ARQUILLA, VENANZIO
 Distribuzione geografica
Continente #
EU - Europa 10.626
NA - Nord America 5.157
AS - Asia 2.353
SA - Sud America 327
AF - Africa 184
OC - Oceania 175
Continente sconosciuto - Info sul continente non disponibili 5
Totale 18.827
Nazione #
IT - Italia 7.227
US - Stati Uniti d'America 4.842
DE - Germania 582
GB - Regno Unito 506
CN - Cina 367
SG - Singapore 362
UA - Ucraina 332
FI - Finlandia 280
CA - Canada 270
SE - Svezia 262
TR - Turchia 231
VN - Vietnam 230
FR - Francia 214
CH - Svizzera 201
BR - Brasile 191
NL - Olanda 163
AU - Australia 149
ES - Italia 144
KR - Corea 144
HK - Hong Kong 139
IN - India 129
JP - Giappone 118
IE - Irlanda 116
MY - Malesia 102
AT - Austria 88
ZA - Sudafrica 87
PH - Filippine 84
PT - Portogallo 80
ID - Indonesia 78
TW - Taiwan 76
IR - Iran 71
BE - Belgio 65
DK - Danimarca 59
CL - Cile 55
NO - Norvegia 50
GR - Grecia 49
RU - Federazione Russa 37
CO - Colombia 35
PL - Polonia 34
MX - Messico 31
LK - Sri Lanka 28
HU - Ungheria 27
PK - Pakistan 27
JO - Giordania 26
NZ - Nuova Zelanda 25
RO - Romania 25
TH - Thailandia 25
EG - Egitto 21
PE - Perù 21
IL - Israele 20
MA - Marocco 19
AE - Emirati Arabi Uniti 17
SK - Slovacchia (Repubblica Slovacca) 17
SA - Arabia Saudita 16
AR - Argentina 13
CZ - Repubblica Ceca 12
OM - Oman 12
BJ - Benin 10
CI - Costa d'Avorio 10
MT - Malta 10
TN - Tunisia 9
HR - Croazia 8
IQ - Iraq 8
KE - Kenya 8
LT - Lituania 8
BD - Bangladesh 7
LB - Libano 7
GE - Georgia 6
LV - Lettonia 6
BG - Bulgaria 5
EC - Ecuador 5
EE - Estonia 5
EU - Europa 5
MO - Macao, regione amministrativa speciale della Cina 5
AL - Albania 4
ZW - Zimbabwe 4
CY - Cipro 3
HN - Honduras 3
MU - Mauritius 3
NG - Nigeria 3
RS - Serbia 3
VE - Venezuela 3
AM - Armenia 2
BH - Bahrain 2
BT - Bhutan 2
CD - Congo 2
CR - Costa Rica 2
GL - Groenlandia 2
GT - Guatemala 2
JM - Giamaica 2
KH - Cambogia 2
PR - Porto Rico 2
PY - Paraguay 2
SI - Slovenia 2
UG - Uganda 2
BO - Bolivia 1
BY - Bielorussia 1
CU - Cuba 1
FJ - Figi 1
GA - Gabon 1
Totale 18.810
Città #
Milan 1.054
Chandler 579
Modena 412
Ashburn 394
Castiglione Dei Pepoli 297
Wilmington 249
Woodbridge 247
Fairfield 223
Singapore 221
Trento 214
San Martino In Rio 209
Santa Clara 198
Jacksonville 188
Boardman 174
Parma 174
Ottawa 171
Ann Arbor 170
Reggio Nell'emilia 156
Bern 154
Houston 146
Helsinki 143
Redwood City 141
Dearborn 140
Council Bluffs 139
Rome 126
Podenzano 118
Dong Ket 117
Lawrence 113
Seattle 111
Turin 105
Dublin 104
Istanbul 93
Medford 91
Beijing 77
Vienna 76
Cambridge 75
Shanghai 71
Solignano 70
Canneto 53
Los Angeles 53
Jakarta 51
Tokyo 51
Castellarano 49
Sydney 48
London 47
Munich 43
Dalmine 42
Málaga 42
Washington 42
Amsterdam 40
Isola Della Scala 38
Santiago 38
Des Moines 37
Petaling Jaya 35
Taipei 35
Melbourne 34
Naples 34
San Diego 34
Central 33
Paris 33
Johannesburg 32
Princeton 30
Monza 29
Ankara 28
Seoul 28
Palermo 27
Amman 26
Kuala Lumpur 25
Manchester 24
Montréal 24
Hong Kong 23
Mcallen 23
New York 23
Porto 23
Wattala 23
Berlin 22
Bologna 22
Cape Town 22
Gallarate 22
Perugia 22
Brussels 20
Stockholm 20
Trondheim 20
Dresden 19
Guangzhou 19
Bengaluru 18
Carpi 18
Changsha 18
Florence 18
Grafing 18
Lima 18
Mumbai 18
São Paulo 18
Delft 17
Verona 17
Central District 16
Izmir 16
Manila 16
Miami 16
Shenzhen 16
Totale 9.306
Nome #
Phygital experiences design 4.696
Designing acculturated phygital experiences 715
Design Thinking as an enabler of change in the technological market. A practical case study of company’s innovation and differentiation 511
Developing a Design Toolkit for the Internet of Things 506
An exploration UX Automotive in the 5G era: New interaction processes through gesture control and haptic feedback. 322
Magika, a multisensory environment for play, education and inclusion 316
Conversational smart products: a research opportunity, first investigation and definition 264
Design for Meaning of Smart Connected Products 260
Yogo: a Hybrid Toy-System for children with DCD 248
The ‘Makers contradiction’. The shift from a counterculture-driven DIY production to a new form of DIY consumption. 240
Exploring collaborative processes between maker laboratories, designers and companies moving from 3rd to 4th industrial revolution. 240
ICS_Materials: materiali interattivi, connessi e smart 225
Interactive, Connected, Smart materials: ICS materiality 225
Designing in the IoT Era: role and perspectives in design practices 206
DESIGNING TANGIBLE TASKS FOR AUTISM PEOPLE: NADI 197
Shaping the future of automotive design: the automotive experience design lab. 192
Innovative learning in metadesign. An inclusive and on-field didactic and research approach for designing meaningful products and services for autistic people. 186
Dispositivo di ventilazione per mascherine filtranti e relativo metodo di controllo e sistema di ventilazione comprendente tale dispositivo. 177
Service design in open production, distribution and organisation as a discipline facilitating democratic critique? 168
Costruire identità 165
A cooperative model between university and social alliances for enabling young students to face practical and ethical issues in the design process leading to social innovation: the Co.meta experience 165
NEW PERSPECTIVES FOR AN OPEN AND PEER EDUCATIONAL MODEL IN DESIGN FIELD: THE CO.META PROJECT 159
Designing new spaces of know-how Ex-Filanda: a creative hub for the meeting between next generations and entrepreneurship 155
Exploring AI-Infused Products Qualities to Unleash AmI 154
Empowering Locals Through Service Design and Social Innovation: The MakeinProgress Case Study 153
Le politiche per il design e il design per le politiche. Dal focus sulla soluzione alla centralità della valutazione. 150
Design Research experience for Product Design innovation 141
No One Excluded: Designing Multisensory Environments’ Experiences for Children’s Learning 140
A Design perspective for IoT products. A case study of the Design of a Smart Product and a Smart Company following a Crowdfunding campaign. 136
Sustaining and enabling territorial resilience through making actions. The Make in Progress case study. 132
DESIGNING FOR COMPANIES: CODIFYING WORKSHOPS FORMAT FOR SPRINT PRODUCTS DEVELOPMENT 129
Design Policy Issues N° 4 128
The Role of Design as Technology Enabler: A Personalized Integrated Predictive Diabetes Management System 125
An ethical approach to design teaching: the “Co.Meta Lab” experience from a Social Innovation perspective. 117
Designer = Enterprise. A new policy for the growth of the next Italian design. 115
Design Policy Issues N° 1 112
Assessing European Design Policy. Towards An Evaluation Culture 109
Mapping the IoT: Co-design, test and refine a design framework for IoT products 108
Design as enabler of anticipatory systems: The MakeinProgress case study 106
Progetto Immagine coordinata 104
www.sistemadesignitalia.it. A collaborative tool for design research 104
Design Directory [Italia]. A strategic web-tool for the Italian design system. 104
Empowering the territory through service design and social innovation: the MakeinProgress case study. 103
Designing Magika, A Multisensory and Multimodal Environment for A New Educational Approach 103
L'e-commerce B2B di Rhiag Spa 100
FabLand: ‘Making’ digital/analog distributed urban production ecosystems 96
Smart Products & ICS Materials 96
A Designer A Day 2013 95
Haptic Feedback for Automotive Touchscreen Display 94
The Value of Design Today 93
Enhancing User Experience in Autonomous Driving Levels 4 and Above: A Novel Seat Concept for Motion Sickness Mitigation. 92
Design in European Policy 90
A Designer A Day (ADAD) 2014 87
Design as enabler of anticipatory systems: the MakeinProgress case study. 86
DISTANCE LEARNING IN META-DESIGN. CONDUCTING INCLUSIVE DIDACTICS AND USER RESEARCH FOR IMPROVING THE QUALITY OF LIFE OF AUTISTIC PEOPLE WITH REMOTE DESIGN TOOLS AND METHODOLOGIES 85
GENIEL: An auto-Generative Intelligent Interface to Empower Learning in a Multi-Sensory Environment 84
Design e Making per lo sviluppo di lavoro, apprendimento e socializzazione. L’Ex Filanda di Sulbiate. 83
DAC - Design for Arts&Crafts. DXD - Design for Districts. Esperienze di trasferimento di innovazione di design. Introduzione. 82
Local, diffuse and bottom-up. A new design policy for Italy? 82
Dac e Dac.Tool. Un modello per favorire l'incontro tra giovani designer ed imprese artigiane//Dac e Dac.Tool. A model to promote the interaction between young designers and manufacturing companies 81
Concrete 81
Conversational Agents Teach Humans How to Manage Psychological Disorder 80
User experience design and sustainability of AI-infused objects 79
Dac_Link. A 2.0 tool for SMEs' design innovation. 78
Design Directory: creating networks among the design community 77
DISPOSITIVO DI VENTILAZIONE PER UNA MASCHERINA FILTRANTE 77
AMPIEZZA E VALORE DEL DESIGN 75
Design Directory/shared platform: How to represent and recognize the "new" italian design system 75
UX Sustainability in AI-infused Objects: a systematic literature review of available tools for Designers 72
Dac_Link. A 2.0 tool for SMEs' design innovation. 71
The role of design in the era of conversational interfaces 70
Metodologia di ricerca e data base 69
Design, imprese, distretti. Un approccio all'innovazione 69
Designing experiences for SMEs 69
Easy : an example of conversational design 69
Cuccioli in legno for all. Idee dal DAC Design for Arts&Crafts 68
THE EMPATHIC PROCESSES BETWEEN MICROENTERPRISES AND DESIGN RESEARCH: DESIGN-DRIVEN INNOVATION BY USER-CENTERED DESIGN APPROACH. 67
Barbican Art Gallery - Communicate: indipendent british graphic design since the sixties 66
Design e Imprese Artigiane. Un modello per l'innovazione. 66
Design e Impresa. Distretti industriali, design e percorsi di sviluppo 65
Design.INT.Design for SMEs’ global integration. 64
A meta-design research project to enhance the user experience of university's digital services ecosystem 63
Caimi.com: nuove strategie per il sito web Caimi 63
Designing a new generation of services for urban contexts. a new educational approach to service design development 63
Design_Hub. A Social Innovation Arena for SMEs' Design Innovation 60
STUDENT BRAIN – TOOLS AND METHODS TO SUPPORT THE STUDENTS CREATIVITY AND TO IMPROVE THE LEARNING AND CO-LEARNING PROCESSES - THE POLIBRAIN CASE 60
HMI design for a self-driving car. Integrated communication between the urban environment and a vehicle. 59
Ricerca e progetti per le PMI e le imprese artigiane 59
UX Sustainability: an overview on the sustainability dimension of AI-infused Objects forming product-service ecosystems 58
Design Center: esempi di gestione di design-knowledge all’estero 58
Design e PMI in Lombardia: un survey conoscitivo su 100 imprese 58
DAC _ Design for Arts&Crafts 58
Enhancing User Engagement in Shared Autonomous Vehicles: An Innovative Gesture-Based Windshield Interaction System 57
The strategic value of Experience Design 57
Perform the Magic! Usability testing for Magika, a Multisensory Environment fostering children’s well being 57
UX Design in The Context of Navigation Aid Equipment Maintenance. A new approach to Monitoring and Control System Design. 56
Light and Cars: a simulation platform for the study of car interior ligthing. 56
Enhancing Environmental Sustainability in AI-Infused objects Ecosystems through User Experience: Expert validation and Insights 55
Design Center I siti web delle comunità internazionali del design 53
The web site of the network of the academic research SDI (Sistema Design Italia). A collaborative tool for the design research. 53
Totale 17.147
Categoria #
all - tutte 42.066
article - articoli 11.752
book - libri 842
conference - conferenze 21.406
curatela - curatele 852
other - altro 0
patent - brevetti 639
selected - selezionate 0
volume - volumi 6.038
Totale 83.595


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020629 0 0 0 0 0 0 0 83 144 105 199 98
2020/20215.657 177 181 667 592 791 563 404 260 592 512 396 522
2021/20222.093 299 214 90 157 213 138 111 120 165 137 174 275
2022/20232.516 211 154 108 242 383 303 108 162 269 163 162 251
2023/20242.591 153 386 118 159 311 225 127 225 174 235 184 294
2024/20252.914 244 252 345 347 667 373 388 298 0 0 0 0
Totale 19.091