Nome |
# |
Character-driven Narrative Engine. Storytelling System for building interactive narrative experiences, file e0c31c0e-62b6-4599-e053-1705fe0aef77
|
447
|
Location Based Mobile Games as educational means.
The case of The Fellowship of the Umbrella, file e0c31c0c-5e3d-4599-e053-1705fe0aef77
|
368
|
Drawing Interfaces: When Interaction Becomes Situated and Variable, file e0c31c0e-81a3-4599-e053-1705fe0aef77
|
364
|
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique, file e0c31c0d-c2c4-4599-e053-1705fe0aef77
|
340
|
Design Research in the Digital Era: Opportunities and Implications. Notes on Doctoral Research in Design 2020, file e0c31c0e-f2e4-4599-e053-1705fe0aef77
|
339
|
Keeping coherence across thresholds. A narrative perspective in Hybrid Games, file e0c31c0f-4b17-4599-e053-1705fe0aef77
|
226
|
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions, file e0c31c0e-c999-4599-e053-1705fe0aef77
|
214
|
WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players, file e0c31c0d-ab98-4599-e053-1705fe0aef77
|
209
|
Hacking Meanings.Innovation as Everyday Invention, file e0c31c0d-f145-4599-e053-1705fe0aef77
|
207
|
Fun by design: The game design activity and its iterative process as (playful) learning practices, file e0c31c0a-2e45-4599-e053-1705fe0aef77
|
206
|
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games., file e0c31c09-e802-4599-e053-1705fe0aef77
|
201
|
IN MIGRANTS’ SHOES. A GAME TO RAISE AWARENESS AND SUPPORT LONG-LASTING LEARNING, file e0c31c0b-28f5-4599-e053-1705fe0aef77
|
192
|
Designing Interactive Narratives for the Fashion System. MOOC and blended learning in a transdisciplinary design module, file e0c31c11-917d-4599-e053-1705fe0aef77
|
186
|
Do you think what I think? Strategic ways to design product-human conversation, file e0c31c0d-17fe-4599-e053-1705fe0aef77
|
181
|
Activism and Games. Exploring Boundaries, file e0c31c0b-5005-4599-e053-1705fe0aef77
|
176
|
Re-thinking the Environment Through Games. Designing Location Based Mobile Games in Higher Education For Environmental Awareness, file e0c31c08-f51d-4599-e053-1705fe0aef77
|
173
|
Interactive Players. LBMGs from a Design Perspective, file e0c31c0b-b1b5-4599-e053-1705fe0aef77
|
165
|
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study, file e0c31c0a-38a7-4599-e053-1705fe0aef77
|
161
|
Making Public Administrations Reflect on Digital Transition: The Approach of the DIGISER Project, file 9363135d-37d9-469f-b3a0-d8257e505f8c
|
160
|
Interactive systems as storyworlds. An approach for building coherent interactive narratives, file e0c31c11-6127-4599-e053-1705fe0aef77
|
153
|
Games telling stories of and for social innovation, file e0c31c0a-4a5b-4599-e053-1705fe0aef77
|
151
|
GHItaly18 - 2nd international workshop on games-human interaction, file e0c31c0c-ac68-4599-e053-1705fe0aef77
|
141
|
Between digital and physical. Envisioning and prototyping smart material systems and artifacts from data-informed scenarios., file e0c31c11-9c8b-4599-e053-1705fe0aef77
|
141
|
GHItaly'17: 1st Workshop on Games-Human Interaction, file e0c31c0b-2e12-4599-e053-1705fe0aef77
|
137
|
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal, file e0c31c0b-68a9-4599-e053-1705fe0aef77
|
134
|
Hybrid board game: Possibilities and implications from an interaction design perspective, file e0c31c0e-9fb0-4599-e053-1705fe0aef77
|
121
|
EARTHSPLOITATION. GAME DESIGN RESEARCH AND EXPERIMENTATION FOR FOOD SUSTAINABILITY, file e0c31c0a-1023-4599-e053-1705fe0aef77
|
118
|
Cascina 9. Un progetto collaborativo per lo scambio di storie, competenze e produzioni tra attori del territorio, file e0c31c10-2bc2-4599-e053-1705fe0aef77
|
108
|
Designing in an era of transformation comes with responsibility, file e0c31c0e-e510-4599-e053-1705fe0aef77
|
104
|
Special Issue on Advances in Human-Computer Interaction, file e0c31c0e-53b7-4599-e053-1705fe0aef77
|
103
|
Online Players: Engagement, Immersion, and Absorption Across Secondary Worlds, file 22067772-1f69-408c-ae74-2dc125482cba
|
88
|
Hacking meanings. Interfacce e interazioni che alterano il senso delle cose, file e0c31c10-471f-4599-e053-1705fe0aef77
|
80
|
How to design taskification in video games. A framework for purposeful game-based crowdsourcing, file e0c31c11-66d6-4599-e053-1705fe0aef77
|
78
|
Smart textile. Materiali tradizionali e tecnologie digitali, file e0c31c10-2e2e-4599-e053-1705fe0aef77
|
76
|
GHItaly18: Game-human interaction in research, file e0c31c0c-c5ee-4599-e053-1705fe0aef77
|
69
|
Things from another world. vr, ui and ux through run of mydan, file e0c31c0e-8443-4599-e053-1705fe0aef77
|
67
|
Strengthening e-Participation through Design Thinking. Relevance for Better Digital Public Services , file 5b10adae-5de8-4492-8478-c9244a52e2bd
|
65
|
Conceptualising Digital Transformation in Cities: A Multi-Dimensional Framework for the Analysis of Public Sector Innovation, file e18b0d48-515a-4381-bdf5-e7bb6449ab75
|
62
|
Polimi Design PhD_018. 9 PhD Theses on Design as we do in Polimi, file e0c31c0c-44f7-4599-e053-1705fe0aef77
|
60
|
Science Gallery Dublin—Open Mind: Improving Mental Health of Young People, file e0c31c11-9a17-4599-e053-1705fe0aef77
|
55
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 7917751d-eadb-4d24-a5de-4ae26ed8927a
|
54
|
Framing Real-Life Experimentations as Case Studies, file e0c31c11-a1bb-4599-e053-1705fe0aef77
|
54
|
Advancements in Design Research. 11 PhD Theses on Design as we do in Polimi, file e0c31c0c-ba9e-4599-e053-1705fe0aef77
|
53
|
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios, file e0c31c0d-e65c-4599-e053-1705fe0aef77
|
51
|
Interfacce utente. Naturali, tangibili e situate, file e0c31c10-4720-4599-e053-1705fe0aef77
|
50
|
Location-based Mobile Games for a house museum. Insights from an educational design activity, file e0c31c11-6132-4599-e053-1705fe0aef77
|
49
|
The funded projects of the Department
of Design and their interactions with the basic design research, file d33ea244-c3e8-4be4-b090-fcecca93a60d
|
47
|
The evolving boundaries of design research at Polimi: education, soft skills, creative companies and digital tech., file e0c31c0c-c3dd-4599-e053-1705fe0aef77
|
42
|
GHItaly 2017: Game-Computer Interaction in Research, file e0c31c0b-51ad-4599-e053-1705fe0aef77
|
41
|
Contesto di riferimento. Interfacce, oggetti smart ed esperienza utente, file e0c31c10-2e1e-4599-e053-1705fe0aef77
|
41
|
Drawing User Interfaces. Interazioni situate e variabili, file e0c31c10-2fea-4599-e053-1705fe0aef77
|
40
|
GHItaly19: Research Perspectives on Game Human Interaction, file e0c31c0e-9fb2-4599-e053-1705fe0aef77
|
39
|
Translating data into narratives. Designing semantic interpretations for reflexive policy practices, file e37c316f-cae1-4607-a223-419872b4c92f
|
37
|
GHItaly 2017: Game-Computer Interaction in Research, file e0c31c0b-bf24-4599-e053-1705fe0aef77
|
33
|
Metodi e strumenti digitali per la partecipazione alla gestione del territorio. Un confronto tra le città europee., file 00b5446a-b4ac-41dd-8f01-5c5ebffb0fb2
|
30
|
Towards Better Public Sector Innovation. Co-designing Solutions to Improve Inclusion and Integration, file 1768d792-67a5-4e9c-ad26-a275628eb2a5
|
27
|
Context of the analysis and methodology, file 3e774934-eb79-4fa4-ae21-b6d50ff32e2d
|
26
|
Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR), file e0c31c11-7e40-4599-e053-1705fe0aef77
|
25
|
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives, file 1b12e9de-bdd8-4ea5-afd4-a96204f1eaa8
|
19
|
Metodo progettuale. Un percorso con l’utente al centro, file e0c31c10-2e23-4599-e053-1705fe0aef77
|
14
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file f709b668-fe28-4198-ba22-b5a9133de9c5
|
14
|
Hacking meanings. Nuovi significati per oggetti e interazioni, file e0c31c10-4722-4599-e053-1705fe0aef77
|
13
|
How Design Thinking can support the establishment of an EU GovTech ecosystem, file 75e111ca-227c-4a79-a1a5-f053bd4cdf8e
|
9
|
Location-Based Mobile Games. Design Perspectives, file e0c31c0b-b98a-4599-e053-1705fe0aef77
|
9
|
Design for Narrative Change. A pedagogical model for Interactive Digital Narratives, file 7451d4c9-8b39-4375-acd9-edf04404ff97
|
7
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 1773eb54-1aa5-48e2-95bd-dec653805508
|
6
|
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios, file e0c31c0d-e4d0-4599-e053-1705fe0aef77
|
6
|
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios, file e0c31c0e-0052-4599-e053-1705fe0aef77
|
6
|
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects, file e77a176a-787e-41e8-87a1-11f92825bc8e
|
6
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 380a20a2-b153-436c-bc20-cb4be5ab53e7
|
5
|
A Wiki-Space Driven Approach To Reinforce Collective Learning, file ba275d10-4bd7-4476-bf6e-c308ee9a9b5c
|
5
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 065a772d-b2bf-4ade-9198-984d96a0bbf6
|
4
|
Improving Public Services Accessibility Through Natural Language Processing: Challenges, Opportunities and Obstacles, file 2e888e3f-0135-4801-93a1-31441027533c
|
4
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 5a18c48f-16c9-46bf-b854-e27ac6caf00a
|
4
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file a1af8f43-3562-4d57-875c-4b3befa139d7
|
4
|
Keeping coherence across thresholds. A narrative perspective in Hybrid Games, file e0c31c0f-4b15-4599-e053-1705fe0aef77
|
4
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file b0fbbc4a-399c-4de9-a210-e4d1c20c12af
|
3
|
WIRELESS SOLID STATE PORTABLE MEMORY AND DATA TRANSFER PROCESS, file b5db5dcc-54ac-4575-80c7-9036549f6441
|
3
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file b91ca466-82ec-419b-b2c3-0298836a0c9f
|
3
|
Counter-Narratives Against Gender-Based Violence. A Twofold Perspective on Choices in Interactive Dramas, file c311ca3e-9bb2-441d-bc7e-037021968fd3
|
3
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file c563a13b-154a-4fbd-9229-fc534c727973
|
3
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file d6197bb9-e7e8-4ca4-9788-bf8183cc215a
|
3
|
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR), file e0c31c11-c8ba-4599-e053-1705fe0aef77
|
3
|
Fostering the Building of New Capacities in Responsible Research and Innovation through Co- Creation, file e0c31c12-d05f-4599-e053-1705fe0aef77
|
3
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 13924dad-251a-4c4a-a815-2a0822919d6c
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 1923b781-888c-4d1c-ad4b-c3af909c5fe5
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 24ceced1-0efd-4384-b08f-8060601b7354
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 25c61080-c63d-46fb-9320-653e83793a8d
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 2dc67664-f3e4-486e-b971-e8fafa36cc8c
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 31c79ebb-c6a0-4c85-ada6-46b141374720
|
2
|
The funded projects of the Department
of Design and their interactions with the basic design research, file 39007015-7b0e-453f-8d23-4ce97c8b2c5f
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 40bd2a72-3cba-42e8-9c87-b7be17ba9e9c
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 4103d2f3-7c86-41c3-8ea3-3b006e240b93
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 45db5848-0d14-4251-b7f0-62a3e8c6f4bd
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 4c4177a8-ac0b-4581-9736-4a283bf617b9
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 5212513b-81e8-4495-a15d-9e6c4c52f0c8
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 6621e4ea-a8eb-4fd4-a727-9d0ab425cfa8
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 66ea4bec-eb7a-471b-8e79-3e81dbde79c5
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 6e168bcb-c846-444c-b738-b40440adeea9
|
2
|
DIGISER. Digital Innovation in Governance and Public Service Provision, file 86cf6ea1-634f-47d4-baf6-2be161184669
|
2
|
Totale |
7.560 |