove Tecnologie: 1001storia per Policultura 54
Teaching Communication Theory at the Politecnico di Milano - an Experience 53
Mondi 3D in Internet. Un ponte tra scuole e musei 52
Digital Storytelling at School: Does the TPCK Model Explain What's Going On? 51
3D Worlds to Learn and Play: 6 Years of Projects with an Engaging, Pedagogically Effective, and Versatile Educational Format 51
ICT in education: teachers’ competences in a distributed TPACK perspective 50
E- Learning and Accessibility for Cultural Heritage 50
Kids Create Multimedia Stories: an “Authentic” Educational Value? 49
«Progetto Mantegna». L'archivio digitale 49
Exploratory computing: A challenge for visual interaction 48
Media & Communication Literacy in Higher Education: Learning a Foreign Language 48
Communication meets engineers: the Politecnico experience 48
What teachers think about inclusion. Data from a large-scale explorative survey 47
Exploratory Computing: Combining Faceted Search with Data Mining 47
Factors Influencing Chat-Based Cultural Discussions for Learning History in a 3D Virtual World 46
Comunicazione: Teoria e Pratiche 46
Values, youngsters, and the future Web 46
Il corpo della persuasione - L'entimema nella retorica greca 45
“Instant Multimedia” for Educational Setting: A Success Story 44
Multi-User Virtual Environments Fostering Collaboration in Formal Education 44
Web Engineering at the frontiers of the Web 2.0: Design Patterns for online 3D Multiuser Spaces 43
Totale 9.573
Categoria #
all - tutte 27.402
article - articoli 7.673
book - libri 827
conference - conferenze 14.311
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 3.906
Totale 54.119


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019321 0 0 0 0 0 0 0 0 30 77 107 107
2019/20201.509 47 89 34 81 195 209 195 105 181 105 195 73
2020/20211.681 98 50 138 98 213 97 134 104 102 137 152 358
2021/20221.923 139 120 103 171 236 203 118 119 105 161 168 280
2022/20232.298 264 146 108 207 238 230 111 163 288 163 208 172
2023/20241.798 126 225 123 156 169 234 201 447 117 0 0 0
Totale 11.247