Can ICT support inclusion? This paper presents some evidence collected during a 6-years experience with educational programs based on multi-user virtual worlds, involving more than 9,000 students from 20 different countries across 3 continents. Eloquent anecdotes, supported by quantitative data, tell us that, under some conditions, ICTs can be a powerful tool to involve disaffected students, raise interest, promote socialization and trigger important changes of attitude.

Can ICT support inclusion? Evidence from multi-user edutainment experiences based on 3D worlds

DI BLAS, NICOLETTA;POGGI, CATERINA
2008

Abstract

Can ICT support inclusion? This paper presents some evidence collected during a 6-years experience with educational programs based on multi-user virtual worlds, involving more than 9,000 students from 20 different countries across 3 continents. Eloquent anecdotes, supported by quantitative data, tell us that, under some conditions, ICTs can be a powerful tool to involve disaffected students, raise interest, promote socialization and trigger important changes of attitude.
Proceedings of the 7th international conference on Interaction design and children
978-1-59593-994-4
Multi-users virtual worlds, social inclusio
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/548481
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