GATTI, NICOLA
 Distribuzione geografica
Continente #
NA - Nord America 7.672
EU - Europa 2.975
AS - Asia 992
AF - Africa 34
SA - Sud America 27
OC - Oceania 14
Continente sconosciuto - Info sul continente non disponibili 5
Totale 11.719
Nazione #
US - Stati Uniti d'America 7.541
IT - Italia 977
AT - Austria 337
DE - Germania 258
UA - Ucraina 238
SE - Svezia 236
GB - Regno Unito 229
CN - Cina 218
VN - Vietnam 210
SG - Singapore 207
FI - Finlandia 168
ES - Italia 147
IE - Irlanda 132
JO - Giordania 132
CA - Canada 126
BE - Belgio 53
FR - Francia 51
HK - Hong Kong 51
NL - Olanda 46
PL - Polonia 33
JP - Giappone 31
IN - India 25
BR - Brasile 20
TR - Turchia 16
CH - Svizzera 15
KR - Corea 15
PH - Filippine 14
TW - Taiwan 14
AU - Australia 13
RU - Federazione Russa 12
BJ - Benin 10
MO - Macao, regione amministrativa speciale della Cina 9
CI - Costa d'Avorio 8
IL - Israele 8
CZ - Repubblica Ceca 7
IR - Iran 7
MY - Malesia 7
EG - Egitto 6
GR - Grecia 6
LK - Sri Lanka 6
EU - Europa 5
PK - Pakistan 5
PT - Portogallo 5
AR - Argentina 4
NO - Norvegia 4
AE - Emirati Arabi Uniti 3
BG - Bulgaria 3
DK - Danimarca 3
HR - Croazia 3
ID - Indonesia 3
MX - Messico 3
RO - Romania 3
EC - Ecuador 2
EE - Estonia 2
HU - Ungheria 2
KE - Kenya 2
KG - Kirghizistan 2
KZ - Kazakistan 2
MA - Marocco 2
MU - Mauritius 2
SA - Arabia Saudita 2
TM - Turkmenistan 2
BD - Bangladesh 1
BW - Botswana 1
CL - Cile 1
CM - Camerun 1
DZ - Algeria 1
IM - Isola di Man 1
IQ - Iraq 1
JM - Giamaica 1
LA - Repubblica Popolare Democratica del Laos 1
LI - Liechtenstein 1
LT - Lituania 1
NZ - Nuova Zelanda 1
PR - Porto Rico 1
RS - Serbia 1
SK - Slovacchia (Repubblica Slovacca) 1
ZA - Sudafrica 1
Totale 11.719
Città #
Chandler 913
Woodbridge 836
Fairfield 801
Ann Arbor 644
Houston 624
Wilmington 473
Ashburn 435
Seattle 374
Vienna 331
Cambridge 304
Dearborn 188
Jacksonville 161
Lawrence 159
Milan 152
Málaga 143
Amman 132
Dublin 132
Dong Ket 129
Singapore 124
Medford 119
Beijing 100
Ottawa 98
New York 73
Redwood City 73
San Diego 68
Grafing 59
Princeton 56
Redmond 54
Des Moines 50
Helsinki 50
Brussels 46
London 45
Guangzhou 42
Warsaw 28
Rome 27
Amsterdam 24
Verona 21
Norwalk 20
Washington 20
Columbus 19
Central 17
Tokyo 17
Shanghai 14
Auburn Hills 12
Phoenix 12
Southampton 12
Central District 11
Hefei 11
Calimera 10
Como 10
Cotonou 10
Duncan 10
Miami 10
Nanjing 10
Zurich 10
Chieri 9
Cortenuova 9
Mountain View 9
Portland 9
Taipei 9
Abidjan 8
Boardman 8
Fortaleza 8
Genzano Di Roma 8
Los Angeles 8
Lucca 8
Montréal 8
Paris 8
Vigolzone 8
Berlin 7
Falls Church 7
Lappeenranta 7
Paderno Dugnano 7
Palermo 7
Segrate 7
São Paulo 7
Bad Vilbel 6
Chicago 6
Codogno 6
Hong Kong 6
Seoul 6
Wuhan 6
Bologna 5
Bra 5
Brindisi 5
Brooklyn 5
Frankfurt am Main 5
Karlsruhe 5
Liège 5
Montreal 5
Prague 5
Santa Rosa 5
Albany 4
Edinburgh 4
Falkenstein 4
Gallarate 4
Gandhinagar 4
Islamabad 4
Jinan 4
San Francisco 4
Totale 8.607
Nome #
A Combinatorial-Bandit Algorithm for the Online Joint Bid/Budget Optimization of Pay-per-Click Advertising Campaigns 308
Leader-Follower Strategies for Robotic Patrolling in Environments with Arbitrary Topologies 263
Internet advertising for non-stationary environments 163
Adversarial patrolling with spatially uncertain alarm signals 153
Multi-armed bandit for pricing 145
Truthful learning mechanisms for multi-slot sponsored search auctions with externalities 135
Algorithms to Find Two-Hop Routing Policies in Multiclass Delay Tolerant Networks 132
Improving multi-armed bandit algorithms in online pricing settings 130
Game Theoretic Analysis of Wireless Access Network Selection: Models, Inefficiency Bounds, and Algorithms 126
A game theoretical study of access point association in wireless mesh networks 121
A formal framework for connective stability of highly decentralized cooperative negotiations 121
Finding the Optimal Strategies for Robotic Patrolling with Adversaries in Topologically-Represented Environments 119
Extending Algorithms for Mobile Robot Patrolling in the Presence of Adversaries to More Realistic Settings 119
A Multiagent Interaction Paradigm for Physiological Process Control 113
Targeting Optimization for Internet Advertising by Learning from Logged Bandit Feedback 110
Non-Cooperative Bargaining with Arbitrary One-Sided Uncertainty 107
A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots 102
Anthropic Agency: A Multiagent System for Physiological Processes 102
A Game-Theoretical Model Applied to an Active Patrolling Camera 102
Pessimistic Leader-Follower Equilibria with Multiple Followers 102
Adopting the Cascade Model in Ad Auctions: Efficiency Bounds and Truthful Algorithmic Mechanisms 101
Computing the Team–maxmin Equilibrium in Single–Team Single–Adversary Team Games 101
On the Simulation of Multiagent-Based Regulators for Physiological Processes 100
Dealing with interdependencies and uncertainty in multi-channel advertising campaigns optimization 100
A security game model for environment protection in the presence of an alarm system 100
A Mechanism Design Approach to the Stabilization of Networked Dynamical Systems 97
Developing a Deterministic Patrolling Strategy for Security Agents 96
An algorithmic game theory study of wholesale electricity markets based on central auction 95
A Study of Central Auction Based Wholesale Electricity Markets 95
Towards automated bargaining in electronic markets: A partially two-sided competition model 94
A Decentralized Bargaining Protocol on Dependent Continuous Multi-Issue for Approximate Pareto Optimal Outcomes 93
Bargaining in Markets with One-Sided Competition: Model and Analysis 93
Computing Bayes-Nash equilibria through support enumeration methods in Bayesian two-player strategic-form games 93
A Study of Central Auction Based Wholesale Electricity Markets 90
Non-cooperative bargaining with arbitrary one-sided uncertainty 90
Risk-averse trees for learning from logged bandit feedback 90
Bilevel Programming Approaches to the Computation of Optimistic and Pessimistic Single-Leader-Multi-Follower Equilibria. 90
Towards Automated Bargaining in Electronic Markets: a Partially Two-Sided Competition Model 89
Computational Linguistics for learning and language impairments 88
A Study of Central Auction Based Wholesale Electricity Markets 88
Capturing augmented sensing capabilities and intrusion delay in patrolling-intrusion games 88
Asynchronous Multi-Robot Patrolling against Intrusions in Arbitrary Topologies 88
Bargaining over Multiple Issues in Finite Horizon Alternating-Offers Protocol 85
Building Search Computing Applications 85
A revenue sharing mechanism for federated search and advertising 85
A Localization Game in Wireless Sensor Networks 85
Leadership in singleton congestion games: What is hard and what is easy 84
Network Selection and Resource Allocation Games for Wireless Access Networks 83
Towards Better Models of Externalities in Sponsored Search Auctions 83
Alternating-offers bargaining in one-to-many and many-to-many settings 83
Leadership in Singleton Congestion Games 83
Extending the alternating-offers protocol in the presence of competition: models and theoretical analysis 81
Local Search Methods for Finding a Nash Equilibrium in Two-Player Games 81
Extensive-form games with heterogeneous populations: solution concepts, equilibria characterization, learning dynamics 81
Regret Minimization Algorithms for the Follower’s Behaviour Identification in Leadership Games 81
Bilateral bargaining with one-sided uncertain reserve prices 79
Trembling-Hand Perfection in Extensive-Form Games with Commitment 78
Sliding-Window Thompson Sampling for Non-Stationary Settings 78
What Planner for Ambient Intelligence Applications? 77
Budgeted Multi-Armed Bandit in Continuous Action Space 77
Towards better models of externalities in sponsored search auctions 77
Alternating-Offers Bargaining with One-Sided Uncertain Deadlines: an Efficient Algorithm 76
Alternating-Offers Bargaining underOne-Sided Uncertainty on Deadlines 75
Patrolling security games: Definition and algorithms for solving largeinstances with single patroller and single intruder 75
A characterization of quasi-perfect equilibria 75
CABA2L a Bliss Predictive Composition Assistant for AAC Communication Software 74
An Incentive-Compatible Revenue-Sharing Mechanism for the Economic Sustainability of Multi-domain Search Based on Advertising 74
On Spectrum Selection Games in Cognitive Radio Networks 73
Computing a Pessimistic Stackelberg Equilibrium with Multiple Followers: The Mixed-Pure Case 73
Driving exploration by maximum distribution in gaussian process bandits 73
Bilateral bargaining with one-sided two-type uncertainty 71
Solving Strategic Bargaining with Arbitrary One-Sided Uncertainty 70
Combining local search techniques and path following for bimatrix game 70
Persuading Voters: It's Easy to Whisper, It's Hard to Speak Loud 70
The Evolutionary Dynamics of Soft-Max Policy Gradient in Multi-Agent Settings 70
Extending Alternating-Offers Bargaining in one-to-many and many-to-many settings 67
Computing a Self-Confirming Equilibrium in Two-Player Extensive-Form Games 67
Security games for node localization through verifiable multilateration 66
Computing the Strategy to Commit to in Polymatrix Games 66
Combining Rate-Adaptive Cardiac Pacing Algorithms via Multiagent Negotiation 64
An Algorithmic Game Theory Framework for Bilateral Bargaining with Uncertainty 64
On the Efficiency of a game theoretic approach to sparse regenerator placement in WDM networks 64
Multiagent Technology Solutions for Planning in Ambient Intelligence 64
A Security Game Combining Patrolling and Alarm-Triggered Responses Under Spatial and Detection Uncertainties 64
An Adaptive and Predictive Environment to Support Augmentative and Alternative Communication 63
Algorithms for Strong Nash Equilibrium with More than Two Agents 63
Coordinating Multiple Defensive Resources in Patrolling Games with Alarm Systems 63
Moving Game Theoretical Patrolling Strategies from Theory to Practice: An USARSim Simulation 62
Automated Abstractions for Patrolling Security Games 62
CABA2L a Bliss Predictive Composition Assistant For AAC Communication Software 61
Local Search Techniques for Computing Equilibria in Two-Player General-Sum Strategic-Form Games 60
Mechanism Design for Federated Sponsored Search Auctions 60
Bilevel programming methods for computing single-leader-multi-follower equilibria in normal-form and polymatrix games 60
A truthful learning mechanism for contextual multi-slot sponsored search auctions with externalities 60
Methods for Finding Leader-Follower Equilibria with Multiple Followers 56
Automazione e Robotica per Disabili 55
An Automated Mechanism Design Approach for Sponsored Search Auctions with Federated Search Engines 55
Localization Security in Wireless Sensor Networks as a Non-cooperative Game 55
Ad Auctions and Cascade Model: GSP Inefficiency and Algorithms 55
Sequence-Form and Evolutionary Dynamics: Realization Equivalence to Agent Form and Logit Dynamics 54
Totale 8.927
Categoria #
all - tutte 42.651
article - articoli 10.500
book - libri 0
conference - conferenze 30.972
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.179
Totale 85.302


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20201.839 0 0 46 185 277 242 292 173 225 125 199 75
2020/20211.783 101 96 195 105 215 108 120 122 68 288 105 260
2021/20221.704 44 206 198 96 245 71 89 84 106 128 165 272
2022/20232.398 223 236 94 233 303 286 19 185 440 178 153 48
2023/20241.033 65 196 75 91 60 128 40 44 22 131 15 166
2024/2025114 27 48 39 0 0 0 0 0 0 0 0 0
Totale 12.048