MARIANI, ILARIA
 Distribuzione geografica
Continente #
EU - Europa 2942
NA - Nord America 1635
AS - Asia 639
SA - Sud America 101
OC - Oceania 70
AF - Africa 42
Continente sconosciuto - Info sul continente non disponibili 2
Totale 5431
Nazione #
US - Stati Uniti d'America 1557
IT - Italia 1126
DE - Germania 799
GB - Regno Unito 190
CN - Cina 119
NL - Olanda 90
VN - Vietnam 89
TR - Turchia 70
CZ - Repubblica Ceca 67
FR - Francia 67
BR - Brasile 60
RU - Federazione Russa 60
AU - Australia 59
CA - Canada 58
ES - Italia 55
IN - India 53
SE - Svezia 50
AT - Austria 47
FI - Finlandia 47
MY - Malesia 43
IE - Irlanda 40
JP - Giappone 36
NO - Norvegia 36
RO - Romania 36
GR - Grecia 32
ID - Indonesia 32
PT - Portogallo 32
HK - Hong Kong 31
DK - Danimarca 29
IR - Iran 28
CH - Svizzera 26
PH - Filippine 26
KR - Corea 23
ZA - Sudafrica 22
PL - Polonia 20
UA - Ucraina 20
CO - Colombia 17
SG - Singapore 16
BE - Belgio 15
MX - Messico 14
BG - Bulgaria 13
IL - Israele 13
TW - Taiwan 12
NZ - Nuova Zelanda 11
EE - Estonia 9
TH - Thailandia 9
EC - Ecuador 8
MT - Malta 8
AR - Argentina 6
CL - Cile 6
HU - Ungheria 6
LT - Lituania 6
SA - Arabia Saudita 6
CY - Cipro 5
QA - Qatar 5
DZ - Algeria 4
LK - Sri Lanka 4
AE - Emirati Arabi Uniti 3
BY - Bielorussia 3
EG - Egitto 3
HR - Croazia 3
IQ - Iraq 3
IS - Islanda 3
KZ - Kazakistan 3
MD - Moldavia 3
ZW - Zimbabwe 3
A1 - ???statistics.table.value.countryCode.A1??? 2
BD - Bangladesh 2
GT - Guatemala 2
MA - Marocco 2
MO - Macao, regione amministrativa speciale della Cina 2
PE - Perù 2
PK - Pakistan 2
SC - Seychelles 2
BF - Burkina Faso 1
ET - Etiopia 1
GH - Ghana 1
JO - Giordania 1
KE - Kenya 1
KH - Cambogia 1
KY - Cayman, isole 1
LU - Lussemburgo 1
LV - Lettonia 1
MK - Macedonia 1
NP - Nepal 1
OM - Oman 1
PA - Panama 1
PR - Porto Rico 1
RE - Reunion 1
SK - Slovacchia (Repubblica Slovacca) 1
TZ - Tanzania 1
UY - Uruguay 1
VE - Venezuela 1
VG - Isole Vergini Britanniche 1
Totale 5431
Città #
Milan 184
Houston 114
Fairfield 104
Santa Cruz 76
Woodbridge 66
Ann Arbor 65
Nürnberg 64
Bareggio 60
Leawood 55
Dong Ket 51
Wilmington 50
Ashburn 45
Cambridge 43
Seattle 43
Buffalo 42
Los Angeles 40
Rome 33
Vienna 33
Brooklyn 28
London 27
Mountain View 27
Dublin 26
Istanbul 25
Beijing 21
Shanghai 21
University Park 21
Wuhan 21
Central District 18
Reutlingen 18
Lauda-königshofen 17
Bologna 16
Domnesti 16
San Diego 16
Chicago 15
Cornate D'adda 15
Paris 15
Ankara 14
Vetralla 14
Bengaluru 13
Lisbon 13
Bristol 12
Kuala Lumpur 12
Uden 12
Madrid 11
Milpitas 11
San Francisco 11
Segrate 11
Singapore 11
Genoa 10
Padova 10
Taipei 10
Atlanta 9
Chaoyang 9
Dallas 9
Fleming Island 9
Genova 9
Hamburg 9
Jakarta 9
Las Vegas 9
Napoli 9
Seoul 9
Torino 9
Boardman 8
Duncan 8
Edinburgh 8
Fortaleza 8
Hanoi 8
Lexington 8
New York 8
Palo Alto 8
Phoenix 8
Toronto 8
Torshälla 8
Barcelona 7
Berlin 7
Groningen 7
Gustavo Adolfo Madero 7
Marsaskala 7
Mordano 7
Muizenberg 7
Pavia 7
San Jose 7
Stockholm 7
Varese 7
Verona 7
Athens 6
Birmingham 6
Bonn 6
Como 6
Enschede 6
Fremont 6
Gouda 6
Guangzhou 6
Manchester 6
Muskegon 6
Norcross 6
Norwalk 6
Ottawa 6
Parma 6
Parsippany 6
Totale 2067
Nome #
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella, file e0c31c0c-5e3d-4599-e053-1705fe0aef77 334
Drawing Interfaces: When Interaction Becomes Situated and Variable, file e0c31c0e-81a3-4599-e053-1705fe0aef77 331
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences, file e0c31c0e-62b6-4599-e053-1705fe0aef77 295
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique, file e0c31c0d-c2c4-4599-e053-1705fe0aef77 248
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games., file e0c31c09-e802-4599-e053-1705fe0aef77 195
Fun by design: The game design activity and its iterative process as (playful) learning practices, file e0c31c0a-2e45-4599-e053-1705fe0aef77 194
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions, file e0c31c0e-c999-4599-e053-1705fe0aef77 194
Hacking Meanings.Innovation as Everyday Invention, file e0c31c0d-f145-4599-e053-1705fe0aef77 189
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players, file e0c31c0d-ab98-4599-e053-1705fe0aef77 183
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020, file e0c31c0e-f2e4-4599-e053-1705fe0aef77 178
Do you think what I think? Strategic ways to design product-human conversation, file e0c31c0d-17fe-4599-e053-1705fe0aef77 160
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness, file e0c31c08-f51d-4599-e053-1705fe0aef77 155
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING, file e0c31c0b-28f5-4599-e053-1705fe0aef77 154
Activism and Games. Exploring Boundaries, file e0c31c0b-5005-4599-e053-1705fe0aef77 154
Interactive Players. LBMGs from a Design Perspective, file e0c31c0b-b1b5-4599-e053-1705fe0aef77 154
Keeping coherence across thresholds. A narrative perspective in Hybrid Games, file e0c31c0f-4b17-4599-e053-1705fe0aef77 152
Interactive systems as storyworlds. An approach for building coherent interactive narratives, file e0c31c11-6127-4599-e053-1705fe0aef77 133
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module, file e0c31c11-917d-4599-e053-1705fe0aef77 133
GHItaly'17: 1st Workshop on Games-Human Interaction, file e0c31c0b-2e12-4599-e053-1705fe0aef77 122
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal, file e0c31c0b-68a9-4599-e053-1705fe0aef77 122
GHItaly18 - 2nd international workshop on games-human interaction, file e0c31c0c-ac68-4599-e053-1705fe0aef77 113
Games telling stories of and for social innovation, file e0c31c0a-4a5b-4599-e053-1705fe0aef77 109
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY, file e0c31c0a-1023-4599-e053-1705fe0aef77 105
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study, file e0c31c0a-38a7-4599-e053-1705fe0aef77 104
Special Issue on Advances in Human-Computer Interaction, file e0c31c0e-53b7-4599-e053-1705fe0aef77 91
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios., file e0c31c11-9c8b-4599-e053-1705fe0aef77 91
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio, file e0c31c10-2bc2-4599-e053-1705fe0aef77 80
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose, file e0c31c10-471f-4599-e053-1705fe0aef77 80
Smart textile. Materiali tradizionali e tecnologie digitali, file e0c31c10-2e2e-4599-e053-1705fe0aef77 74
Hybrid board game: Possibilities and implications from an interaction design perspective, file e0c31c0e-9fb0-4599-e053-1705fe0aef77 67
Designing in an era of transformation comes with responsibility, file e0c31c0e-e510-4599-e053-1705fe0aef77 63
How to design taskification in video games. A framework for purposeful game-based crowdsourcing, file e0c31c11-66d6-4599-e053-1705fe0aef77 60
Things from another world. vr, ui and ux through run of mydan, file e0c31c0e-8443-4599-e053-1705fe0aef77 59
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi, file e0c31c0c-ba9e-4599-e053-1705fe0aef77 48
Interfacce utente. Naturali, tangibili e situate, file e0c31c10-4720-4599-e053-1705fe0aef77 48
DIGISER. Digital Innovation in Governance and Public Service Provision, file 873c0d16-8d29-4636-9416-695371b3d959 45
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi, file e0c31c0c-44f7-4599-e053-1705fe0aef77 45
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People, file e0c31c11-9a17-4599-e053-1705fe0aef77 43
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente, file e0c31c10-2e1e-4599-e053-1705fe0aef77 41
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios, file e0c31c0d-e65c-4599-e053-1705fe0aef77 40
Drawing User Interfaces. Interazioni situate e variabili, file e0c31c10-2fea-4599-e053-1705fe0aef77 40
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech., file e0c31c0c-c3dd-4599-e053-1705fe0aef77 36
Framing Real-Life Experimentations as Case Studies, file e0c31c11-a1bb-4599-e053-1705fe0aef77 36
The funded projects of the Department of Design and their interactions with the basic design research, file d33ea244-c3e8-4be4-b090-fcecca93a60d 35
GHItaly 2017: Game-Computer Interaction in Research, file e0c31c0b-51ad-4599-e053-1705fe0aef77 35
Location-based Mobile Games for a house museum. Insights from an educational design activity, file e0c31c11-6132-4599-e053-1705fe0aef77 35
GHItaly18: Game-human interaction in research, file e0c31c0c-c5ee-4599-e053-1705fe0aef77 34
GHItaly19: Research Perspectives on Game Human Interaction, file e0c31c0e-9fb2-4599-e053-1705fe0aef77 31
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR), file e0c31c11-7e40-4599-e053-1705fe0aef77 20
Metodo progettuale. Un percorso con l’utente al centro, file e0c31c10-2e23-4599-e053-1705fe0aef77 15
Hacking meanings. Nuovi significati per oggetti e interazioni, file e0c31c10-4722-4599-e053-1705fe0aef77 13
Location-Based Mobile Games. Design Perspectives, file e0c31c0b-b98a-4599-e053-1705fe0aef77 9
GHItaly 2017: Game-Computer Interaction in Research, file e0c31c0b-bf24-4599-e053-1705fe0aef77 7
Context of the analysis and methodology, file 3e774934-eb79-4fa4-ae21-b6d50ff32e2d 6
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios, file e0c31c0d-e4d0-4599-e053-1705fe0aef77 6
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios, file e0c31c0e-0052-4599-e053-1705fe0aef77 6
A Wiki-Space Driven Approach To Reinforce Collective Learning, file ba275d10-4bd7-4476-bf6e-c308ee9a9b5c 4
Keeping coherence across thresholds. A narrative perspective in Hybrid Games, file e0c31c0f-4b15-4599-e053-1705fe0aef77 4
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project, file 9363135d-37d9-469f-b3a0-d8257e505f8c 3
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR), file e0c31c11-c8ba-4599-e053-1705fe0aef77 3
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection, file e0c31c08-22e7-4599-e053-1705fe0aef77 2
Other Worlds. When Worldbuilding and Roleplay Feed Speculation, file e0c31c0f-ddac-4599-e053-1705fe0aef77 2
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation, file e0c31c12-d05f-4599-e053-1705fe0aef77 2
DIGISER. Digital Innovation in Governance and Public Service Provision, file 0d405901-67d2-423d-ada9-c4e5e3de1c16 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file 1223711e-5e61-4ac9-8809-511933f56c6c 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file 16da51ae-ed91-492d-8a8f-d9a53dc076ef 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file 1998dc37-e66b-4eb0-a74c-daa86e7ab2ee 1
Traghettati in un mondo ‘altro’. Una riflessione critica sul mondo narrativo di Squid Game, file 4b3d8bf3-76be-4298-815c-e07ccc20def3 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file 6086576d-2725-4a08-aa67-13c539b8d976 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file 7d511c5f-5eaf-4d2d-971e-fab8e0848512 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file a747758a-1904-4dc7-9687-96060536964b 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file b3c89dfc-1aa5-4469-9473-3d22c42537dd 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file b5aa6a92-d589-47e8-a284-f6619f09b637 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file bb29a005-b7bb-44e5-92c5-701ed944afe5 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file be7d6b2d-9b58-4e45-ab7f-9a54558ac873 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file c1fd9fe1-146c-4372-ae88-8212fb90591c 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file d7503c6a-deb2-4ad1-be7b-4e6dd5915d39 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file da2bdaff-9845-458e-b112-d4af7ac5adc4 1
Game design. Gioco e giocare tra teoria e progetto, file e0c31c08-22e4-4599-e053-1705fe0aef77 1
A HOSTILE WORLD A pervasive urban game to sensitise and foster a cross-cultural reflection, file e0c31c08-22e6-4599-e053-1705fe0aef77 1
Affrontare il divario generazionale tecnologico attraverso il gioco, file e0c31c08-34e2-4599-e053-1705fe0aef77 1
The game as social activator, between Design and Sociology: a multidisciplinary framework to analyse and improve the ludic experiences and their social impact., file e0c31c08-34e3-4599-e053-1705fe0aef77 1
The Reverse Engineering of Emotions, file e0c31c08-a6ee-4599-e053-1705fe0aef77 1
Oltre la narrazione. Forme di racconto nella progettazione della comunicazione contemporanea., file e0c31c0b-0e30-4599-e053-1705fe0aef77 1
Let’s Come Out! On Gender and Sexuality, Encouraging Dialogue, and Acceptance, file e0c31c0c-ac64-4599-e053-1705fe0aef77 1
DiscrimiNation: A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices, file e0c31c0d-17fc-4599-e053-1705fe0aef77 1
Game and Play as Means for Learning Experiences, file e0c31c0d-ab9b-4599-e053-1705fe0aef77 1
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique, file e0c31c0d-c2c3-4599-e053-1705fe0aef77 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file e59c4ee0-8d64-4e8e-940e-ba1523908e99 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file ed6e497e-dfa6-4a3e-9a87-535ca4d72ee4 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file f5d35d0d-d975-4742-8349-88894cd7237e 1
DIGISER. Digital Innovation in Governance and Public Service Provision, file fa7a9f44-0db9-4670-9d62-b2f8b3401fd5 1
Totale 5599
Categoria #
all - tutte 7033
article - articoli 1593
book - libri 157
conference - conferenze 3725
curatela - curatele 497
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1061
Totale 14066


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2017/201865 0000 00 00 16191119
2018/2019457 23272339 2724 5735 32475667
2019/2020846 68484570 8485 8599 65637064
2020/20211237 487883103 12081 108101 121154114126
2021/20221672 124107130188 156146 134122 126128195116
2022/20231166 11091208113 138127 93139 147000
Totale 5599