FERRISE, FRANCESCO
 Distribuzione geografica
Continente #
NA - Nord America 12.238
EU - Europa 9.374
AS - Asia 6.249
SA - Sud America 1.131
AF - Africa 240
OC - Oceania 81
Continente sconosciuto - Info sul continente non disponibili 6
Totale 29.319
Nazione #
US - Stati Uniti d'America 11.221
IT - Italia 2.778
RU - Federazione Russa 2.310
SG - Singapore 1.666
CN - Cina 1.402
DE - Germania 1.115
CA - Canada 904
BR - Brasile 893
VN - Vietnam 874
GB - Regno Unito 696
HK - Hong Kong 426
FR - Francia 419
KR - Corea 389
JP - Giappone 373
NL - Olanda 365
AT - Austria 278
FI - Finlandia 256
IN - India 218
SE - Svezia 202
UA - Ucraina 173
IE - Irlanda 161
ES - Italia 137
PH - Filippine 132
TR - Turchia 124
ID - Indonesia 99
CH - Svizzera 95
TW - Taiwan 91
GR - Grecia 87
MA - Marocco 80
MX - Messico 71
AU - Australia 65
AR - Argentina 61
JO - Giordania 47
PT - Portogallo 47
BE - Belgio 46
MY - Malesia 44
IR - Iran 42
IQ - Iraq 40
PL - Polonia 40
CL - Cile 37
ZA - Sudafrica 37
AE - Emirati Arabi Uniti 36
CO - Colombia 36
PK - Pakistan 36
BD - Bangladesh 35
CI - Costa d'Avorio 35
RO - Romania 34
EC - Ecuador 32
NO - Norvegia 28
DK - Danimarca 27
IL - Israele 23
EG - Egitto 22
PE - Perù 22
UZ - Uzbekistan 20
TH - Thailandia 19
SA - Arabia Saudita 17
VE - Venezuela 17
NZ - Nuova Zelanda 15
PY - Paraguay 14
UY - Uruguay 14
LT - Lituania 13
EE - Estonia 12
CZ - Repubblica Ceca 11
HR - Croazia 11
TN - Tunisia 10
BJ - Benin 9
DZ - Algeria 9
JM - Giamaica 9
KE - Kenya 9
LK - Sri Lanka 9
OM - Oman 9
AZ - Azerbaigian 8
KZ - Kazakistan 8
CY - Cipro 7
LB - Libano 7
MU - Mauritius 7
NP - Nepal 7
PA - Panama 7
BH - Bahrain 6
SI - Slovenia 6
CR - Costa Rica 5
EU - Europa 5
HN - Honduras 5
HU - Ungheria 5
AM - Armenia 4
BG - Bulgaria 4
BO - Bolivia 4
BY - Bielorussia 4
LU - Lussemburgo 4
NI - Nicaragua 4
PS - Palestinian Territory 4
SY - Repubblica araba siriana 4
GE - Georgia 3
KG - Kirghizistan 3
KW - Kuwait 3
LA - Repubblica Popolare Democratica del Laos 3
MO - Macao, regione amministrativa speciale della Cina 3
QA - Qatar 3
SD - Sudan 3
AO - Angola 2
Totale 29.272
Città #
Ashburn 1.678
San Jose 921
Singapore 913
Fairfield 781
Milan 756
Montréal 674
Woodbridge 568
Mcallen 526
Chandler 492
Munich 483
Houston 456
Ann Arbor 362
Seattle 354
Wilmington 353
Santa Clara 301
Moscow 292
Seoul 290
Hong Kong 273
Cambridge 269
Hefei 250
Tokyo 242
The Dalles 240
Vienna 240
Los Angeles 234
Council Bluffs 230
Boardman 211
Ho Chi Minh City 194
Shanghai 193
Beijing 164
Lauterbourg 152
Hanoi 146
Dublin 135
Dearborn 134
Redwood City 132
Rome 120
Dallas 118
Ottawa 116
Dong Ket 109
Helsinki 108
Frankfurt am Main 106
Lawrence 106
Jacksonville 100
New York 92
North Charleston 86
Amsterdam 85
São Paulo 76
Buffalo 72
London 72
Delft 68
Taipei 61
Medford 60
San Diego 58
Orem 53
Málaga 51
Casablanca 50
Las Vegas 50
Des Moines 49
Princeton 49
Bern 48
Jakarta 48
Amman 45
Turin 45
Ulsan 45
Istanbul 42
Guangzhou 40
Abidjan 34
Columbus 34
Genoa 34
Brescia 33
Chicago 33
Brussels 32
Monza 31
Nuremberg 31
Menlo Park 30
Atlanta 29
Paris 29
Washington 29
Da Nang 28
Denver 28
Düsseldorf 27
Warsaw 27
Kent 26
Mumbai 26
Rio de Janeiro 26
Bologna 25
Chennai 25
Norwalk 25
Turku 25
Haiphong 24
Athens 22
Madrid 22
Mountain View 22
Naaldwijk 22
Phoenix 22
Stockholm 22
Toronto 22
Ankara 21
Belo Horizonte 21
Manchester 21
Zurich 21
Totale 16.796
Nome #
Mixed-Reality Environment based on Haptic Control System for a tractor cabin design review 893
A mixed environment for ergonomic tests: tuning of the stereo viewing parameters 832
Ergonomic tests in virtual environments: integration of VR and physical control devices 636
A telerehabilitation platform for cognitive, physical and behavioural rehabilitation in elderly patients affected by dementia 448
An open-source Olfactory Display to add the sense of smell to the Metaverse 445
Effects of Coloured Ambient Light on Perceived Temperature for Energy Efficiency: A Preliminary Study in Virtual Reality 412
Design of a serious game for children to raise awareness on plastic pollution and promoting proenvironmental behaviors 396
INDOOR MOBILE MAPPING SYSTEM AND CROWD SIMULATION TO SUPPORT SCHOOL REOPENING BECAUSE OF COVID-19: A CASE STUDY 380
Impact of multisensory XR technologies on museum exhibition visits 332
ACCEPT – A SENSORIZED CLIMBING WALL FOR MOTOR REHABILITATION 331
Towards Augmented Reality manuals for Industry 4.0: a methodology 321
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0 308
Simulating a Virtual Journey on Italian Alps through a Multisensory Mixed Reality Environment 288
A design methodology for affective Virtual Reality 279
A personalized expert guide for the hybrid museums of the future 278
A wearable device to detect in real-time bimanual gestures of basketball players during training sessions 277
Localization and Prediction of Visual Targets' Position in Immersive Virtual Reality 271
Application of virtual/augmented reality in steelmaking plants layout planning and logistics 271
Multisensory Nudging: A Design Intervention for Sustainable Hand-Washing Behavior in Public Space 270
Exploring the use of color lights on the perception of indoor climate for energy efficiency in Virtual Reality 265
Design of a Haptic/Auditory Warning Interface to Improve User Communication with Autonomous Vehicles 264
Design of a Wearable Haptic Navigation Tool for Cyclists 262
Exploring the Intersection of Metaverse, Digital Twins, and Artificial Intelligence in Training and Maintenance 260
The effect of visual and auditory information on the perception of pleasantness and roughness of virtual surfaces 248
The sensorimotor Dimension of the Networked Flow: an Exploratory Study Using an Interactive Collaborative Platform 247
A method for bringing user experience upstream to design 243
A case study on digital training: benefits and unexplored opportunities 236
Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions 225
Design of a Directional Olfactory Display to Study the Integration of Vision and Olfaction 225
A Concept Design for a Positive Mood Supporting Application 220
Designing Awe in Virtual Reality: An Experimental Study 220
Exploiting Virtual Reality to Design Exercises for the Recovery of Stroke Patients at Home 219
Improving Maintenance Services through Virtual Reality 218
A discussion on specifications and prototyping in designing for sustainable behavior 216
A method for designing users’ experience with industrial products based on a multimodal environment and Mixed Prototypes 211
Adding a Novel Olfactory Dimension to Multisensory Experience in Virtual Reality Training 209
An Haptic based Immersive Environment for Shape Analysis and Modeling 209
An olfactory display to study the integration of vision and olfaction in a Virtual Reality environment 205
A methodology based on interactive Virtual Prototypes for a better design of consumer-product interaction 204
A Linear Haptic Interface for the Evaluation of Shapes 203
Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator 201
Building an ecologically valid facial expression database – behind the scenes 198
Design of a sensor network for the quantitative analysis of sport climbing 196
Enhancing Inclusive Education for Young Students with Special Needs through Mixed Reality: Exploring the Potential of CNC Milling Machine Application 195
COLLEGO: An Interactive Platform for Studying Joint Action During an Ecological Collaboration Task 195
Supporting Remote Maintenance in Industry 4.0 through Augmented Reality 193
Haptic and sound interface for shape rendering 191
AIM: An Interactive Ashtray to Support Behavior Change through Gamification 189
Designing virtual environments for attitudes and behavioral change in plastic consumption: a comparison between concrete and numerical information 188
A multimodal environment for the simulation and training of maintenance operations: a case study 186
Ergonomic interactive testing in a mixed-reality environment 185
DIGITAL COMMUNICATION TECHNOLOGIES TO SUPPORT END-USERS LEARNING FOR A SAFE RETURN TO SCHOOL DURING COVID-19 184
Immersive Virtual Reality as a Tool to Encourage Environmentally Responsible Choices 184
Development of Virtual Reality Training Scenario for Avalanche Rescue 181
Exploring the Use of Virtual Reality to Support Environmentally Sustainable Behavior: A Framework to Design Experiences 178
A Multi-layered Modeling Architecture for Virtual Design 177
Prototyping strategies for multisensory product experience engineering 177
DESIGN OF A SIMPLIFIED 3D-PRINTED ARTIFICIAL UNDERACTUATED HAND 177
Environment based on Augmented Reality and interactive simulation for product design review 176
Haptic Interaction and Interactive Simulation in an AR environment for aesthetic product design 176
Requirements for an enactive tool to support skilled designers in aesthetic surfaces definition 176
Analysis of Energy Consumption in an Electric Vehicle through Virtual Reality Set-Up 175
Informing the Use of Visual Assets in Industrial Augmented Reality 174
Metodo di trattamento di dati digitali e corrispondente metodo per generare istruzioni digitali inerenti un mezzo e/o una procedura operativa 173
Effects of Interpersonal Sensorimotor Synchronization on Dyadic Creativity: Gender matters 173
Sustainable Behaviour: A Framework for the Design of Products for Behaviour Change 173
A study on the potential of game based learning for sustainability education 172
Enhancing Virtual Reality Training through Artificial Intelligence: a Case Study 171
Study about the augmented reality adoption in the maintenance in steelmaking area 171
Virtualization of Industrial Consumer Products for Haptic Interaction Design 171
Ergonomic interactive testing in a mixed-reality environment 171
Using Virtual Reality To Test Human­-Robot Interaction During a Collaborative Task 169
Multisensory Experiences in eXtended Reality 168
Learning in eXtended Reality – A Comprehensive Framework for Technology-Related Skill Acquisition 168
Curvature Discontinuities Discrimination During Dynamic Exploration of Surfaces 167
Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions 167
Development of an affective database made of interactive virtual environments 167
A Mixed Reality annotation tool for collaborative design 166
Geodesic Spline Interface for Haptic Curve Rendering 165
Data exchange and multi-layered architecture for a collaborative design process in virtual environments 164
Extended reality in industry: past, present and future perspectives 164
SIMULATING MULTISENSORY WINE TASTING EXPERIENCE 161
VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality 160
Design of an open-source low cost 2DOF haptic device 159
Improving multisensory user experience through olfactory stimuli 158
Design of a Wearable Tactile Interface to Convey Gravitational Information 157
Towards human-centric industrial training 157
AR application for pre-post processing in engineering analysis for non-expert users 155
From Paper Manual to AR Manual: Do We Still Need Text? 155
Testing multisensory stimuli to drive thermal comfort and space perception using VR/AR: a design strategy to achieve energy saving 155
Use of Interactive Virtual Prototypes to define product design specifications: a pilot study on consumer products 154
Beyond the overview effect: a virtual reality experience for sustainability awareness in decision-making 153
A multimodal virtual environment based on haptic interfaces for upper-limb rehabilitation 152
Product Design Review Application Based on a Vision-Sound-Haptic Interface 152
A method for capturing and translating qualitative user experience into design specifications: the haptic feedback of appliance interfaces 150
Multisensory User Experience Design of Consumer Products 149
An Integrated Environment for Shape Modeling and Fluid-dynamic Analysis 148
Multimodal Training and Tele-Assistance systems for the Maintenance of Industrial Products 146
Activating students through a tutorial-based approach: the case of the 'Virtual Prototyping' course 146
Seeing and Touching Virtual Textures: a Study on Tactile Hedonic Perception 144
Totale 22.680
Categoria #
all - tutte 73.804
article - articoli 28.749
book - libri 0
conference - conferenze 42.160
curatela - curatele 0
other - altro 0
patent - brevetti 521
selected - selezionate 0
volume - volumi 2.374
Totale 147.608


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021458 0 0 0 0 0 0 0 0 0 0 136 322
2021/20221.713 84 158 125 174 170 111 87 172 113 115 186 218
2022/20232.239 206 104 105 147 307 210 19 203 355 171 226 186
2023/20241.532 130 175 152 177 102 137 98 87 107 133 72 162
2024/20253.794 74 126 178 195 559 252 239 387 558 237 489 500
2025/202611.359 1.687 1.905 660 1.064 875 589 2.101 673 740 1.049 16 0
Totale 29.613