The widespread and pervasive presence of devices equipped with small-size, small-cost sensors and increasing computational capacity affected our interactions, making them growingly ubiquitous and dynamic; an interaction that shifted from being indirect to becoming more physical and direct, as using gestural or vocal commands to control smart systems. In this context, we developed interfaces that draw themselves accordingly to the user need. Drawing User Interfaces receive information from the physical world (users and environment) via sensors, and react modifying their aesthetics and function.
|Titolo:||Drawing Interfaces: When Interaction Becomes Situated and Variable|
|Data di pubblicazione:||2019|
|Appare nelle tipologie:||04.1 Contributo in Atti di convegno|