MARIANI, ILARIA
 Distribuzione geografica
Continente #
EU - Europa 5.790
NA - Nord America 3.063
AS - Asia 1.595
OC - Oceania 268
SA - Sud America 123
AF - Africa 78
Continente sconosciuto - Info sul continente non disponibili 6
Totale 10.923
Nazione #
IT - Italia 3.500
US - Stati Uniti d'America 2.738
GB - Regno Unito 425
HK - Hong Kong 328
DE - Germania 324
CA - Canada 307
CN - Cina 224
FI - Finlandia 206
TR - Turchia 196
AU - Australia 186
FR - Francia 182
CH - Svizzera 161
VN - Vietnam 153
ES - Italia 141
NL - Olanda 131
PH - Filippine 120
AT - Austria 109
SE - Svezia 109
IE - Irlanda 96
NZ - Nuova Zelanda 82
DK - Danimarca 74
IR - Iran 68
ID - Indonesia 65
SG - Singapore 56
BR - Brasile 55
JP - Giappone 55
TW - Taiwan 55
IN - India 53
MY - Malesia 53
GR - Grecia 48
PT - Portogallo 44
KR - Corea 43
BE - Belgio 42
PK - Pakistan 32
PL - Polonia 31
NO - Norvegia 30
RO - Romania 29
UA - Ucraina 28
ZA - Sudafrica 28
CO - Colombia 23
EC - Ecuador 18
KE - Kenya 15
MX - Messico 14
CZ - Repubblica Ceca 13
BG - Bulgaria 12
CL - Cile 11
KZ - Kazakistan 11
TH - Thailandia 11
PE - Perù 10
JO - Giordania 9
RU - Federazione Russa 9
IL - Israele 8
LB - Libano 8
MO - Macao, regione amministrativa speciale della Cina 8
NG - Nigeria 8
CI - Costa d'Avorio 7
CY - Cipro 7
IS - Islanda 7
LU - Lussemburgo 7
BD - Bangladesh 6
IQ - Iraq 6
UG - Uganda 6
AR - Argentina 5
EE - Estonia 5
EU - Europa 5
HR - Croazia 5
KH - Cambogia 5
EG - Egitto 4
SA - Arabia Saudita 4
SM - San Marino 4
HU - Ungheria 3
MA - Marocco 3
MT - Malta 3
AE - Emirati Arabi Uniti 2
AZ - Azerbaigian 2
DZ - Algeria 2
KW - Kuwait 2
ME - Montenegro 2
MK - Macedonia 2
SK - Slovacchia (Repubblica Slovacca) 2
SV - El Salvador 2
TL - Timor Orientale 2
TN - Tunisia 2
A1 - Anonimo 1
AL - Albania 1
BH - Bahrain 1
BY - Bielorussia 1
CM - Camerun 1
CR - Costa Rica 1
KG - Kirghizistan 1
LT - Lituania 1
MD - Moldavia 1
MN - Mongolia 1
MU - Mauritius 1
MZ - Mozambico 1
RS - Serbia 1
SI - Slovenia 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
Totale 10.923
Città #
Milan 669
Chandler 285
Ottawa 231
Ashburn 216
Rome 202
Hong Kong 180
Fairfield 167
Helsinki 152
Istanbul 144
Redwood City 143
Wilmington 131
Bern 120
Woodbridge 114
Ann Arbor 88
Dublin 87
Málaga 83
Guangzhou 80
Houston 79
Nova Milanese 78
Seattle 78
Sydney 70
Bologna 68
Vienna 68
Cambridge 67
Lawrence 66
Dearborn 60
Dong Ket 59
Beijing 54
Paris 52
Christchurch 47
Munich 47
Turin 46
Florence 44
Central 42
Princeton 40
Naples 39
Los Angeles 36
London 33
Medford 33
Taipei 33
Melbourne 32
Palermo 32
Washington 32
Bari 31
Copenhagen 31
New York 30
Monza 28
Ankara 27
Padova 26
Genoa 25
Singapore 24
Amsterdam 23
San Diego 22
Shanghai 22
Brisbane 21
Brescia 20
Boardman 19
Cornate D'adda 19
Miami 18
Torino 18
Venice 18
Como 17
Coventry 17
Jakarta 17
Salford 17
Tokyo 17
Central District 16
Auckland 15
Birmingham 15
Mountain View 15
Grafing 14
Kuala Lumpur 14
Leicester 14
Napoli 14
Siena 14
Warsaw 14
Bandung 13
Berlin 13
Irvine 13
Lisbon 13
Perth 13
Pioltello 13
Alcamo 12
Bergamo 12
Fremont 12
Montreal 12
Nuremberg 12
Pavia 12
Trieste 12
Verona 12
Athens 11
Busto Arsizio 11
Caloocan City 11
Cazzano Sant'andrea 11
Leeds 11
Menlo Park 11
Mordano 11
Petaling Jaya 11
Quito 11
Segrate 11
Totale 5.363
Nome #
Game design. Gioco e giocare tra teoria e progetto 1.586
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences 680
DIGISER. Digital Innovation in Governance and Public Service Provision 378
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module 324
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 297
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios. 273
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness 268
Traghettati in un mondo ‘altro’. Una riflessione critica sul mondo narrativo di Squid Game 267
Interactive systems as storyworlds. An approach for building coherent interactive narratives 237
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 227
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project 209
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players 208
Activism and Games. Exploring Boundaries 200
Do you think what I think? Strategic ways to design product-human conversation 199
Hybrid board game: Possibilities and implications from an interaction design perspective 192
DiscrimiNation: A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices 186
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique 173
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 160
Drawing Interfaces: When Interaction Becomes Situated and Variable 155
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios 153
Fun by design: The game design activity and its iterative process as (playful) learning practices 152
Hacking Meanings.Innovation as Everyday Invention 138
Interfacce utente. Naturali, tangibili e situate 137
Oltre la narrazione. Forme di racconto nella progettazione della comunicazione contemporanea. 131
Location-Based Mobile Games. Design Perspectives 127
How to design taskification in video games. A framework for purposeful game-based crowdsourcing 127
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 126
Improving Public Services Accessibility Through Natural Language Processing: Challenges, Opportunities and Obstacles 118
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios 118
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio 116
Things from another world. vr, ui and ux through run of mydan 112
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY 111
Designing in an era of transformation comes with responsibility 109
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi 104
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING 93
A Wiki-Space Driven Approach To Reinforce Collective Learning 86
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi 86
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020 86
Games telling stories of and for social innovation 85
null 85
Variable and situated user interfaces. Assumptions, Potentials and Design Issues. 84
Meaningful play: learning, best practices and reflections through games . 78
Interactive Players. LBMGs from a Design Perspective 77
Smart textile. Materiali tradizionali e tecnologie digitali 77
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 74
The urban space as a narrative and ludic playground. An interdisciplinary approach to communication design system 73
Special Issue on Advances in Human-Computer Interaction 73
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose 72
Affrontare il divario generazionale tecnologico attraverso il gioco 70
GHItaly18: Game-human interaction in research 69
Location-based Mobile Games for a house museum. Insights from an educational design activity 66
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech. 64
Let’s Come Out! On Gender and Sexuality, Encouraging Dialogue, and Acceptance 63
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente 62
Context of the analysis and methodology 60
Game and Play as Means for Learning Experiences 59
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 57
Il gioco e lo spazio urbano 56
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study 56
A ludic approach to the local identity communication 55
One Step Beyond. Outcomes of Doctoral Research in Design, Year 2017 54
Drawing User Interfaces. Interazioni situate e variabili 54
Other Worlds. When Worldbuilding and Roleplay Feed Speculation 53
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection 52
Un approccio ludico alla comunicazione delle identità locali 50
Metodo progettuale. Un percorso con l’utente al centro 49
GHItaly'17: 1st Workshop on Games-Human Interaction 49
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation 49
GHItaly 2017: Game-Computer Interaction in Research 48
Presenting GHItaly19: 3rd Workshop on Games-human Interaction 48
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR) 48
Framing Real-Life Experimentations as Case Studies 48
Un mondo altro, narrazioni ludiche sopra l'ordinario delle città 46
Strengthening e-Participation through Design Thinking. Relevance for Better Digital Public Services  44
The game as social activator, between Design and Sociology: a multidisciplinary framework to analyse and improve the ludic experiences and their social impact. 43
GHItaly19: Research Perspectives on Game Human Interaction 43
Hacking meanings. Nuovi significati per oggetti e interazioni 42
The funded projects of the Department of Design and their interactions with the basic design research 41
Towards Better Public Sector Innovation. Co-designing Solutions to Improve Inclusion and Integration 40
The Reverse Engineering of Emotions 39
GHItaly18 - 2nd international workshop on games-human interaction 39
REVEALING INTERACTIONS: SITUATED PLAY FOR FIRST-HAND KNOWLEDGE 37
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People 37
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives 35
Conceptualising Digital Transformation in Cities: A Multi-Dimensional Framework for the Analysis of Public Sector Innovation 24
Post-digital Fairy Tales 16
Translating data into narratives. Designing semantic interpretations for reflexive policy practices 15
How Design Thinking can support the establishment of an EU GovTech ecosystem 12
Metodi e strumenti digitali per la partecipazione alla gestione del territorio. Un confronto tra le città europee. 12
WIRELESS SOLID STATE PORTABLE MEMORY AND DATA TRANSFER PROCESS 10
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects 10
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds 9
Counter-Narratives Against Gender-Based Violence. A Twofold Perspective on Choices in Interactive Dramas 9
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds 1
Totale 11.170
Categoria #
all - tutte 23.460
article - articoli 3.282
book - libri 2.633
conference - conferenze 11.358
curatela - curatele 945
other - altro 0
patent - brevetti 31
selected - selezionate 0
volume - volumi 5.211
Totale 46.920


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019206 0 0 0 0 0 0 0 0 0 47 106 53
2019/20201.232 60 81 76 80 88 110 103 86 82 137 222 107
2020/20211.426 74 72 90 125 159 90 83 88 157 167 114 207
2021/20221.590 105 87 149 175 161 122 121 137 131 107 144 151
2022/20232.455 178 123 112 199 167 322 144 213 216 282 207 292
2023/20243.178 171 300 199 278 370 468 321 578 204 289 0 0
Totale 11.170