MARIANI, ILARIA
 Distribuzione geografica
Continente #
EU - Europa 12.256
NA - Nord America 7.390
AS - Asia 5.730
SA - Sud America 901
OC - Oceania 447
AF - Africa 322
Continente sconosciuto - Info sul continente non disponibili 6
Totale 27.052
Nazione #
US - Stati Uniti d'America 6.831
IT - Italia 6.024
RU - Federazione Russa 1.684
SG - Singapore 1.334
CN - Cina 1.072
GB - Regno Unito 780
FR - Francia 726
BR - Brasile 691
HK - Hong Kong 619
DE - Germania 613
VN - Vietnam 486
NL - Olanda 470
CA - Canada 438
KR - Corea 370
AU - Australia 315
FI - Finlandia 308
JP - Giappone 306
TR - Turchia 255
ES - Italia 215
CH - Svizzera 197
ID - Indonesia 197
PH - Filippine 177
TW - Taiwan 157
AT - Austria 154
IN - India 153
SE - Svezia 151
IE - Irlanda 142
NZ - Nuova Zelanda 127
PT - Portogallo 112
ZA - Sudafrica 105
MY - Malesia 103
DK - Danimarca 87
IR - Iran 81
PL - Polonia 79
GR - Grecia 76
NO - Norvegia 76
PK - Pakistan 70
BD - Bangladesh 69
BE - Belgio 69
UA - Ucraina 63
MX - Messico 60
MA - Marocco 56
AR - Argentina 53
TH - Thailandia 49
IQ - Iraq 41
RO - Romania 41
CO - Colombia 40
KE - Kenya 40
CL - Cile 38
EC - Ecuador 32
PE - Perù 26
BG - Bulgaria 25
EE - Estonia 24
JO - Giordania 21
CI - Costa d'Avorio 20
CZ - Repubblica Ceca 17
PR - Porto Rico 17
SA - Arabia Saudita 16
AE - Emirati Arabi Uniti 15
JM - Giamaica 15
KZ - Kazakistan 15
NP - Nepal 15
DZ - Algeria 14
HR - Croazia 14
IL - Israele 14
LB - Libano 14
SM - San Marino 13
UG - Uganda 13
HU - Ungheria 12
LT - Lituania 12
UZ - Uzbekistan 12
NG - Nigeria 11
RS - Serbia 11
VE - Venezuela 11
IS - Islanda 10
EG - Egitto 9
LU - Lussemburgo 9
MO - Macao, regione amministrativa speciale della Cina 9
TN - Tunisia 9
AZ - Azerbaigian 8
CY - Cipro 8
AL - Albania 7
GH - Ghana 7
LK - Sri Lanka 7
LV - Lettonia 7
ML - Mali 7
MT - Malta 7
PY - Paraguay 7
TT - Trinidad e Tobago 7
BJ - Benin 6
BW - Botswana 6
KH - Cambogia 6
MD - Moldavia 6
OM - Oman 6
PA - Panama 6
EU - Europa 5
KG - Kirghizistan 5
KW - Kuwait 5
DO - Repubblica Dominicana 4
ET - Etiopia 4
Totale 26.986
Città #
Milan 1.546
Ashburn 1.235
San Jose 793
Singapore 698
Rome 433
Hong Kong 371
Council Bluffs 288
Chandler 285
Seoul 264
Tokyo 247
Ottawa 235
Boardman 227
Moscow 220
Helsinki 204
Hefei 192
Santa Clara 188
Los Angeles 181
Dallas 173
Fairfield 167
The Dalles 165
Istanbul 162
Beijing 143
Redwood City 143
Wilmington 135
Dublin 131
Bern 123
London 117
Woodbridge 114
Bologna 112
Sydney 104
Turin 101
Guangzhou 100
Lauterbourg 98
Naples 97
Houston 93
New York 93
Ann Arbor 90
Vienna 90
Ho Chi Minh City 89
Jakarta 87
Málaga 87
Melbourne 84
Seattle 84
Florence 83
Taipei 79
Nova Milanese 78
Amsterdam 72
Frankfurt am Main 72
Munich 70
Cambridge 68
Christchurch 68
Hanoi 68
Lawrence 66
Bari 65
Paris 64
Dearborn 61
Dong Ket 59
São Paulo 59
North Charleston 56
Montreal 53
Palermo 53
Shanghai 53
Brisbane 46
Washington 45
Buffalo 43
Chicago 43
Las Vegas 43
Orem 43
Warsaw 43
Central 42
Johannesburg 41
Princeton 40
Brescia 39
Genoa 39
Monza 39
Birmingham 38
Ankara 36
Lisbon 35
The Hague 35
Medford 34
Padova 34
Copenhagen 33
Verona 33
Kuala Lumpur 31
Nairobi 31
Ulsan 31
Auckland 30
Bangkok 30
Lappeenranta 30
Salt Lake City 30
Catania 29
Kenitra 29
Kent 29
Rio de Janeiro 29
Toronto 28
Venice 27
Trondheim 26
Berlin 25
Nuremberg 25
Santiago 25
Totale 13.145
Nome #
Game design. Gioco e giocare tra teoria e progetto 2.873
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences 914
DIGISER. Digital Innovation in Governance and Public Service Provision 864
Traghettati in un mondo ‘altro’. Una riflessione critica sul mondo narrativo di Squid Game 559
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module 543
Hybrid board game: Possibilities and implications from an interaction design perspective 540
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios. 487
Interactive systems as storyworlds. An approach for building coherent interactive narratives 482
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project 465
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 418
Activism and Games. Exploring Boundaries 413
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 408
Drawing Interfaces: When Interaction Becomes Situated and Variable 371
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness 365
DiscrimiNation: A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices 364
Interactive Digital Narratives and Counter-Narratives. Systematising knowledge to derive clusters as lenses of observation 361
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players 359
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique 310
Improving Public Services Accessibility Through Natural Language Processing: Challenges, Opportunities and Obstacles 290
Do you think what I think? Strategic ways to design product-human conversation 286
A Wiki-Space Driven Approach To Reinforce Collective Learning 284
Hacking Meanings.Innovation as Everyday Invention 278
Fun by design: The game design activity and its iterative process as (playful) learning practices 272
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio 272
Shaping Public Sector Digital Transformation through Design. Translation approaches on training programs as multi-stakeholder ecosystems 270
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios 270
Context of the analysis and methodology 265
Towards Better Public Sector Innovation. Co-designing Solutions to Improve Inclusion and Integration 261
How to design taskification in video games. A framework for purposeful game-based crowdsourcing 253
Design and behavioural research study to create evidence-based, EU harmonised consumer waste sorting labels 248
Oltre la narrazione. Forme di racconto nella progettazione della comunicazione contemporanea. 246
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 243
Mediation Grammar (CWA 18014:2023) - A testing methodology for measuring the empowerment of users of public services for migrants 233
The Reverse Engineering of Emotions 233
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios 231
A Decade in Games Studies. Critical and reflexive interrogations on digital play and games research 228
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi 225
Conceptualising Digital Transformation in Cities: A Multi-Dimensional Framework for the Analysis of Public Sector Innovation 217
Things from another world. vr, ui and ux through run of mydan 216
Designing in an era of transformation comes with responsibility 213
DIGISER digital innovation in governance and public service provision (DATA PACKAGE) 204
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives 203
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente 203
Affrontare il divario generazionale tecnologico attraverso il gioco 197
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY 195
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 194
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020 193
Design Behind Interaction: Interfaces, Technology, Meanings 192
How Design Thinking can support the establishment of an EU GovTech ecosystem 191
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds 191
Location-Based Mobile Games. Design Perspectives 185
Strengthening e-Participation through Design Thinking. Relevance for Better Digital Public Services  183
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi 180
Translating data into narratives. Designing semantic interpretations for reflexive policy practices 176
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING 175
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose 170
Variable and situated user interfaces. Assumptions, Potentials and Design Issues. 170
A Human-centric Design Approach to PLF Product Development: Case Study of Small-Scale Agroforestry Farms 169
Design Thinking as a Strategic Approach to E-Participation 168
Interfacce utente. Naturali, tangibili e situate 168
WIRELESS SOLID STATE PORTABLE MEMORY AND DATA TRANSFER PROCESS 166
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection 165
Framing Real-Life Experimentations as Case Studies 165
Interactive Players. LBMGs from a Design Perspective 164
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 164
AI in Public Participation: A Three-Stage Model of AI Integration 163
Activating Ecosystems for Change by Enriching the Civic “Soil” for Social Innovation. The Wiener Klimateam Project as a Case Study 161
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation 159
Game and Play as Means for Learning Experiences 158
Location-based Mobile Games for a house museum. Insights from an educational design activity 155
Metodi e strumenti digitali per la partecipazione alla gestione del territorio. Un confronto tra le città europee. 154
GHItaly18: Game-human interaction in research 153
Game Design Beyond the Game Industry 151
null 150
The urban space as a narrative and ludic playground. An interdisciplinary approach to communication design system 148
Games telling stories of and for social innovation 143
Interactive Digital Narratives. Counter-Hegemonic Narratives and Expression of Identity 142
Meaningful play: learning, best practices and reflections through games . 140
Ten years of GAME – Games as Art, Media, Entertainment 137
The funded projects of the Department of Design and their interactions with the basic design research 136
Post-digital Fairy Tales 136
One Step Beyond. Outcomes of Doctoral Research in Design, Year 2017 135
Special Issue on Advances in Human-Computer Interaction 135
A ludic approach to the local identity communication 133
Let’s Come Out! On Gender and Sexuality, Encouraging Dialogue, and Acceptance 133
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 132
No. 85 (2025): diid disegno industriale industrial design 127
GHItaly 2017: Game-Computer Interaction in Research 127
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 127
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study 125
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech. 125
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People 125
Il gioco e lo spazio urbano 124
GHItaly'17: 1st Workshop on Games-Human Interaction 124
GHItaly18 - 2nd international workshop on games-human interaction 123
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects 123
Counter-Narratives Against Gender-Based Violence. A Twofold Perspective on Choices in Interactive Dramas 123
GHItaly19: Research Perspectives on Game Human Interaction 118
The game as social activator, between Design and Sociology: a multidisciplinary framework to analyse and improve the ludic experiences and their social impact. 115
Other Worlds. When Worldbuilding and Roleplay Feed Speculation 115
Totale 25.936
Categoria #
all - tutte 61.503
article - articoli 8.643
book - libri 6.705
conference - conferenze 26.484
curatela - curatele 3.201
other - altro 0
patent - brevetti 445
selected - selezionate 0
volume - volumi 15.123
Totale 122.104


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021207 0 0 0 0 0 0 0 0 0 0 0 207
2021/20221.590 105 87 149 175 161 122 121 137 131 107 144 151
2022/20232.455 178 123 112 199 167 322 144 213 216 282 207 292
2023/20243.857 171 300 199 278 370 468 321 578 204 415 236 317
2024/20254.563 209 161 295 286 589 351 350 373 499 336 540 574
2025/202610.950 1.399 1.547 647 870 665 751 1.597 681 890 987 480 436
Totale 27.362