MANDOLFO, MARCO

MANDOLFO, MARCO  

DIPARTIMENTO DI INGEGNERIA GESTIONALE  

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Titolo Data di pubblicazione Autori File
Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation 1-gen-2020 Mandolfo, MarcoPavlovic, MilicaPillan, MargheritaLamberti, Lucio
Better off alone? An analysis of behavioral characteristics of electronic gaming machine players 1-gen-2018 Mandolfo MarcoBettiga Debora
Co-creation in new product development: Which drivers of consumer participation? 1-gen-2020 Mandolfo, MarcoChen, ShanNoci, Giuliano
Commissioning neuromarketing: what do practitioners need to consider? 1-gen-2021 Marco MandolfoDebora BettigaLucio LambertiGiuliano Noci
Consumer Adoption of Digital Technologies for Lifestyle Monitoring 1-gen-2019 Gastaldi L.Lettieri E.MANDOLFO, MARCO
Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables 1-gen-2021 Chianella, RiccardoMandolfo, MarcoLolatto, RiccardoPillan, Margherita
Do not forget about the price tag! A neuroscientific approach to delve into the influence of colour and price reduction on product perception 1-gen-2019 MANDOLFO, MARCOLamberti, Lucio
Exploration of the physiological response to an online gambling task by frequency domain analysis of the electrodermal activity 1-gen-2020 Rocco G.Reali P.Lolatto R.Tacchino G.Mandolfo M.Mazzola A.Bianchi A. M.
Find me if you can. Assessing visual and auditory product placement disclosures in online music videos 1-gen-2022 M. MandolfoM. Di DalmaziL. Lamberti
Fix it or buy it? Exploring the emotional drivers of consumer decisions to repair a durable good 1-gen-2022 D. BettigaM. MandolfoF. Di PaoloG. Noci
How did you feel during the navigation? Influence of emotions on browsing time and interaction frequency in immersive virtual environments 1-gen-2022 Mandolfo, MarcoBaisi, FrancescoLamberti, Lucio
How do affective states influence browsing in immersive virtual environments? Empirical insights into cognitive and neurophysiological drivers of interactive behaviours 1-gen-2021 Marco MandolfoFrancesco BaisiLucio Lamberti
If I feel it, I buy it. How sense of Presence can influence consumer behaviour in the Metaverse 1-gen-2022 M. Di DalmaziF. Di PaoloM. MandolfoL. Lamberti
Influence of Sales Promotion on Impulse Buying: A Dual Process Approach 1-gen-2022 Mandolfo, MarcoBettiga, DeboraLamberti, LucioNoci, Giuliano
Influence of Technostress on Work Engagement and Job Performance During Remote Working 1-gen-2022 Di Dalmazi M.Mandolfo M.Stringhini C.Bettiga D.
Investigating the effect of price tag colours on cortical, cardiac and ocular responses 1-gen-2021 Bettiga, DeboraMandolfo, MarcoLolatto, RiccardoLamberti, Lucio
Measuring the experience in the metaverse: A conceptual and methodological review of consumer presence in immersive virtual environments 1-gen-2022 M. Di DalmaziF. Di PaoloM. MandolfoL. Lamberti
Past, Present, and Future of Impulse Buying Research Methods: A Systematic Literature Review 1-gen-2021 Mandolfo M.Lamberti L.
Product attachment: an empirical investigation of the visceral, behavioral, and reflective components 1-gen-2022 D. BettigaM. MandolfoL. Lamberti
Rein it in. Nudge-based interventions to cope with online impulse buying among young adults 1-gen-2022 M. Mandolfo