MARIANI, ILARIA
 Distribuzione geografica
Continente #
EU - Europa 11.856
NA - Nord America 7.021
AS - Asia 5.674
SA - Sud America 901
OC - Oceania 443
AF - Africa 319
Continente sconosciuto - Info sul continente non disponibili 6
Totale 26.220
Nazione #
US - Stati Uniti d'America 6.469
IT - Italia 5.677
RU - Federazione Russa 1.684
SG - Singapore 1.329
CN - Cina 1.061
GB - Regno Unito 775
FR - Francia 724
BR - Brasile 691
HK - Hong Kong 618
DE - Germania 600
VN - Vietnam 485
NL - Olanda 456
CA - Canada 432
KR - Corea 370
AU - Australia 314
FI - Finlandia 308
JP - Giappone 306
TR - Turchia 255
ES - Italia 215
CH - Svizzera 195
ID - Indonesia 195
PH - Filippine 176
TW - Taiwan 157
AT - Austria 153
SE - Svezia 148
IN - India 147
IE - Irlanda 142
NZ - Nuova Zelanda 125
PT - Portogallo 110
ZA - Sudafrica 105
MY - Malesia 98
DK - Danimarca 87
IR - Iran 81
PL - Polonia 78
GR - Grecia 75
NO - Norvegia 74
PK - Pakistan 70
BE - Belgio 69
UA - Ucraina 62
MX - Messico 60
MA - Marocco 56
AR - Argentina 53
TH - Thailandia 49
BD - Bangladesh 45
IQ - Iraq 41
RO - Romania 41
CO - Colombia 40
KE - Kenya 40
CL - Cile 38
EC - Ecuador 32
PE - Perù 26
BG - Bulgaria 24
EE - Estonia 24
JO - Giordania 21
CI - Costa d'Avorio 20
CZ - Repubblica Ceca 17
PR - Porto Rico 17
SA - Arabia Saudita 16
AE - Emirati Arabi Uniti 15
JM - Giamaica 15
KZ - Kazakistan 15
NP - Nepal 15
DZ - Algeria 14
HR - Croazia 14
IL - Israele 14
LB - Libano 14
SM - San Marino 13
UG - Uganda 13
HU - Ungheria 12
UZ - Uzbekistan 12
NG - Nigeria 11
RS - Serbia 11
VE - Venezuela 11
IS - Islanda 10
EG - Egitto 9
LT - Lituania 9
LU - Lussemburgo 9
MO - Macao, regione amministrativa speciale della Cina 9
TN - Tunisia 9
AZ - Azerbaigian 8
CY - Cipro 8
AL - Albania 7
LK - Sri Lanka 7
LV - Lettonia 7
ML - Mali 7
PY - Paraguay 7
TT - Trinidad e Tobago 7
BJ - Benin 6
BW - Botswana 6
KH - Cambogia 6
MD - Moldavia 6
MT - Malta 6
OM - Oman 6
PA - Panama 6
EU - Europa 5
KG - Kirghizistan 5
KW - Kuwait 5
DO - Repubblica Dominicana 4
ET - Etiopia 4
GH - Ghana 4
Totale 26.157
Città #
Milan 1.410
Ashburn 1.162
San Jose 766
Singapore 697
Hong Kong 371
Rome 334
Chandler 285
Council Bluffs 276
Seoul 264
Tokyo 247
Ottawa 235
Moscow 220
Helsinki 204
Hefei 192
Santa Clara 178
Los Angeles 176
Dallas 168
Fairfield 167
The Dalles 165
Istanbul 162
Redwood City 143
Beijing 139
Boardman 138
Wilmington 134
Dublin 131
Bern 123
London 117
Woodbridge 114
Bologna 111
Sydney 104
Guangzhou 100
Lauterbourg 98
Turin 96
Houston 93
Naples 93
Ann Arbor 90
Vienna 90
Ho Chi Minh City 89
Jakarta 87
Málaga 87
New York 86
Seattle 84
Melbourne 83
Taipei 79
Nova Milanese 78
Florence 77
Frankfurt am Main 72
Amsterdam 70
Munich 70
Cambridge 68
Christchurch 68
Hanoi 68
Lawrence 66
Paris 64
Bari 62
Dearborn 60
Dong Ket 59
São Paulo 59
North Charleston 55
Shanghai 53
Palermo 52
Montreal 51
Brisbane 46
Washington 45
Orem 43
Warsaw 43
Buffalo 42
Central 42
Chicago 41
Johannesburg 41
Las Vegas 41
Princeton 40
Brescia 39
Monza 39
Birmingham 38
Genoa 37
Ankara 36
Lisbon 35
The Hague 35
Medford 34
Padova 34
Copenhagen 33
Nairobi 31
Ulsan 31
Verona 31
Bangkok 30
Lappeenranta 30
Catania 29
Kenitra 29
Kent 29
Rio de Janeiro 29
Auckland 28
Kuala Lumpur 26
Salt Lake City 26
Berlin 25
Nuremberg 25
Santiago 25
Toronto 25
Venice 25
Basingstoke 24
Totale 12.622
Nome #
Game design. Gioco e giocare tra teoria e progetto 2.786
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences 912
DIGISER. Digital Innovation in Governance and Public Service Provision 853
Traghettati in un mondo ‘altro’. Una riflessione critica sul mondo narrativo di Squid Game 547
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module 539
Hybrid board game: Possibilities and implications from an interaction design perspective 511
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios. 480
Interactive systems as storyworlds. An approach for building coherent interactive narratives 477
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project 458
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 416
Activism and Games. Exploring Boundaries 407
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 401
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness 363
DiscrimiNation: A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices 361
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players 355
Interactive Digital Narratives and Counter-Narratives. Systematising knowledge to derive clusters as lenses of observation 338
Drawing Interfaces: When Interaction Becomes Situated and Variable 316
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique 308
Improving Public Services Accessibility Through Natural Language Processing: Challenges, Opportunities and Obstacles 286
Do you think what I think? Strategic ways to design product-human conversation 282
A Wiki-Space Driven Approach To Reinforce Collective Learning 274
Hacking Meanings.Innovation as Everyday Invention 269
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio 267
Fun by design: The game design activity and its iterative process as (playful) learning practices 266
Shaping Public Sector Digital Transformation through Design. Translation approaches on training programs as multi-stakeholder ecosystems 265
Context of the analysis and methodology 262
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios 261
Towards Better Public Sector Innovation. Co-designing Solutions to Improve Inclusion and Integration 252
How to design taskification in video games. A framework for purposeful game-based crowdsourcing 245
Oltre la narrazione. Forme di racconto nella progettazione della comunicazione contemporanea. 243
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 241
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios 230
Mediation Grammar (CWA 18014:2023) - A testing methodology for measuring the empowerment of users of public services for migrants 228
Design and behavioural research study to create evidence-based, EU harmonised consumer waste sorting labels 225
A Decade in Games Studies. Critical and reflexive interrogations on digital play and games research 225
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi 222
Conceptualising Digital Transformation in Cities: A Multi-Dimensional Framework for the Analysis of Public Sector Innovation 213
Things from another world. vr, ui and ux through run of mydan 211
Designing in an era of transformation comes with responsibility 209
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives 199
DIGISER digital innovation in governance and public service provision (DATA PACKAGE) 198
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente 197
Affrontare il divario generazionale tecnologico attraverso il gioco 194
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY 193
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 193
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020 189
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds 187
How Design Thinking can support the establishment of an EU GovTech ecosystem 186
Design Behind Interaction: Interfaces, Technology, Meanings 185
The Reverse Engineering of Emotions 183
Location-Based Mobile Games. Design Perspectives 182
Strengthening e-Participation through Design Thinking. Relevance for Better Digital Public Services  174
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING 174
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi 174
Translating data into narratives. Designing semantic interpretations for reflexive policy practices 171
Variable and situated user interfaces. Assumptions, Potentials and Design Issues. 168
A Human-centric Design Approach to PLF Product Development: Case Study of Small-Scale Agroforestry Farms 165
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose 165
Design Thinking as a Strategic Approach to E-Participation 164
Interfacce utente. Naturali, tangibili e situate 163
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection 162
WIRELESS SOLID STATE PORTABLE MEMORY AND DATA TRANSFER PROCESS 159
Framing Real-Life Experimentations as Case Studies 159
Activating Ecosystems for Change by Enriching the Civic “Soil” for Social Innovation. The Wiener Klimateam Project as a Case Study 159
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 158
Game and Play as Means for Learning Experiences 157
Interactive Players. LBMGs from a Design Perspective 157
AI in Public Participation: A Three-Stage Model of AI Integration 156
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation 156
GHItaly18: Game-human interaction in research 151
Location-based Mobile Games for a house museum. Insights from an educational design activity 151
null 150
Metodi e strumenti digitali per la partecipazione alla gestione del territorio. Un confronto tra le città europee. 149
The urban space as a narrative and ludic playground. An interdisciplinary approach to communication design system 148
Game Design Beyond the Game Industry 141
Meaningful play: learning, best practices and reflections through games . 140
Games telling stories of and for social innovation 140
Interactive Digital Narratives. Counter-Hegemonic Narratives and Expression of Identity 133
The funded projects of the Department of Design and their interactions with the basic design research 133
Special Issue on Advances in Human-Computer Interaction 133
Ten years of GAME – Games as Art, Media, Entertainment 132
One Step Beyond. Outcomes of Doctoral Research in Design, Year 2017 132
Post-digital Fairy Tales 131
Let’s Come Out! On Gender and Sexuality, Encouraging Dialogue, and Acceptance 131
A ludic approach to the local identity communication 130
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 129
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 123
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People 123
GHItaly 2017: Game-Computer Interaction in Research 122
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech. 121
Il gioco e lo spazio urbano 120
No. 85 (2025): diid disegno industriale industrial design 119
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects 119
GHItaly'17: 1st Workshop on Games-Human Interaction 118
Counter-Narratives Against Gender-Based Violence. A Twofold Perspective on Choices in Interactive Dramas 118
GHItaly18 - 2nd international workshop on games-human interaction 116
Other Worlds. When Worldbuilding and Roleplay Feed Speculation 113
The game as social activator, between Design and Sociology: a multidisciplinary framework to analyse and improve the ludic experiences and their social impact. 112
GHItaly19: Research Perspectives on Game Human Interaction 112
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study 110
Totale 25.231
Categoria #
all - tutte 58.457
article - articoli 8.189
book - libri 6.426
conference - conferenze 25.403
curatela - curatele 2.990
other - altro 0
patent - brevetti 419
selected - selezionate 0
volume - volumi 14.193
Totale 116.077


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021321 0 0 0 0 0 0 0 0 0 0 114 207
2021/20221.590 105 87 149 175 161 122 121 137 131 107 144 151
2022/20232.455 178 123 112 199 167 322 144 213 216 282 207 292
2023/20243.857 171 300 199 278 370 468 321 578 204 415 236 317
2024/20254.563 209 161 295 286 589 351 350 373 499 336 540 574
2025/202610.107 1.399 1.547 647 870 665 751 1.597 681 890 987 73 0
Totale 26.519