GARZOTTO, FRANCA
 Distribuzione geografica
Continente #
NA - Nord America 18.763
EU - Europa 10.805
AS - Asia 8.129
SA - Sud America 1.615
AF - Africa 450
OC - Oceania 56
Continente sconosciuto - Info sul continente non disponibili 13
Totale 39.831
Nazione #
US - Stati Uniti d'America 18.157
RU - Federazione Russa 3.819
SG - Singapore 2.752
CN - Cina 2.078
IT - Italia 1.883
BR - Brasile 1.344
VN - Vietnam 978
DE - Germania 965
FR - Francia 643
GB - Regno Unito 571
KR - Corea 465
UA - Ucraina 454
HK - Hong Kong 449
CA - Canada 442
SE - Svezia 438
FI - Finlandia 435
JP - Giappone 364
NL - Olanda 338
AT - Austria 323
MA - Marocco 233
ES - Italia 206
IE - Irlanda 196
IN - India 191
CH - Svizzera 158
MX - Messico 102
TR - Turchia 102
JO - Giordania 90
BD - Bangladesh 85
ID - Indonesia 85
AR - Argentina 84
PL - Polonia 84
BE - Belgio 73
ZA - Sudafrica 64
PH - Filippine 62
TW - Taiwan 57
CI - Costa d'Avorio 48
IQ - Iraq 46
AU - Australia 44
MY - Malesia 43
CO - Colombia 41
IR - Iran 40
PK - Pakistan 39
GR - Grecia 38
EC - Ecuador 36
SA - Arabia Saudita 36
VE - Venezuela 33
CZ - Repubblica Ceca 26
TH - Thailandia 26
CL - Cile 25
PT - Portogallo 25
AE - Emirati Arabi Uniti 22
AZ - Azerbaigian 22
KE - Kenya 21
IL - Israele 20
EG - Egitto 19
LT - Lituania 18
PE - Perù 18
PY - Paraguay 16
DK - Danimarca 15
NO - Norvegia 15
UZ - Uzbekistan 15
JM - Giamaica 14
RO - Romania 14
TN - Tunisia 13
BJ - Benin 11
NZ - Nuova Zelanda 11
UY - Uruguay 11
LK - Sri Lanka 10
BG - Bulgaria 9
EU - Europa 9
PA - Panama 9
RS - Serbia 9
EE - Estonia 8
KG - Kirghizistan 8
LB - Libano 8
NP - Nepal 8
KZ - Kazakistan 7
MU - Mauritius 7
TT - Trinidad e Tobago 7
BY - Bielorussia 6
HN - Honduras 6
AL - Albania 5
BO - Bolivia 5
DZ - Algeria 5
GT - Guatemala 5
LV - Lettonia 5
SI - Slovenia 5
CR - Costa Rica 4
DO - Repubblica Dominicana 4
ET - Etiopia 4
HU - Ungheria 4
NI - Nicaragua 4
OM - Oman 4
TZ - Tanzania 4
XK - ???statistics.table.value.countryCode.XK??? 4
AO - Angola 3
BB - Barbados 3
HR - Croazia 3
LA - Repubblica Popolare Democratica del Laos 3
LU - Lussemburgo 3
Totale 39.779
Città #
Ashburn 2.554
Singapore 1.559
San Jose 1.504
Fairfield 1.404
Woodbridge 1.150
Chandler 1.146
Houston 856
Santa Clara 848
Wilmington 700
Ann Arbor 696
Seattle 572
Moscow 526
Cambridge 517
Seoul 433
Milan 423
Council Bluffs 401
The Dalles 392
Boardman 388
Hong Kong 372
Beijing 369
Hefei 346
Tokyo 333
Vienna 299
Los Angeles 295
Jacksonville 261
Lauterbourg 254
Dearborn 232
Ho Chi Minh City 223
Helsinki 218
Lawrence 207
Dallas 200
Ottawa 197
Dublin 190
Hanoi 184
Medford 170
Munich 163
New York 163
North Charleston 146
Shanghai 144
Frankfurt am Main 134
Málaga 126
Bern 120
Dong Ket 120
Montréal 116
Casablanca 115
London 112
Buffalo 108
Mcallen 108
São Paulo 107
Kenitra 106
San Diego 95
Redwood City 91
Amman 88
Amsterdam 87
Orem 76
Des Moines 63
Las Vegas 61
Kent 60
Rome 60
Warsaw 59
Princeton 54
Turin 54
Chicago 53
Düsseldorf 53
Jakarta 47
Utrecht 45
Abidjan 42
Atlanta 41
Brussels 41
Taipei 40
Brooklyn 37
Grafing 37
Chennai 35
Da Nang 35
Turku 35
Belo Horizonte 34
Bonndorf 34
Tianjin 34
Rio de Janeiro 33
Berlin 32
Washington 32
Guangzhou 31
Haiphong 31
Miami 31
Stockholm 31
Norwalk 30
Johannesburg 29
Montreal 29
Phoenix 29
Istanbul 26
Brasília 25
Vancouver 25
Ankara 24
Manchester 24
Nuremberg 24
Denver 23
San Francisco 23
Portsmouth 22
Baku 21
Boston 21
Totale 24.394
Nome #
Designing Phygital Activities In a Smart Multisensorial Room: a Collaborative Cognitive Environment for Children with and without Disabilities 501
MemHolo: mixed reality experiences for subjects with Alzheimer’s disease 454
Magika, a multisensory environment for play, education and inclusion 441
LLMs of Catan: Exploring Pragmatic Capabilities of Generative Chatbots Through Prediction and Classification of Dialogue Acts in Boardgames' Multi-party Dialogues 366
Content-Based Video Recommendation System Based on Stylistic Visual Features 319
Designing Multichannel Web Applications as “Dialogue Systems”: the Idm Model 305
Using brain signals in adaptive smart spaces for disabled children 288
GeCoAgent: A Conversational Agent for Empowering Genomic Data Extraction and Analysis 286
Interactive storytelling for children: a survey 283
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space 283
Engaging children with neurodevelopmental disorder through multisensory interactive experiences in a smart space 265
User Interface Patterns in Recommendation-empowered Content Intensive Multimedia Applications 264
Comparative evaluation of recommender system quality 242
A survey on web modeling approaches for ubiquitous web applications 233
Creating Social stories as wearable hyper-immersive virtual reality experiences for children with neurodevelopmental disorders 230
An open-ended tangible environment for disabled children's learning 229
Embodied Learning in Immersive Smart Spaces 229
Ask Your Data - Supporting Data Science Processes by Combining AutoML and Conversational Interfaces 225
A Framework for Hypermedia Design and Usability Evaluation 224
Conversational Agents to Promote Children’s Verbal Communication Skills 224
XOOM: An end-user development tool for web-based wearable immersive virtual tours 222
Recommending Movies Based on Mise-en-Scene Design 219
Simple, Fast, Cheap: Success Factors for Interactive Multimedia Tools 217
Smart Lighting for Fashion Store Windows 217
Emoty: an Emotionally Sensitive Conversational Agent for People with Neurodevelopmental Disorders 216
Monitoring and adaptation in smart spaces for disabled children 215
Magic Room: A Smart Space for Children with Neurodevelopmental Disorder 213
Playful interaction with Teo, a mobile robot for children with neurodevelopmental disorders 207
Modeling Interactive Smart Spaces 207
Branding and Communication Goals for Content-Intensive Interactive Applications 206
Combining Virtual and Augmented Reality to improve daily autonomy for people with Autism Spectrum Disorder 205
Making Fashion More Trendy through Touchless Interactive Displays Integrated with Mobile Devices 205
Spektrum Patholinguistik Band 14. Schwerpunktthema: Klick für Klick: Schritte in der digitalen Sprachtherapie 205
Designing a robot companion for children with neuro-developmental Disorders 203
A Systematic Method for Hypermedia Usability Inspection 202
Looking for "Good" Recommendations: A Comparative Evaluation of Recommender Systems 202
MakeNodes: Opening connected-IoT making to people with intellectual disability 198
MCTK: a Multi-modal Conversational Troubleshooting Kit for supporting users in web applications 197
Quality and Potential for Adoption of Usability Evaluation Methods: an Empirical Study on MILE 197
Wildcard: A wearable virtual reality storytelling tool for children with intellectual developmental disability 197
Exploring the Potential of Speech-based Virtual Assistants in Mixed Reality Applications for People with Cognitive Disabilities 197
Emotify: Emotional game for children with autism spectrum disorder based-on machine learning 196
Exploring motion-based touchless games for autistic children's learning 195
Algorithms Aside: Recommendation as the lens of life 195
Wearable immersive virtual reality for children with disability: A case study 194
From Desktop to Touchless Interfaces: A Model Based Approach 191
Recommending Without Short Head 190
HDM - A Model Based Approach to Hypermedia Application Design. 188
Dynamic and Interactive Lighting for Fashion Store Windows 188
2019 IEEE International Conference on Conversational Data & Knowledge Engineering 188
Empowering Persons with Autism Through Cross-Reality and Conversational Agents 187
A Critical Perspective on Design Patterns for e-Learning 187
GENIEL: An auto-Generative Intelligent Interface to Empower Learning in a Multi-Sensory Environment 186
Wearable Immersive Storytelling for Disabled Children 185
Does Branding Need Web Usability? A Value-Oriented Empirical Study 184
Touchless Motion-Based Interaction for Therapy of Autistic Children 184
Blending robots and full-body interaction with large screens for children with intellectual disability. 183
Integrating User Operations in Multichannel Hypermedia 182
"Don't touch the oven"Proceedings of the International Working Conference on Advanced Visual Interfaces - AVI '12 182
Meeting the needs of people with neuro-developmental disorder through a phygital approach 182
Exploring Engagement with Robots among Persons with Neurodevelopmental Disorders 182
Decision-Making in Recommender Systems: The Role of User’s Goals and Bounded Resources 181
Personalized Interaction on Large Displays 180
Motion-based touchless interaction for ASD children 180
Toward Effective Movie Recommendations Based on Mise-En-Scène Film Styles 179
Meta-modeling Techniques Meet Web Application Design Tools 179
A User-friendly Enterprise Framework for Data Intensive Web Applications 178
A Pilot Study on Interactive Multisensory Environments for Neuropsychological Assessment 177
Investigation and perspectives about the promoting creativity to children with ASD in a Multisensory environment Magic Room. Generative game “Explora!” 177
Ubiquitous Access to Cultural Tourism Portals 177
Dolphin sam: A smart pet for children with intellectual disability 177
Delivering Green Persuasion Strategies with a Conversational Agent: a Pilot Study 176
Using HoloLens Mixed Reality to research correlations between language and movement: a case study 176
"Whom would you like to talk with?" exploring conversational agents for children's linguistic assessment 176
"Modeling-by-Patterns" of Web Applications 175
Playful supervised smart spaces (P3S)-A framework for designing, implementing and deploying multisensory play experiences for children with special needs 175
Assessing LLMs Responses in the Field of Domestic Sustainability: An Exploratory Study 174
Adding Multimedia Collections to the Dexter Model 174
Investigating the Persuasion Potential of Recommender Systems from a Quality Perspective: an Empirical Study 173
Evaluating top-n recommendations "when the best are gone" 172
Touchless gestural interaction with small displays 172
OK, DNA! A Conversational Interface to Explore Genomic Data 172
Interaction Design Patterns in Recommender Systems 171
Puffy, a friendly inflatable social robot 171
Training Attention Skills in Individuals with Neurodevelopmental Disorders Using Virtual Reality and Eye-Tracking Technology 170
Design Patterns for Collaborative Learning Experiences in Online 3d Worlds 169
HoloLens-based mixed reality experiences for subjects with Alzheimer's disease 169
Modelling the bioinformatics tertiary analysis research process 169
Integrating human-robot and motion-based touchless interaction for children with intellectual disability 168
Children's co-design and inclusive education 166
Toward a New Fashion Concepts Design Tool: The vMannequin Framework 166
Remote Dyslexia Screening for Bilingual Children 166
Was Vygotsky Right? Evaluating Learning Effects of Social Interaction in Children Internet Games 165
Towards a Smart Retail Environment 165
Ecological Momentary Assessment Tools: Lessons Learned from an {HCI} Perspective 165
E-learning Design as a Traceable, Adaptive Activity 163
Branding meets Value-Centered Design 163
VIC — A Tangible User Interface to train memory skills in children with Intellectual Disability 163
Investigating the Educational Effectiveness of Multiplayer Online Games for Children 162
Designing a smart toy: guidelines from the experience with smart dolphin "SAM" 162
Totale 20.680
Categoria #
all - tutte 113.089
article - articoli 19.375
book - libri 453
conference - conferenze 85.136
curatela - curatele 1.132
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 6.993
Totale 226.178


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021324 0 0 0 0 0 0 0 0 0 0 0 324
2021/20221.989 113 158 144 121 233 122 87 127 142 154 214 374
2022/20233.106 285 273 98 320 363 422 70 204 454 240 174 203
2023/20241.795 131 264 123 140 82 217 105 270 29 174 34 226
2024/20255.561 59 132 135 135 1.054 337 296 477 928 386 886 736
2025/202617.364 3.272 2.966 920 1.414 1.013 813 2.872 935 990 1.546 401 222
Totale 40.152