MARIANI, ILARIA
 Distribuzione geografica
Continente #
EU - Europa 10.707
NA - Nord America 5.079
AS - Asia 4.224
SA - Sud America 777
OC - Oceania 409
AF - Africa 251
Continente sconosciuto - Info sul continente non disponibili 6
Totale 21.453
Nazione #
IT - Italia 5.130
US - Stati Uniti d'America 4.582
RU - Federazione Russa 1.677
SG - Singapore 1.085
CN - Cina 865
GB - Regno Unito 703
BR - Brasile 630
DE - Germania 544
FR - Francia 500
HK - Hong Kong 471
CA - Canada 391
NL - Olanda 391
FI - Finlandia 290
AU - Australia 281
TR - Turchia 245
VN - Vietnam 241
ES - Italia 190
CH - Svizzera 183
ID - Indonesia 173
PH - Filippine 164
KR - Corea 153
AT - Austria 149
SE - Svezia 137
TW - Taiwan 133
IE - Irlanda 127
NZ - Nuova Zelanda 124
IN - India 115
JP - Giappone 108
PT - Portogallo 99
ZA - Sudafrica 90
DK - Danimarca 85
MY - Malesia 85
IR - Iran 81
GR - Grecia 72
NO - Norvegia 70
BE - Belgio 61
PK - Pakistan 60
PL - Polonia 60
UA - Ucraina 49
MX - Messico 47
TH - Thailandia 45
RO - Romania 37
AR - Argentina 36
KE - Kenya 36
CO - Colombia 33
EC - Ecuador 30
BD - Bangladesh 27
MA - Marocco 26
BG - Bulgaria 23
EE - Estonia 21
IQ - Iraq 21
CI - Costa d'Avorio 20
CL - Cile 20
JO - Giordania 20
CZ - Repubblica Ceca 17
PR - Porto Rico 17
AE - Emirati Arabi Uniti 14
JM - Giamaica 14
KZ - Kazakistan 14
PE - Perù 14
LB - Libano 13
UG - Uganda 13
HR - Croazia 12
IL - Israele 12
NG - Nigeria 11
IS - Islanda 10
DZ - Algeria 9
HU - Ungheria 9
LU - Lussemburgo 9
RS - Serbia 9
SA - Arabia Saudita 9
EG - Egitto 8
MO - Macao, regione amministrativa speciale della Cina 8
UZ - Uzbekistan 8
AL - Albania 7
AZ - Azerbaigian 7
CY - Cipro 7
LK - Sri Lanka 7
TT - Trinidad e Tobago 7
BJ - Benin 6
BW - Botswana 6
KH - Cambogia 6
LT - Lituania 6
ML - Mali 6
PA - Panama 6
PY - Paraguay 6
SM - San Marino 6
VE - Venezuela 6
EU - Europa 5
KG - Kirghizistan 5
MT - Malta 5
DO - Repubblica Dominicana 4
LV - Lettonia 4
NP - Nepal 4
TN - Tunisia 4
FJ - Figi 3
KW - Kuwait 3
MK - Macedonia 3
MN - Mongolia 3
OM - Oman 3
Totale 21.401
Città #
Milan 1.141
Ashburn 795
Singapore 561
Rome 311
Chandler 285
Hong Kong 252
Ottawa 235
Moscow 220
Helsinki 193
Hefei 191
Santa Clara 171
Fairfield 167
Istanbul 161
Redwood City 143
Wilmington 134
Boardman 133
Dallas 127
Los Angeles 123
Bern 120
Council Bluffs 120
Beijing 118
Dublin 117
Woodbridge 114
London 108
Sydney 101
Bologna 100
Guangzhou 93
Ann Arbor 90
Houston 89
Vienna 89
Naples 84
Turin 84
Málaga 83
Seattle 82
Jakarta 81
Nova Milanese 78
Florence 76
Cambridge 68
Christchurch 68
Lawrence 66
Munich 66
Melbourne 64
New York 64
Paris 63
Seoul 61
Tokyo 61
Dearborn 60
Amsterdam 59
Bari 59
Dong Ket 59
Taipei 59
Frankfurt am Main 57
São Paulo 51
Shanghai 46
Palermo 44
Central 42
Washington 42
Princeton 40
Birmingham 37
Brisbane 37
Buffalo 37
Monza 37
Ankara 36
Brescia 35
Lisbon 35
Montreal 35
The Hague 35
Genoa 34
Medford 34
Padova 34
Copenhagen 33
The Dalles 32
Chicago 31
Johannesburg 31
Ulsan 31
Ho Chi Minh City 30
Warsaw 30
Kent 29
Catania 28
Lappeenranta 28
Verona 28
Auckland 27
Nairobi 27
Rio de Janeiro 27
Bangkok 26
Berlin 23
Cologne 23
Fortaleza 23
Nuremberg 23
Venice 23
San Diego 22
Trondheim 22
Miami 21
New Taipei City 21
Perth 21
Amman 20
Hangzhou 20
Hanoi 20
Kuala Lumpur 20
Cornate D'adda 19
Totale 9.554
Nome #
Game design. Gioco e giocare tra teoria e progetto 2.594
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences 861
DIGISER. Digital Innovation in Governance and Public Service Provision 755
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module 492
Traghettati in un mondo ‘altro’. Una riflessione critica sul mondo narrativo di Squid Game 468
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios. 424
Hybrid board game: Possibilities and implications from an interaction design perspective 422
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project 409
Interactive systems as storyworlds. An approach for building coherent interactive narratives 404
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 376
Activism and Games. Exploring Boundaries 369
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 348
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness 328
DiscrimiNation: A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices 314
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players 299
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique 279
Do you think what I think? Strategic ways to design product-human conversation 261
Interactive Digital Narratives and Counter-Narratives. Systematising knowledge to derive clusters as lenses of observation 257
Improving Public Services Accessibility Through Natural Language Processing: Challenges, Opportunities and Obstacles 242
Hacking Meanings.Innovation as Everyday Invention 235
A Wiki-Space Driven Approach To Reinforce Collective Learning 225
Fun by design: The game design activity and its iterative process as (playful) learning practices 225
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios 222
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio 219
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 212
Shaping Public Sector Digital Transformation through Design. Translation approaches on training programs as multi-stakeholder ecosystems 209
Drawing Interfaces: When Interaction Becomes Situated and Variable 207
How to design taskification in video games. A framework for purposeful game-based crowdsourcing 205
Context of the analysis and methodology 203
Towards Better Public Sector Innovation. Co-designing Solutions to Improve Inclusion and Integration 202
Oltre la narrazione. Forme di racconto nella progettazione della comunicazione contemporanea. 200
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios 200
Things from another world. vr, ui and ux through run of mydan 186
Mediation Grammar (CWA 18014:2023) - A testing methodology for measuring the empowerment of users of public services for migrants 180
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY 176
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi 174
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 163
Design and behavioural research study to create evidence-based, EU harmonised consumer waste sorting labels 161
Designing in an era of transformation comes with responsibility 157
Location-Based Mobile Games. Design Perspectives 156
DIGISER digital innovation in governance and public service provision (DATA PACKAGE) 152
Affrontare il divario generazionale tecnologico attraverso il gioco 151
null 150
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives 149
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020 148
Strengthening e-Participation through Design Thinking. Relevance for Better Digital Public Services  143
Conceptualising Digital Transformation in Cities: A Multi-Dimensional Framework for the Analysis of Public Sector Innovation 143
Design Behind Interaction: Interfaces, Technology, Meanings 142
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING 141
Variable and situated user interfaces. Assumptions, Potentials and Design Issues. 141
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds 136
A Decade in Games Studies. Critical and reflexive interrogations on digital play and games research 136
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi 136
Translating data into narratives. Designing semantic interpretations for reflexive policy practices 135
Game and Play as Means for Learning Experiences 134
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose 133
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 131
Design Thinking as a Strategic Approach to E-Participation 129
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection 128
Interactive Players. LBMGs from a Design Perspective 128
A Human-centric Design Approach to PLF Product Development: Case Study of Small-Scale Agroforestry Farms 124
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation 124
The urban space as a narrative and ludic playground. An interdisciplinary approach to communication design system 123
Framing Real-Life Experimentations as Case Studies 122
Activating Ecosystems for Change by Enriching the Civic “Soil” for Social Innovation. The Wiener Klimateam Project as a Case Study 122
Games telling stories of and for social innovation 121
Location-based Mobile Games for a house museum. Insights from an educational design activity 121
Meaningful play: learning, best practices and reflections through games . 116
WIRELESS SOLID STATE PORTABLE MEMORY AND DATA TRANSFER PROCESS 114
GHItaly18: Game-human interaction in research 113
Metodi e strumenti digitali per la partecipazione alla gestione del territorio. Un confronto tra le città europee. 112
Special Issue on Advances in Human-Computer Interaction 112
How Design Thinking can support the establishment of an EU GovTech ecosystem 108
A ludic approach to the local identity communication 107
Let’s Come Out! On Gender and Sexuality, Encouraging Dialogue, and Acceptance 107
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 106
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente 105
The funded projects of the Department of Design and their interactions with the basic design research 102
One Step Beyond. Outcomes of Doctoral Research in Design, Year 2017 100
Il gioco e lo spazio urbano 97
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech. 95
AI in Public Participation: A Three-Stage Model of AI Integration 94
Interactive Digital Narratives. Counter-Hegemonic Narratives and Expression of Identity 93
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 93
Ten years of GAME – Games as Art, Media, Entertainment 91
Post-digital Fairy Tales 91
Game Design Beyond the Game Industry 91
Other Worlds. When Worldbuilding and Roleplay Feed Speculation 91
The game as social activator, between Design and Sociology: a multidisciplinary framework to analyse and improve the ludic experiences and their social impact. 90
GHItaly 2017: Game-Computer Interaction in Research 90
Interfacce utente. Naturali, tangibili e situate 90
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People 88
Counter-Narratives Against Gender-Based Violence. A Twofold Perspective on Choices in Interactive Dramas 86
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study 85
null 85
GHItaly'17: 1st Workshop on Games-Human Interaction 85
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects 83
Un approccio ludico alla comunicazione delle identità locali 81
Presenting GHItaly19: 3rd Workshop on Games-human Interaction 81
GHItaly18 - 2nd international workshop on games-human interaction 80
Totale 20.824
Categoria #
all - tutte 51.126
article - articoli 7.077
book - libri 5.755
conference - conferenze 22.570
curatela - curatele 2.489
other - altro 0
patent - brevetti 347
selected - selezionate 0
volume - volumi 12.211
Totale 101.575


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021906 0 0 0 0 0 90 83 88 157 167 114 207
2021/20221.590 105 87 149 175 161 122 121 137 131 107 144 151
2022/20232.455 178 123 112 199 167 322 144 213 216 282 207 292
2023/20243.857 171 300 199 278 370 468 321 578 204 415 236 317
2024/20254.563 209 161 295 286 589 351 350 373 499 336 540 574
2025/20265.337 1.399 1.547 647 870 665 209 0 0 0 0 0 0
Totale 21.749