ABSTRACT The paper describes the results of an on-going research activity whose aim is to allow companies, operating in the consumer goods market, to design the multisensory experience of their products. In case of the household appliances market, which is the research context of this study, the user experience derives from the interaction with specific product features such as the door, buttons, and drawers. Designing a good multisensory experience is complex since it means taking into account a combination of visual, hearing and haptic feedbacks a user perceives when interacting with the product. Virtual Reality offers the technologies to design and test that experience thought virtual prototypes, even if to date there is a lack of methodological approaches to practically guide and support this design activity. Relying on the results of previous authors’ researches, the paper describes further methodological advances focused on making usable the proposed approach in the current design practice. The case study chosen to demonstrate the effectiveness of the method is a dishwasher door and the paper describes how to re-engineer the haptic feedback of a commercial model in order to make it more perceptually appealing at the moment of purchase.

Re-engineering of the haptic feedback of a dishwasher door

FERRISE, FRANCESCO;GRAZIOSI, SERENA;BORDEGONI, MONICA;
2013-01-01

Abstract

ABSTRACT The paper describes the results of an on-going research activity whose aim is to allow companies, operating in the consumer goods market, to design the multisensory experience of their products. In case of the household appliances market, which is the research context of this study, the user experience derives from the interaction with specific product features such as the door, buttons, and drawers. Designing a good multisensory experience is complex since it means taking into account a combination of visual, hearing and haptic feedbacks a user perceives when interacting with the product. Virtual Reality offers the technologies to design and test that experience thought virtual prototypes, even if to date there is a lack of methodological approaches to practically guide and support this design activity. Relying on the results of previous authors’ researches, the paper describes further methodological advances focused on making usable the proposed approach in the current design practice. The case study chosen to demonstrate the effectiveness of the method is a dishwasher door and the paper describes how to re-engineer the haptic feedback of a commercial model in order to make it more perceptually appealing at the moment of purchase.
2013
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/727168
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