The paper presents the results of a research aimed at providing designers and developers with tools able to guide a conscious design of cultural mobile experiences, fully exploiting the potentials of mobile technologies, with clear objectives and the awareness of the means to achieve them. The research fits into the field of mobile interpretation for GLAMs with a particular focus on mobile gaming and how it can foster learning, socialization and engagement. The paper describes the context in which the research is grafted, the methodology, the insights and proposes and discusses a design framework.
Cultural Heritage and Mobile Technologies. Towards a design framework.
SPALLAZZO, DAVIDE
2012-01-01
Abstract
The paper presents the results of a research aimed at providing designers and developers with tools able to guide a conscious design of cultural mobile experiences, fully exploiting the potentials of mobile technologies, with clear objectives and the awareness of the means to achieve them. The research fits into the field of mobile interpretation for GLAMs with a particular focus on mobile gaming and how it can foster learning, socialization and engagement. The paper describes the context in which the research is grafted, the methodology, the insights and proposes and discusses a design framework.File in questo prodotto:
File | Dimensione | Formato | |
---|---|---|---|
Spallazzo_VSMM2012.pdf
Accesso riservato
:
Post-Print (DRAFT o Author’s Accepted Manuscript-AAM)
Dimensione
476.77 kB
Formato
Adobe PDF
|
476.77 kB | Adobe PDF | Visualizza/Apri |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.