SPALLAZZO, DAVIDE
 Distribuzione geografica
Continente #
EU - Europa 7.551
NA - Nord America 5.883
AS - Asia 4.839
SA - Sud America 664
OC - Oceania 255
AF - Africa 233
Continente sconosciuto - Info sul continente non disponibili 6
Totale 19.431
Nazione #
US - Stati Uniti d'America 5.587
IT - Italia 3.044
RU - Federazione Russa 1.338
SG - Singapore 1.139
CN - Cina 1.017
GB - Regno Unito 714
BR - Brasile 530
DE - Germania 456
HK - Hong Kong 403
VN - Vietnam 394
FR - Francia 389
KR - Corea 321
JP - Giappone 302
NL - Olanda 262
TR - Turchia 246
CA - Canada 232
AU - Australia 214
FI - Finlandia 210
PH - Filippine 164
SE - Svezia 161
IN - India 145
CH - Svizzera 131
ES - Italia 126
TW - Taiwan 121
MY - Malesia 117
ID - Indonesia 92
IE - Irlanda 87
AT - Austria 86
MA - Marocco 78
NO - Norvegia 66
GR - Grecia 65
UA - Ucraina 60
DK - Danimarca 56
BE - Belgio 50
BD - Bangladesh 49
PT - Portogallo 44
AE - Emirati Arabi Uniti 41
NZ - Nuova Zelanda 41
AR - Argentina 40
SA - Arabia Saudita 40
PL - Polonia 37
ZA - Sudafrica 36
IQ - Iraq 35
MX - Messico 35
PK - Pakistan 34
EE - Estonia 32
CO - Colombia 31
IR - Iran 31
TH - Thailandia 30
EG - Egitto 26
KE - Kenya 25
RO - Romania 25
EC - Ecuador 20
HU - Ungheria 19
CL - Cile 18
JO - Giordania 16
UZ - Uzbekistan 16
AZ - Azerbaigian 13
NG - Nigeria 13
BG - Bulgaria 12
AL - Albania 11
CI - Costa d'Avorio 10
CZ - Repubblica Ceca 10
LK - Sri Lanka 10
LT - Lituania 10
SI - Slovenia 10
IL - Israele 9
MT - Malta 9
NP - Nepal 9
ET - Etiopia 8
PE - Perù 8
TN - Tunisia 8
LB - Libano 7
BA - Bosnia-Erzegovina 6
PY - Paraguay 6
TT - Trinidad e Tobago 6
VE - Venezuela 6
BJ - Benin 5
JM - Giamaica 5
KW - Kuwait 5
LV - Lettonia 5
MU - Mauritius 5
RS - Serbia 5
SY - Repubblica araba siriana 5
BY - Bielorussia 4
CY - Cipro 4
DO - Repubblica Dominicana 4
KZ - Kazakistan 4
MO - Macao, regione amministrativa speciale della Cina 4
SM - San Marino 4
BT - Bhutan 3
CG - Congo 3
CR - Costa Rica 3
DZ - Algeria 3
EU - Europa 3
GH - Ghana 3
HN - Honduras 3
PS - Palestinian Territory 3
QA - Qatar 3
SK - Slovacchia (Repubblica Slovacca) 3
Totale 19.394
Città #
Milan 984
Ashburn 841
Singapore 657
San Jose 528
Chandler 274
Tokyo 232
Council Bluffs 213
Fairfield 208
Moscow 198
Santa Clara 189
Rome 186
Seoul 185
Woodbridge 179
Los Angeles 165
Ann Arbor 157
Boardman 147
Hong Kong 143
Houston 139
Hefei 132
The Dalles 131
Wilmington 128
Istanbul 126
Helsinki 124
Seattle 113
Ho Chi Minh City 107
Beijing 106
London 106
Bern 96
Munich 87
Ottawa 83
Dublin 81
Frankfurt am Main 81
Hanoi 80
Redwood City 80
Dallas 79
Cambridge 78
Lauterbourg 76
Dearborn 67
Turin 67
Guangzhou 65
Shanghai 63
Kenitra 60
Melbourne 59
New York 59
Lawrence 57
Jakarta 56
Central 55
Edinburgh 55
Taipei 55
Changsha 50
Ulsan 50
Clifton 49
Vienna 48
Delft 47
Naples 47
São Paulo 46
Brisbane 44
North Charleston 43
Bari 41
Chicago 41
Kuala Lumpur 41
Buffalo 40
Sydney 40
Manchester 37
Dong Ket 36
Bologna 34
Jacksonville 34
Genoa 33
Málaga 33
Oslo 33
Ankara 32
Medford 32
Toronto 31
Amsterdam 30
Ha Kwai Chung 29
Diyarbakır 26
Paris 26
Brussels 25
Des Moines 25
Nairobi 25
Orem 25
Princeton 25
Monza 24
Warsaw 23
Columbus 22
Da Nang 21
Kent 21
Las Vegas 21
Utrecht 21
Atlanta 20
Barcelona 20
Cairo 20
Las Pinas 20
Stockholm 20
Trondheim 20
Como 19
Petaling Jaya 19
San Diego 19
Athens 18
Bergamo 18
Totale 9.801
Nome #
Tangible interaction in museums and temporary exhibitions: embedding and embodying the intangible values of cultural heritage. 1.509
Defining immersion and immersive technologies 687
Domestic AI and Emotional Involvement. Design Perspectives 577
Proceedings of IASDR 2023: Life-changing Design 520
Design and AI: prospects for dialogue 433
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 421
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 408
Mapping ICS materials: Interactive, connected, and smart materials 406
The engagement of visitors in faber’s houses and studios. Empirical design research and experimental actions in Lombardy 400
Il museo come “organismo sensibile”. Tecnologie, linguaggi, fruizione verso una trasformazione design-oriented. 362
Designing digital encounters and their agency on users. A case study 350
Reframing the domestic smartness. Artificial intelligence between utopia and dystopia 348
Digital for Heritage and Museums: Design-Driven Changes and Challenges 336
The Domestic Shape of AI: A Reflection on Virtual Assistants 328
Exploring AI-Infused Products Qualities to Unleash AmI 319
Design e AI: prospettive di dialogo 318
ICS Materials. Towards a Re-Interpretation of Material Qualities Through Interactive, Connected, and Smart Materials 314
Designing Immersion in Art and Culture. 307
Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites 303
Tangible interaction and cultural heritage. An analysis of the agency of smart objects and gesture-based systems. 287
Boosting the consciousness of the public concerning the post-war architecture in the urban city envelope 281
Context of the analysis and methodology 273
An In-between Ludic Approach for UX Research: A Case Study 270
TECHNOLOGICAL INNOVATION AND PROCESS INNOVATION TO SUPPORT THE RESTORATION OF CLASSIC CARS 254
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 246
Embedding Intelligence. Designerly reflections on AI-infused products 244
Co-designing with the archive: a new way of interacting with fashion design heritage 240
Expanding the Concept of Sustainable Interaction Design: A Systematic Review 236
Play Design! Designing games to teach design 219
Envisioning museums on-chain: a designerly inquiry on blockchain-based digital transformation 216
Towards a UX Assessment Method for AI-Enabled Domestic Devices 214
Strategizing blockchain adoption in public cultural services: a comprehensive scoping review 213
User Experience + Artificial Intelligence: Assessing the Qualities of AI-infused Systems 213
DIGITALLY ENHANCED DESIGN. BREAKTHROUGH TOOLS, PROCESSES, AND EXPRESSIVE POTENTIALS 208
User Experience and AI-infused products. A wicked relationship 208
Remote Cultural Events: Investigating the Usefulness of Live Streaming for Creating Cultural and Social Engagement in Communities of Older Adults 200
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 194
Enacting the Genius Loci of the place through a digital storyteller. Reflections from an interactive exhibit. 193
Taking students outside the classrooms. Location-based mobile games in education 192
Designing Immersion in Art and Culture. Introduction 189
Exploring the City. Valorisation of Culture Through Situated and Informal Learning 189
Location-Based Mobile Games. Design Perspectives 186
Social presence in shared virtual reality experience among older adults 182
Rethinking Religion Representation as Transcultural Experience in Museums. The on-site Experimental Action at Museo Diocesano di Milano. 180
AIXE. Building a scale to evaluate the UX of AI-infused products 178
Technologies for supporting inter-religious and inter-cultural dialogue at religious museums: the on-field experimental action of Museo Diocesano, Milano. 178
Conclusions 176
Playing Design. Mobile Serious Games to Valorize Design Culture in the Urban Space 174
Valorisation Experience Process for Raising Awareness of the Eastern Modernist Architecture Towards Layperson Audience 174
Interactive Players. LBMGs from a Design Perspective 170
Mediating Cultural Values in a Multimedia Installation 170
Teaching design out in the city. LBMGs as educational means 169
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 168
XS to XL: Interaction design for valorizing heritage across scales. Analyzing constants and variables 166
Design Tales. Mobile Technologies Supporting Informal Learning in the Urban Space 162
Preface 159
Location-based Mobile Games for a house museum. Insights from an educational design activity 159
Cultural Heritage and Mobile Technologies. Towards a design framework. 159
Migrations and Multiculturalism: A Design Approach for Cultural Institutions 159
Forewords 157
Strategies to engage visitors through mobile technologies: considerations from the experimental action. 155
ICS Materials for exhibit design 150
Exploring the Role of Boundary Objects in Mobile Experiences for the Cultural Heritage Field 148
The projects’ outcomes: the analysis of the results in the medium-term 142
URBAN CONSERVATION AND COLOUR PROJECT: VIRTUAL REALITY SUPPORTING TRADITION FOR THE PROTECTION OF HISTORIC CENTER OF LOMELLO 141
Case studies 139
Imagining the past of an Italian garden. A historical-virtual reconstruction of Villa lo Zerbino. 137
Mobile technologies and cultural heritage. Towards a design approach. 136
Valorisation of the Design Process. Digitisation as a Means of Conservation and Knowledge 125
Virtual city, virtual landscape. Enhanced tool for design and planning 122
Valorizing design culture through digital technologies 115
Historical-virtual reconstruction of an Italian Garden. Imagining the past of Villa lo Zerbino 112
Vis-à-vis with Leonardo. Designing Digital Encounters 110
Walking, Learning, Enjoying. Mobile Technology on the Trail of Design Masterpieces 109
Tecnologie mobile per l’apprendimento culturale. Nuove opportunità e possibili approcci. 108
Virtual reality for enhanced urban design 106
Musei, fruizione culturale e tecnologie. Luoghi, persone, storie 97
Mobile technology per le istituzioni culturali, design e bricolage 91
Virtual Reality for the Exploitation of Houses and Historical Gardens. The Example of Villa Arconati 89
Visitors, Cultural Heritage and Locative Media. Toward a New Aesthetics of Relations. 81
Realtà virtuale per la valorizzazione di ville e giardini storici. Il caso di Villa Arconati 78
Il turista è mobile 72
Human-Centered Design Framework for Complex Human-Machine Interface in Autonomous Ferry Navigation 72
Progettare per la memoria 37
Designing and developing ICH Atlas: A Trend Identification Platform for Digital Valorization of Intangible Cultural Heritage 36
Challenges and Opportunities of Teaching Sustainable Interaction Design 17
Digital Technologies to Promote and Valorise Design Culture 12
The Genius Loci of the Faber Place and its Exhibition: Experimentation at the Bagatti Valsecchi Museum 7
Investigating Spatial Augmented Reality Technology in the Cultural Heritage Sector: A Scoping Review 6
Totale 19.601
Categoria #
all - tutte 43.835
article - articoli 7.540
book - libri 1.237
conference - conferenze 23.213
curatela - curatele 2.438
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 9.407
Totale 87.670


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.093 32 75 67 148 136 85 102 90 81 60 93 124
2022/20231.553 100 67 77 157 178 164 69 104 189 125 114 209
2023/20242.046 89 162 115 111 206 274 211 231 90 194 216 147
2024/20253.644 94 103 127 223 443 283 313 310 442 362 501 443
2025/20268.176 1.156 1.276 462 658 505 403 1.021 529 601 690 289 586
2026/20271 1 0 0 0 0 0 0 0 0 0 0 0
Totale 19.601