One of the recent research topics in the area of design and virtual prototyping is offering designers tools for creating and modifying shapes in a natural and interactive way. Multimodal interaction is part of this research. It allows conveying to the users information through different sensory channels. The use of more modalities than touch and vision augments the sense of presence in the virtual environment and can be useful to present the same information in various ways. In addition, multimodal interaction can sometimes be used to augment the perception of the user by transferring information that is not generally perceived in the real world, but which can be emulated by the virtual environment. The paper presents a prototype of a system that allows designers to evaluate the quality of a shape with the aid of touch, vision and sound. Sound is used to communicate geometrical data, relating to the virtual object, which are practically undetectable through touch and vision. In addition, the paper presents the preliminary work carried out on this prototype and the results of the first tests made in order to demonstrate the feasibility. The problems related to the development of this kind of application and the realization of the prototype itself are highlighted. This paper also focuses on the potentialities and the problems relating to the use of multimodal interaction, in particular the auditory channel.

Sound and Tangible Interface for shape Evaluation and Modification

BORDEGONI, MONICA;FERRISE, FRANCESCO;
2008-01-01

Abstract

One of the recent research topics in the area of design and virtual prototyping is offering designers tools for creating and modifying shapes in a natural and interactive way. Multimodal interaction is part of this research. It allows conveying to the users information through different sensory channels. The use of more modalities than touch and vision augments the sense of presence in the virtual environment and can be useful to present the same information in various ways. In addition, multimodal interaction can sometimes be used to augment the perception of the user by transferring information that is not generally perceived in the real world, but which can be emulated by the virtual environment. The paper presents a prototype of a system that allows designers to evaluate the quality of a shape with the aid of touch, vision and sound. Sound is used to communicate geometrical data, relating to the virtual object, which are practically undetectable through touch and vision. In addition, the paper presents the preliminary work carried out on this prototype and the results of the first tests made in order to demonstrate the feasibility. The problems related to the development of this kind of application and the realization of the prototype itself are highlighted. This paper also focuses on the potentialities and the problems relating to the use of multimodal interaction, in particular the auditory channel.
2008
Haptic Audio visual Environments and Games, 2008. HAVE 2008. IEEE International Workshop on
9781424426683
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/544304
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