BONARINI, ANDREA
 Distribuzione geografica
Continente #
NA - Nord America 17.628
EU - Europa 8.727
AS - Asia 6.487
SA - Sud America 1.315
AF - Africa 264
OC - Oceania 118
Continente sconosciuto - Info sul continente non disponibili 9
Totale 34.548
Nazione #
US - Stati Uniti d'America 17.227
RU - Federazione Russa 2.869
SG - Singapore 2.285
IT - Italia 2.264
CN - Cina 1.513
BR - Brasile 1.096
VN - Vietnam 825
UA - Ucraina 472
DE - Germania 465
FR - Francia 425
GB - Regno Unito 409
HK - Hong Kong 375
FI - Finlandia 373
KR - Corea 370
SE - Svezia 323
CA - Canada 288
AT - Austria 265
JP - Giappone 251
IE - Irlanda 192
NL - Olanda 163
IN - India 160
ES - Italia 117
AU - Australia 108
MA - Marocco 85
AR - Argentina 77
CH - Svizzera 77
BD - Bangladesh 73
ID - Indonesia 72
TR - Turchia 67
BG - Bulgaria 61
BE - Belgio 59
IQ - Iraq 58
TW - Taiwan 58
JO - Giordania 55
MX - Messico 55
PL - Polonia 53
PH - Filippine 51
ZA - Sudafrica 51
CI - Costa d'Avorio 42
CO - Colombia 39
GR - Grecia 31
PK - Pakistan 29
SA - Arabia Saudita 28
EC - Ecuador 27
PT - Portogallo 27
MY - Malesia 26
UZ - Uzbekistan 25
IR - Iran 23
QA - Qatar 21
VE - Venezuela 19
PE - Perù 17
AE - Emirati Arabi Uniti 15
CR - Costa Rica 14
CL - Cile 13
EG - Egitto 13
JM - Giamaica 13
KE - Kenya 13
LT - Lituania 13
PY - Paraguay 13
TN - Tunisia 13
DZ - Algeria 11
IL - Israele 11
KZ - Kazakistan 11
RO - Romania 11
AZ - Azerbaigian 10
NZ - Nuova Zelanda 10
TH - Thailandia 10
NO - Norvegia 9
BA - Bosnia-Erzegovina 8
CY - Cipro 8
EU - Europa 8
HR - Croazia 8
UY - Uruguay 8
BN - Brunei Darussalam 7
NI - Nicaragua 7
NP - Nepal 7
CZ - Repubblica Ceca 6
AO - Angola 5
BH - Bahrain 5
GE - Georgia 5
OM - Oman 5
SN - Senegal 5
BO - Bolivia 4
ET - Etiopia 4
LB - Libano 4
MT - Malta 4
MU - Mauritius 4
NG - Nigeria 4
SI - Slovenia 4
AN - Antille olandesi 3
BJ - Benin 3
CG - Congo 3
CU - Cuba 3
DK - Danimarca 3
GT - Guatemala 3
HN - Honduras 3
HU - Ungheria 3
KG - Kirghizistan 3
KW - Kuwait 3
LA - Repubblica Popolare Democratica del Laos 3
Totale 34.497
Città #
Ashburn 2.080
Fairfield 1.398
San Jose 1.197
Woodbridge 1.141
Singapore 1.093
Dallas 1.067
Chandler 886
Houston 846
Ann Arbor 746
Milan 658
Wilmington 637
Seattle 552
Cambridge 459
Council Bluffs 421
Moscow 405
Santa Clara 379
The Dalles 368
Hong Kong 318
Boardman 300
Seoul 300
Jacksonville 291
Beijing 287
Dearborn 287
Hefei 255
Vienna 247
Los Angeles 241
Tokyo 211
Lawrence 197
Lauterbourg 194
Dublin 182
Ho Chi Minh City 181
Helsinki 166
Medford 157
Rome 153
North Charleston 137
Dong Ket 128
Ottawa 126
Hanoi 118
New York 100
São Paulo 98
Buffalo 88
San Diego 86
Des Moines 76
Baltimore 75
Shanghai 74
London 66
Frankfurt am Main 65
Redwood City 65
Bern 61
Amsterdam 59
Jakarta 55
Amman 54
Brussels 53
Miami 53
Málaga 53
Washington 49
Halethorpe 47
Las Vegas 47
Melbourne 47
Taipei 47
Princeton 46
Piscataway 44
Rio de Janeiro 44
Sydney 44
Orem 43
Abidjan 41
Casablanca 41
Chicago 41
Montreal 41
Warsaw 38
Turin 35
Columbus 34
Brooklyn 33
Kenitra 30
Kent 30
Atlanta 29
Guangzhou 29
Istanbul 29
Phoenix 28
Belo Horizonte 27
Denver 27
Chennai 26
Da Nang 26
Naples 26
Modena 24
Dhaka 22
Paris 22
Baghdad 21
Haiphong 21
Johannesburg 21
Philadelphia 21
Stockholm 21
Tashkent 21
Toronto 21
Ulsan 21
Auburn Hills 20
Florence 20
Lanciano 20
Lappeenranta 20
Changsha 19
Totale 21.394
Nome #
Usability and accessibility of toys and technologies for play for children with disabilities: Scoping review of guidelines and tools. 788
AI, Machine Learning e Data Mining 599
Guidelines for parents, professionals, designers, makers and researchers on toys and technologies for play for children with disabilities: How to take usability and accessibility aspects into consideration? 360
Robot attorno a noi: Dove sono, cosa fanno, cosa faranno? 357
Competitions for Benchmarking. Task and Functionality Scoring Complete Performance Assessment. 302
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space 290
A bird's eye view on reinforcement learning approaches for power management in WSNs 283
A qualitative simulation approach for fuzzy dynamical models. 262
A framework for robust sensing in multi--agent systems 255
A low-cost test rig for impact experiments on a dummy head 253
A Bayesian approach to learning classifier systems in uncertain environments 243
Learning General Preference Models from Physiological Responses in Video Games: How Complex is it? 239
A revaluation of frame difference in fast and robust motion detection 236
A model to manage data reliability in Behavior-based Robotics 235
Affective Videogames: The Problem of Wearability and Comfort 235
The Affective Triad: Stimuli, Questionnaires, and Measurements 234
8th Conference on Intelligent Autonomous Systems (IAS-8) 233
R2P: An open source hardware and software modular approach to robot prototyping 225
Affective Preference from Physiology in Videogames: A Lesson Learned from the TORCS Experiment 219
Development of Mobile Robots Using Off-The-Shelf Open-Source Hardware and Software Components for Motion and Pose Tracking 218
Robot Play For All - Developing Toys and Games for Disability 217
Batch Reinforcement Learning for Controlling a Mobile Wheeled Pendulum Robot 215
Gradient-based minimization for multi-expert Inverse Reinforcement Learning 213
Exploiting structure and uncertainty of Bellman updates in Markov decision processes 213
Attention-based experience replay in deep Q-learning 210
An architecture to coordinate fuzzy behaviors to control an autonomous robot 210
Activity recognition in a Physical Interactive RoboGame 210
Can my robotic home cleaner be happy? Issues about emotional expression in non-bio-inspired robots. 209
Playful interaction with Teo, a mobile robot for children with neurodevelopmental disorders 208
Towards a Framework for Embodying Any-Body through Sensory Translation and Proprioceptive Remapping: A Pilot Study 207
A Learning Approach to Dynamic Coalition Formation 205
Studying People's Emotional Responses to Robot's Movements 205
Fun2Mas: the Milan Robocup Team 203
Data on the impact of an object with different thicknesses of different soft materials at different impact velocities on a dummy head 202
Adaptation of learning agents through artificial perception 200
Influence of the shape and mass of a small robot when thrown to a dummy human head 199
A Composite System for Real-Time Robust Whistle Recognition 199
A Kinematic-independent Dead-reckoning Sensor for Indoor Mobile Robotics 198
CAPACITIVE SENSOR AND METHOD TO PRODUCE SAID CAPACITIVE SENSOR 198
A soft, mobile, autonomous robot to develop skills through play in autistic children 198
A novel model to rule behavior interaction 192
Physically Interactive Robogames: Definition and Design Guidelines 192
A multi-model approach to reasoning and simulation 192
Pattern Classification Techniques for Lung Cancer Diagnosis by an Electronic Nose. 191
Head Impact Severity Measures for Small Social Robots Thrown During Meltdown in Autism 190
A Reactive Competitive Emotion Selection System 188
Practical Applications of the R2P Embedded Framework for Robot Rapid Development 188
Facial expression recognition with automatic segmentation of face regions using a fuzzy based classification approach 187
Data on the impact of objects with different shapes, masses, and impact velocities on a dummy head 186
Exploring Engagement with Robots among Persons with Neurodevelopmental Disorders 185
Blending robots and full-body interaction with large screens for children with intellectual disability. 184
2009 IEEE International Workshop on Robotic and Sensors Environments, ROSE 2009 - Proceedings: Welcome Message 184
Affective Evaluation of Robotic Rehabilitation of Upper Limbs in Post-Stroke Subjects 183
Robots at School: Supporting Humanities Teaching Through Robots-Based Storytelling 183
Policy Feedback in Deep Reinforcement Learning to Exploit Expert Knowledge 183
Omnidirectional catadioptric vision for soccer robots 181
Learning to cooperate in multi-agent social dilemmas 181
HAVPTAT: A Human Activity Video Pose Tracking Annotation Tool 179
LEAP: Learning Entities Adaptive Partitioning. 179
Safety experiments for small robots investigating the potential of soft materials in mitigating the harm to the head due to impacts 179
On the Development of a Multi-Modal Autonomous Wheelchair 178
Lung Cancer Identification by an Electronic Nose based on array of MOS Sensors 177
CAPACITIVE SENSOR AND METHOD TO PRODUCE SAID CAPACITIVE SENSOR. 176
Incremental and Radical Innovation: Design in Robotics for Autism. Teo and Riby robots. Evolutionary Development 175
An approach to the design of reinforcement functions in real world, agent-based applications 174
Learning and Mining Player Motion Profiles in Physically Interactive Robogames 174
Yahtzee: a Large Stochastic Environment for RL Benchmarks 172
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions 172
Influence of Reaction Time in the Emotional Response of a Companion Robot to a Child’s Aggressive Interaction 171
Gradient Bias to Solve the Generalization Limit of Genetic Algorithms Through Hybridization with Reinforcement Learning 171
An Architecture to Implement Agents co-operating in Dynamic Environments 170
Integrating human-robot and motion-based touchless interaction for children with intellectual disability 170
Multiagent Connected Path Planning: PSPACE-Completeness and How to Deal with It 170
Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods. 169
Graph-Based Design of Hierarchical Reinforcement Learning Agents 169
Learning Optimal Policies with State Aggregation 168
Towards learning agents with personality traits: Modeling Openness to Experience 168
Entropy-based prioritized sampling in Deep Q-learning 167
Fitted policy search 167
Modular Development of Mobile Robots with Open Source Hardware and Software Components 166
Learning in Complex Environments through Multiple Adaptive Partitions 166
A facial expression recognition with automatic segmentation of face regions 165
An introduction to learning fuzzy classifier systems 164
Enjoyment Recognition From Physiological Data in a Car Racing Game. 164
Towards enriching robot's actions with affective movements 164
Fundamental issues on the recognition of autonomic patterns produced by visual stimuli 163
Robotics and Design: An Interdisciplinary Crash Course 162
MushroomRL: Simplifying Reinforcement Learning Research 162
Towards an Autonomous Theatrical Robot 161
PyHAPT: A Python-based Human Activity Pose Tracking data processing framework 160
Evolutionary Extraction of Association Rules: APreliminary Study on their Effectiveness 160
Deceptive Actions to Improve the Attribution of Rationality to Playing Robotic Agents 160
Robots showing emotions: Emotion representation with no bio-inspired body 159
Modeling enjoyment preference from physiological responses in a car racing game 158
Anytime learning and adaptation of fuzzy logic behaviors 157
Communication in Human-Robot Interaction 157
Fitted Policy Search: Direct Policy Search using a Batch Reinforcement Learning Approach 156
Improving Cooperation among Self-Interested Reinforcement Learning Agents 155
Self-Development Framework for Reinforcement Learning Agents 155
Selective Perception As a Mechanism To Adapt Agents To The Environment: An Evolutionary Approach 155
Totale 20.519
Categoria #
all - tutte 96.916
article - articoli 29.705
book - libri 1.037
conference - conferenze 52.597
curatela - curatele 1.765
other - altro 0
patent - brevetti 1.910
selected - selezionate 0
volume - volumi 9.902
Totale 193.832


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.863 88 233 114 86 218 97 93 102 89 147 249 347
2022/20232.401 289 190 95 224 238 343 42 177 372 124 184 123
2023/20241.725 123 233 103 177 102 233 97 193 55 199 38 172
2024/20254.262 105 108 185 185 625 219 222 513 639 234 579 648
2025/202614.851 2.175 3.053 813 1.005 796 770 2.258 750 748 1.145 469 869
2026/2027203 203 0 0 0 0 0 0 0 0 0 0 0
Totale 34.776