Market rules show that most of the times the aesthetic impact of a product is an important aspect that makes the difference in terms of success among different products. The product shape is generally created and represented during the conceptual phase of the product and the last trends show that the use of haptic devices allows users to more naturally and effectively interact with 3D models. Nevertheless the shape needs to satisfy some engineering requirements, and its aesthetic and functional analysis requires the collaboration and synchronization of activities performed by various experts having different competences and roles. This paper presents the description of an environment named PUODARSI that allows designers to modify the shape of a product and engineers to evaluate in real-time the impact of these changes on the structural and fluid dynamic properties of the product, describing the choice of the software tools, the implementation and some usability tests.

Haptic Interaction and Interactive Simulation in an AR environment for aesthetic product design

BORDEGONI, MONICA;FERRISE, FRANCESCO;AMBROGIO, MARCO
2009-01-01

Abstract

Market rules show that most of the times the aesthetic impact of a product is an important aspect that makes the difference in terms of success among different products. The product shape is generally created and represented during the conceptual phase of the product and the last trends show that the use of haptic devices allows users to more naturally and effectively interact with 3D models. Nevertheless the shape needs to satisfy some engineering requirements, and its aesthetic and functional analysis requires the collaboration and synchronization of activities performed by various experts having different competences and roles. This paper presents the description of an environment named PUODARSI that allows designers to modify the shape of a product and engineers to evaluate in real-time the impact of these changes on the structural and fluid dynamic properties of the product, describing the choice of the software tools, the implementation and some usability tests.
2009
Virtual and Mixed Reality - Third International Conference, VMR 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings
9783642027703
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/544754
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