SPALLAZZO, DAVIDE
 Distribuzione geografica
Continente #
EU - Europa 7.708
NA - Nord America 6.441
AS - Asia 4.892
SA - Sud America 672
OC - Oceania 257
AF - Africa 235
Continente sconosciuto - Info sul continente non disponibili 176
Totale 20.381
Nazione #
US - Stati Uniti d'America 6.090
IT - Italia 3.154
RU - Federazione Russa 1.338
SG - Singapore 1.146
CN - Cina 1.026
GB - Regno Unito 731
BR - Brasile 534
DE - Germania 464
HK - Hong Kong 408
VN - Vietnam 402
FR - Francia 390
KR - Corea 322
JP - Giappone 308
NL - Olanda 264
CA - Canada 255
TR - Turchia 248
AU - Australia 216
FI - Finlandia 210
PH - Filippine 168
SE - Svezia 166
IN - India 146
CH - Svizzera 131
ES - Italia 129
TW - Taiwan 122
MY - Malesia 118
ID - Indonesia 96
IE - Irlanda 87
AT - Austria 86
MA - Marocco 78
NO - Norvegia 66
GR - Grecia 65
UA - Ucraina 62
DK - Danimarca 56
BE - Belgio 50
BD - Bangladesh 49
PT - Portogallo 46
AE - Emirati Arabi Uniti 42
NZ - Nuova Zelanda 41
SA - Arabia Saudita 41
AR - Argentina 40
PL - Polonia 40
MX - Messico 38
ZA - Sudafrica 37
IQ - Iraq 35
EE - Estonia 34
PK - Pakistan 34
CO - Colombia 33
IR - Iran 31
TH - Thailandia 30
EG - Egitto 27
KE - Kenya 25
RO - Romania 25
EC - Ecuador 21
HU - Ungheria 19
CL - Cile 18
JO - Giordania 16
UZ - Uzbekistan 16
AZ - Azerbaigian 13
NG - Nigeria 13
BG - Bulgaria 12
JM - Giamaica 12
AL - Albania 11
CI - Costa d'Avorio 10
CZ - Repubblica Ceca 10
LK - Sri Lanka 10
LT - Lituania 10
NP - Nepal 10
SI - Slovenia 10
IL - Israele 9
MT - Malta 9
TT - Trinidad e Tobago 9
CR - Costa Rica 8
ET - Etiopia 8
PE - Perù 8
TN - Tunisia 8
LB - Libano 7
VE - Venezuela 7
BA - Bosnia-Erzegovina 6
PY - Paraguay 6
BJ - Benin 5
GT - Guatemala 5
HN - Honduras 5
KW - Kuwait 5
KZ - Kazakistan 5
LV - Lettonia 5
MU - Mauritius 5
RS - Serbia 5
SY - Repubblica araba siriana 5
BY - Bielorussia 4
CY - Cipro 4
DO - Repubblica Dominicana 4
MO - Macao, regione amministrativa speciale della Cina 4
SM - San Marino 4
BT - Bhutan 3
CG - Congo 3
DZ - Algeria 3
EU - Europa 3
GH - Ghana 3
NI - Nicaragua 3
PR - Porto Rico 3
Totale 20.162
Città #
Milan 1.027
Ashburn 880
Singapore 663
San Jose 611
Council Bluffs 275
Chandler 274
Tokyo 235
Fairfield 208
Santa Clara 202
Rome 201
Moscow 198
Seoul 185
Los Angeles 180
Woodbridge 179
Ann Arbor 157
Boardman 149
Hong Kong 144
Houston 140
Hefei 132
The Dalles 131
Wilmington 130
Istanbul 127
Helsinki 124
Ho Chi Minh City 114
Seattle 114
Beijing 107
London 107
Bern 96
Munich 87
Dallas 84
Ottawa 83
Dublin 82
Frankfurt am Main 81
Hanoi 81
Redwood City 80
Cambridge 78
Lauterbourg 76
Turin 73
Dearborn 67
Guangzhou 66
Shanghai 63
New York 62
Kenitra 60
Melbourne 60
Lawrence 57
Jakarta 56
Central 55
Edinburgh 55
Taipei 55
Buffalo 51
Changsha 50
Ulsan 50
Clifton 49
Naples 49
Phoenix 49
Vienna 48
Delft 47
Chicago 46
São Paulo 46
Brisbane 44
North Charleston 44
Bari 42
Kuala Lumpur 42
Sydney 42
Manchester 37
Dong Ket 36
Medford 36
Bologna 34
Jacksonville 34
Genoa 33
Málaga 33
Oslo 33
Ankara 32
Toronto 32
Amsterdam 30
Ha Kwai Chung 29
Warsaw 27
Diyarbakır 26
Paris 26
Brussels 25
Des Moines 25
Nairobi 25
Orem 25
Princeton 25
Monza 24
Columbus 23
Montreal 23
Atlanta 21
Da Nang 21
Kent 21
Las Vegas 21
Utrecht 21
Barcelona 20
Cairo 20
Las Pinas 20
Stockholm 20
Trondheim 20
Como 19
Leeds 19
Petaling Jaya 19
Totale 10.185
Nome #
Tangible interaction in museums and temporary exhibitions: embedding and embodying the intangible values of cultural heritage. 1.535
Defining immersion and immersive technologies 735
Domestic AI and Emotional Involvement. Design Perspectives 584
Proceedings of IASDR 2023: Life-changing Design 533
Location Based Mobile Games as educational means. The case of The Fellowship of the Umbrella 451
Design and AI: prospects for dialogue 442
Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games. 424
The engagement of visitors in faber’s houses and studios. Empirical design research and experimental actions in Lombardy 421
Mapping ICS materials: Interactive, connected, and smart materials 409
Il museo come “organismo sensibile”. Tecnologie, linguaggi, fruizione verso una trasformazione design-oriented. 367
Designing digital encounters and their agency on users. A case study 357
Reframing the domestic smartness. Artificial intelligence between utopia and dystopia 356
The Domestic Shape of AI: A Reflection on Virtual Assistants 348
Digital for Heritage and Museums: Design-Driven Changes and Challenges 342
Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites 336
ICS Materials. Towards a Re-Interpretation of Material Qualities Through Interactive, Connected, and Smart Materials 330
Exploring AI-Infused Products Qualities to Unleash AmI 328
Design e AI: prospettive di dialogo 325
Designing Immersion in Art and Culture. 324
Tangible interaction and cultural heritage. An analysis of the agency of smart objects and gesture-based systems. 300
Boosting the consciousness of the public concerning the post-war architecture in the urban city envelope 290
Context of the analysis and methodology 285
An In-between Ludic Approach for UX Research: A Case Study 273
Co-designing with the archive: a new way of interacting with fashion design heritage 260
TECHNOLOGICAL INNOVATION AND PROCESS INNOVATION TO SUPPORT THE RESTORATION OF CLASSIC CARS 260
LBMGs and Boundary Objects. Negotiation of Meaning between Real and Unreal 253
Expanding the Concept of Sustainable Interaction Design: A Systematic Review 250
Embedding Intelligence. Designerly reflections on AI-infused products 248
User Experience + Artificial Intelligence: Assessing the Qualities of AI-infused Systems 237
Strategizing blockchain adoption in public cultural services: a comprehensive scoping review 231
Envisioning museums on-chain: a designerly inquiry on blockchain-based digital transformation 225
DIGITALLY ENHANCED DESIGN. BREAKTHROUGH TOOLS, PROCESSES, AND EXPRESSIVE POTENTIALS 225
Play Design! Designing games to teach design 223
Towards a UX Assessment Method for AI-Enabled Domestic Devices 217
Remote Cultural Events: Investigating the Usefulness of Live Streaming for Creating Cultural and Social Engagement in Communities of Older Adults 214
User Experience and AI-infused products. A wicked relationship 214
Social presence in shared virtual reality experience among older adults 202
Designing Immersion in Art and Culture. Introduction 198
Game-Design-Driven Knowledge: When Prototypes Unpack and Reframe Conventions 198
Enacting the Genius Loci of the place through a digital storyteller. Reflections from an interactive exhibit. 196
Taking students outside the classrooms. Location-based mobile games in education 195
Exploring the City. Valorisation of Culture Through Situated and Informal Learning 190
Location-Based Mobile Games. Design Perspectives 188
Playing Design. Mobile Serious Games to Valorize Design Culture in the Urban Space 186
Rethinking Religion Representation as Transcultural Experience in Museums. The on-site Experimental Action at Museo Diocesano di Milano. 183
AIXE. Building a scale to evaluate the UX of AI-infused products 182
Technologies for supporting inter-religious and inter-cultural dialogue at religious museums: the on-field experimental action of Museo Diocesano, Milano. 181
Conclusions 179
Interactive Players. LBMGs from a Design Perspective 179
Teaching design out in the city. LBMGs as educational means 177
Valorisation Experience Process for Raising Awareness of the Eastern Modernist Architecture Towards Layperson Audience 177
XS to XL: Interaction design for valorizing heritage across scales. Analyzing constants and variables 176
Mediating Cultural Values in a Multimedia Installation 173
Keeping coherence across thresholds. A narrative perspective in Hybrid Games 171
Design Tales. Mobile Technologies Supporting Informal Learning in the Urban Space 167
Preface 164
Forewords 163
Location-based Mobile Games for a house museum. Insights from an educational design activity 162
Migrations and Multiculturalism: A Design Approach for Cultural Institutions 162
Exploring the Role of Boundary Objects in Mobile Experiences for the Cultural Heritage Field 161
Strategies to engage visitors through mobile technologies: considerations from the experimental action. 161
Cultural Heritage and Mobile Technologies. Towards a design framework. 161
The projects’ outcomes: the analysis of the results in the medium-term 150
ICS Materials for exhibit design 150
URBAN CONSERVATION AND COLOUR PROJECT: VIRTUAL REALITY SUPPORTING TRADITION FOR THE PROTECTION OF HISTORIC CENTER OF LOMELLO 144
Case studies 141
Mobile technologies and cultural heritage. Towards a design approach. 140
Imagining the past of an Italian garden. A historical-virtual reconstruction of Villa lo Zerbino. 138
Valorisation of the Design Process. Digitisation as a Means of Conservation and Knowledge 129
Virtual city, virtual landscape. Enhanced tool for design and planning 125
Valorizing design culture through digital technologies 121
Historical-virtual reconstruction of an Italian Garden. Imagining the past of Villa lo Zerbino 115
Vis-à-vis with Leonardo. Designing Digital Encounters 113
Tecnologie mobile per l’apprendimento culturale. Nuove opportunità e possibili approcci. 112
Walking, Learning, Enjoying. Mobile Technology on the Trail of Design Masterpieces 111
Virtual reality for enhanced urban design 110
Musei, fruizione culturale e tecnologie. Luoghi, persone, storie 98
Mobile technology per le istituzioni culturali, design e bricolage 95
Virtual Reality for the Exploitation of Houses and Historical Gardens. The Example of Villa Arconati 90
Visitors, Cultural Heritage and Locative Media. Toward a New Aesthetics of Relations. 86
Realtà virtuale per la valorizzazione di ville e giardini storici. Il caso di Villa Arconati 82
Human-Centered Design Framework for Complex Human-Machine Interface in Autonomous Ferry Navigation 77
Il turista è mobile 75
Progettare per la memoria 51
Designing and developing ICH Atlas: A Trend Identification Platform for Digital Valorization of Intangible Cultural Heritage 47
Challenges and Opportunities of Teaching Sustainable Interaction Design 28
Investigating Spatial Augmented Reality Technology in the Cultural Heritage Sector: A Scoping Review 26
Digital Technologies to Promote and Valorise Design Culture 25
The Genius Loci of the Faber Place and its Exhibition: Experimentation at the Bagatti Valsecchi Museum 18
Totale 20.381
Categoria #
all - tutte 46.920
article - articoli 8.221
book - libri 1.340
conference - conferenze 24.583
curatela - curatele 2.588
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 10.188
Totale 93.840


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022986 0 0 67 148 136 85 102 90 81 60 93 124
2022/20231.553 100 67 77 157 178 164 69 104 189 125 114 209
2023/20242.046 89 162 115 111 206 274 211 231 90 194 216 147
2024/20253.644 94 103 127 223 443 283 313 310 442 362 501 443
2025/20268.176 1.156 1.276 462 658 505 403 1.021 529 601 690 289 586
2026/2027781 285 274 222 0 0 0 0 0 0 0 0 0
Totale 20.381