FERRISE, FRANCESCO
 Distribuzione geografica
Continente #
NA - Nord America 12.546
EU - Europa 9.538
AS - Asia 6.279
SA - Sud America 1.131
AF - Africa 241
OC - Oceania 89
Continente sconosciuto - Info sul continente non disponibili 6
Totale 29.830
Nazione #
US - Stati Uniti d'America 11.506
IT - Italia 2.927
RU - Federazione Russa 2.310
SG - Singapore 1.667
CN - Cina 1.408
DE - Germania 1.119
CA - Canada 918
BR - Brasile 893
VN - Vietnam 874
GB - Regno Unito 699
HK - Hong Kong 428
FR - Francia 420
KR - Corea 389
JP - Giappone 374
NL - Olanda 367
AT - Austria 278
FI - Finlandia 257
IN - India 221
SE - Svezia 202
UA - Ucraina 173
IE - Irlanda 161
ES - Italia 137
PH - Filippine 132
TR - Turchia 125
ID - Indonesia 101
CH - Svizzera 95
TW - Taiwan 92
GR - Grecia 87
MA - Marocco 80
AU - Australia 73
MX - Messico 73
AR - Argentina 61
PT - Portogallo 49
JO - Giordania 47
BE - Belgio 46
MY - Malesia 45
BD - Bangladesh 43
IR - Iran 43
IQ - Iraq 40
PL - Polonia 40
ZA - Sudafrica 38
CL - Cile 37
PK - Pakistan 37
AE - Emirati Arabi Uniti 36
CO - Colombia 36
CI - Costa d'Avorio 35
RO - Romania 34
EC - Ecuador 32
NO - Norvegia 29
DK - Danimarca 27
IL - Israele 23
EG - Egitto 22
PE - Perù 22
UZ - Uzbekistan 20
TH - Thailandia 19
SA - Arabia Saudita 17
VE - Venezuela 17
NZ - Nuova Zelanda 15
PY - Paraguay 14
UY - Uruguay 14
LT - Lituania 13
EE - Estonia 12
CZ - Repubblica Ceca 11
HR - Croazia 11
JM - Giamaica 10
TN - Tunisia 10
BJ - Benin 9
DZ - Algeria 9
KE - Kenya 9
LK - Sri Lanka 9
OM - Oman 9
AZ - Azerbaigian 8
KZ - Kazakistan 8
NI - Nicaragua 8
CY - Cipro 7
LB - Libano 7
MU - Mauritius 7
NP - Nepal 7
PA - Panama 7
BH - Bahrain 6
HN - Honduras 6
SI - Slovenia 6
BG - Bulgaria 5
CR - Costa Rica 5
EU - Europa 5
HU - Ungheria 5
AM - Armenia 4
BO - Bolivia 4
BY - Bielorussia 4
LU - Lussemburgo 4
PS - Palestinian Territory 4
QA - Qatar 4
SY - Repubblica araba siriana 4
GE - Georgia 3
KG - Kirghizistan 3
KW - Kuwait 3
LA - Repubblica Popolare Democratica del Laos 3
MO - Macao, regione amministrativa speciale della Cina 3
SD - Sudan 3
AO - Angola 2
Totale 29.781
Città #
Ashburn 1.739
San Jose 939
Singapore 914
Milan 823
Fairfield 781
Montréal 674
Woodbridge 568
Mcallen 526
Chandler 492
Munich 483
Houston 458
Ann Arbor 362
Seattle 354
Wilmington 353
Santa Clara 314
Moscow 292
Seoul 290
Hong Kong 275
Cambridge 269
Boardman 250
Hefei 250
Council Bluffs 246
Tokyo 242
The Dalles 240
Vienna 240
Los Angeles 239
Ho Chi Minh City 194
Shanghai 193
Beijing 167
Rome 164
Lauterbourg 152
Hanoi 146
Dublin 135
Dearborn 134
Redwood City 132
Dallas 121
Ottawa 116
Dong Ket 109
Helsinki 108
Frankfurt am Main 106
Lawrence 106
Jacksonville 100
New York 99
North Charleston 86
Amsterdam 85
São Paulo 76
Buffalo 75
London 72
Delft 68
Taipei 61
Medford 60
San Diego 58
Orem 55
Las Vegas 54
Málaga 51
Casablanca 50
Des Moines 49
Princeton 49
Bern 48
Jakarta 48
Turin 48
Amman 45
Ulsan 45
Istanbul 43
Guangzhou 40
Chicago 35
Abidjan 34
Columbus 34
Genoa 34
Brescia 33
Atlanta 32
Brussels 32
Monza 31
Nuremberg 31
Washington 31
Menlo Park 30
Paris 29
Da Nang 28
Denver 28
Toronto 28
Düsseldorf 27
Warsaw 27
Kent 26
Mumbai 26
Rio de Janeiro 26
Bologna 25
Chennai 25
Norwalk 25
Turku 25
Haiphong 24
Melbourne 23
Athens 22
Madrid 22
Mountain View 22
Naaldwijk 22
Phoenix 22
Stockholm 22
Ankara 21
Belo Horizonte 21
Brooklyn 21
Totale 17.105
Nome #
Mixed-Reality Environment based on Haptic Control System for a tractor cabin design review 893
A mixed environment for ergonomic tests: tuning of the stereo viewing parameters 833
Ergonomic tests in virtual environments: integration of VR and physical control devices 637
A telerehabilitation platform for cognitive, physical and behavioural rehabilitation in elderly patients affected by dementia 456
An open-source Olfactory Display to add the sense of smell to the Metaverse 448
Effects of Coloured Ambient Light on Perceived Temperature for Energy Efficiency: A Preliminary Study in Virtual Reality 418
Design of a serious game for children to raise awareness on plastic pollution and promoting proenvironmental behaviors 398
INDOOR MOBILE MAPPING SYSTEM AND CROWD SIMULATION TO SUPPORT SCHOOL REOPENING BECAUSE OF COVID-19: A CASE STUDY 385
Impact of multisensory XR technologies on museum exhibition visits 340
ACCEPT – A SENSORIZED CLIMBING WALL FOR MOTOR REHABILITATION 338
Towards Augmented Reality manuals for Industry 4.0: a methodology 326
Multisensory Nudging: A Design Intervention for Sustainable Hand-Washing Behavior in Public Space 325
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0 310
Simulating a Virtual Journey on Italian Alps through a Multisensory Mixed Reality Environment 294
A design methodology for affective Virtual Reality 290
A personalized expert guide for the hybrid museums of the future 289
A wearable device to detect in real-time bimanual gestures of basketball players during training sessions 279
Localization and Prediction of Visual Targets' Position in Immersive Virtual Reality 275
Application of virtual/augmented reality in steelmaking plants layout planning and logistics 272
Exploring the use of color lights on the perception of indoor climate for energy efficiency in Virtual Reality 269
Design of a Haptic/Auditory Warning Interface to Improve User Communication with Autonomous Vehicles 268
Exploring the Intersection of Metaverse, Digital Twins, and Artificial Intelligence in Training and Maintenance 266
Design of a Wearable Haptic Navigation Tool for Cyclists 263
A case study on digital training: benefits and unexplored opportunities 262
The effect of visual and auditory information on the perception of pleasantness and roughness of virtual surfaces 251
The sensorimotor Dimension of the Networked Flow: an Exploratory Study Using an Interactive Collaborative Platform 250
A method for bringing user experience upstream to design 246
Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions 227
Design of a Directional Olfactory Display to Study the Integration of Vision and Olfaction 227
A Concept Design for a Positive Mood Supporting Application 226
Designing Awe in Virtual Reality: An Experimental Study 226
Exploiting Virtual Reality to Design Exercises for the Recovery of Stroke Patients at Home 223
A discussion on specifications and prototyping in designing for sustainable behavior 219
Improving Maintenance Services through Virtual Reality 219
A method for designing users’ experience with industrial products based on a multimodal environment and Mixed Prototypes 212
Adding a Novel Olfactory Dimension to Multisensory Experience in Virtual Reality Training 211
Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator 210
An Haptic based Immersive Environment for Shape Analysis and Modeling 210
An olfactory display to study the integration of vision and olfaction in a Virtual Reality environment 207
A Linear Haptic Interface for the Evaluation of Shapes 206
A methodology based on interactive Virtual Prototypes for a better design of consumer-product interaction 204
Design of a sensor network for the quantitative analysis of sport climbing 201
Building an ecologically valid facial expression database – behind the scenes 199
Haptic and sound interface for shape rendering 199
Enhancing Inclusive Education for Young Students with Special Needs through Mixed Reality: Exploring the Potential of CNC Milling Machine Application 196
Supporting Remote Maintenance in Industry 4.0 through Augmented Reality 196
COLLEGO: An Interactive Platform for Studying Joint Action During an Ecological Collaboration Task 195
Designing virtual environments for attitudes and behavioral change in plastic consumption: a comparison between concrete and numerical information 194
AIM: An Interactive Ashtray to Support Behavior Change through Gamification 193
Immersive Virtual Reality as a Tool to Encourage Environmentally Responsible Choices 190
A multimodal environment for the simulation and training of maintenance operations: a case study 187
Ergonomic interactive testing in a mixed-reality environment 186
Development of Virtual Reality Training Scenario for Avalanche Rescue 186
DIGITAL COMMUNICATION TECHNOLOGIES TO SUPPORT END-USERS LEARNING FOR A SAFE RETURN TO SCHOOL DURING COVID-19 186
Haptic Interaction and Interactive Simulation in an AR environment for aesthetic product design 184
Prototyping strategies for multisensory product experience engineering 181
DESIGN OF A SIMPLIFIED 3D-PRINTED ARTIFICIAL UNDERACTUATED HAND 180
Metodo di trattamento di dati digitali e corrispondente metodo per generare istruzioni digitali inerenti un mezzo e/o una procedura operativa 179
A Multi-layered Modeling Architecture for Virtual Design 179
Requirements for an enactive tool to support skilled designers in aesthetic surfaces definition 179
Environment based on Augmented Reality and interactive simulation for product design review 178
Exploring the Use of Virtual Reality to Support Environmentally Sustainable Behavior: A Framework to Design Experiences 178
Analysis of Energy Consumption in an Electric Vehicle through Virtual Reality Set-Up 177
Informing the Use of Visual Assets in Industrial Augmented Reality 176
Sustainable Behaviour: A Framework for the Design of Products for Behaviour Change 176
Learning in eXtended Reality – A Comprehensive Framework for Technology-Related Skill Acquisition 175
A study on the potential of game based learning for sustainability education 175
Enhancing Virtual Reality Training through Artificial Intelligence: a Case Study 174
Virtualization of Industrial Consumer Products for Haptic Interaction Design 174
Multisensory Experiences in eXtended Reality 173
Effects of Interpersonal Sensorimotor Synchronization on Dyadic Creativity: Gender matters 173
Study about the augmented reality adoption in the maintenance in steelmaking area 172
Development of an affective database made of interactive virtual environments 172
Using Virtual Reality To Test Human­-Robot Interaction During a Collaborative Task 171
Ergonomic interactive testing in a mixed-reality environment 171
Towards human-centric industrial training 169
Extended reality in industry: past, present and future perspectives 169
Curvature Discontinuities Discrimination During Dynamic Exploration of Surfaces 168
Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions 168
A Mixed Reality annotation tool for collaborative design 166
Geodesic Spline Interface for Haptic Curve Rendering 166
Data exchange and multi-layered architecture for a collaborative design process in virtual environments 164
Design of an open-source low cost 2DOF haptic device 163
SIMULATING MULTISENSORY WINE TASTING EXPERIENCE 163
Improving multisensory user experience through olfactory stimuli 163
Design of a Wearable Tactile Interface to Convey Gravitational Information 162
VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality 161
Testing multisensory stimuli to drive thermal comfort and space perception using VR/AR: a design strategy to achieve energy saving 160
AR application for pre-post processing in engineering analysis for non-expert users 158
Study on the Benefits of Virtual Reality as a Support for STEM Learning 157
From Paper Manual to AR Manual: Do We Still Need Text? 156
Use of Interactive Virtual Prototypes to define product design specifications: a pilot study on consumer products 155
Beyond the overview effect: a virtual reality experience for sustainability awareness in decision-making 154
Product Design Review Application Based on a Vision-Sound-Haptic Interface 153
A multimodal virtual environment based on haptic interfaces for upper-limb rehabilitation 152
A method for capturing and translating qualitative user experience into design specifications: the haptic feedback of appliance interfaces 151
An Integrated Environment for Shape Modeling and Fluid-dynamic Analysis 150
Multisensory User Experience Design of Consumer Products 149
Multimodal Training and Tele-Assistance systems for the Maintenance of Industrial Products 147
Activating students through a tutorial-based approach: the case of the 'Virtual Prototyping' course 147
Totale 23.084
Categoria #
all - tutte 76.816
article - articoli 29.970
book - libri 0
conference - conferenze 43.821
curatela - curatele 0
other - altro 0
patent - brevetti 573
selected - selezionate 0
volume - volumi 2.452
Totale 153.632


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021322 0 0 0 0 0 0 0 0 0 0 0 322
2021/20221.713 84 158 125 174 170 111 87 172 113 115 186 218
2022/20232.239 206 104 105 147 307 210 19 203 355 171 226 186
2023/20241.532 130 175 152 177 102 137 98 87 107 133 72 162
2024/20253.794 74 126 178 195 559 252 239 387 558 237 489 500
2025/202611.872 1.687 1.905 660 1.064 875 589 2.101 673 740 1.049 290 239
Totale 30.126