BONARINI, ANDREA
 Distribuzione geografica
Continente #
NA - Nord America 11.043
EU - Europa 4.126
AS - Asia 1.399
OC - Oceania 94
SA - Sud America 77
AF - Africa 56
Continente sconosciuto - Info sul continente non disponibili 8
Totale 16.803
Nazione #
US - Stati Uniti d'America 10.831
IT - Italia 1.409
UA - Ucraina 458
SG - Singapore 399
DE - Germania 369
FI - Finlandia 315
CN - Cina 294
SE - Svezia 292
GB - Regno Unito 290
VN - Vietnam 265
AT - Austria 254
CA - Canada 198
IE - Irlanda 183
AU - Australia 85
NL - Olanda 85
ES - Italia 81
CH - Svizzera 74
FR - Francia 74
IN - India 69
BE - Belgio 59
BG - Bulgaria 57
ID - Indonesia 56
KR - Corea 46
BR - Brasile 45
JO - Giordania 44
JP - Giappone 38
CI - Costa d'Avorio 33
TR - Turchia 33
GR - Grecia 28
CO - Colombia 23
HK - Hong Kong 23
IR - Iran 20
PT - Portogallo 20
QA - Qatar 18
PL - Polonia 16
MY - Malesia 14
TW - Taiwan 14
PH - Filippine 12
RU - Federazione Russa 12
RO - Romania 11
NZ - Nuova Zelanda 9
EU - Europa 8
AE - Emirati Arabi Uniti 7
BA - Bosnia-Erzegovina 7
CY - Cipro 7
PE - Perù 7
PK - Pakistan 7
IL - Israele 6
LT - Lituania 6
NO - Norvegia 6
SA - Arabia Saudita 6
HR - Croazia 5
MX - Messico 5
ZA - Sudafrica 5
MA - Marocco 4
MT - Malta 4
AN - Antille olandesi 3
BJ - Benin 3
CZ - Repubblica Ceca 3
EG - Egitto 3
HU - Ungheria 3
IQ - Iraq 3
JM - Giamaica 3
KZ - Kazakistan 3
MU - Mauritius 3
AZ - Azerbaigian 2
BD - Bangladesh 2
CL - Cile 2
CU - Cuba 2
DK - Danimarca 2
EE - Estonia 2
KW - Kuwait 2
NG - Nigeria 2
TH - Thailandia 2
AM - Armenia 1
AO - Angola 1
BH - Bahrain 1
KE - Kenya 1
KG - Kirghizistan 1
LK - Sri Lanka 1
MN - Mongolia 1
MO - Macao, regione amministrativa speciale della Cina 1
PA - Panama 1
SI - Slovenia 1
SN - Senegal 1
UZ - Uzbekistan 1
Totale 16.803
Città #
Fairfield 1.406
Woodbridge 1.140
Chandler 888
Houston 839
Ashburn 777
Ann Arbor 748
Wilmington 639
Seattle 551
Cambridge 460
Milan 347
Santa Clara 306
Dearborn 287
Jacksonville 283
Boardman 265
Singapore 244
Vienna 241
Lawrence 196
Dublin 177
Medford 156
Helsinki 140
Dong Ket 129
Ottawa 124
Beijing 107
San Diego 86
Des Moines 74
Redwood City 65
Bern 61
Shanghai 54
Brussels 53
Málaga 53
Jakarta 51
Rome 50
Princeton 47
Washington 47
Miami 46
Amman 44
Piscataway 44
Amsterdam 41
Halethorpe 40
Melbourne 37
Sydney 34
Abidjan 33
Baltimore 33
London 30
New York 29
Auburn Hills 20
Lanciano 20
Frankfurt am Main 18
Leeds 18
Los Angeles 17
Montreal 16
Norwalk 16
Turin 16
Gananoque 15
Istanbul 15
Mountain View 15
Doha 14
Hefei 14
Phoenix 14
Toronto 13
Verona 13
Lucca 12
Paris 12
Seongnam 12
Torino 12
Athens 11
Redmond 11
Tokyo 11
Bari 10
Genova 10
Kunming 10
Nuremberg 10
São Paulo 10
Warsaw 10
Nanjing 9
Naples 9
Taipei 9
Auckland 8
Bogotá 8
Bresso 8
Indiana 8
Springfield 8
The Dalles 8
Arteixo 7
Bergamo 7
Central 7
Cernusco sul Naviglio 7
Hackney 7
Lappeenranta 7
Lima 7
Munich 7
Bonate Sotto 6
Catonsville 6
Changsha 6
Chengdu 6
Como 6
Duncan 6
Ellicott City 6
Florence 6
Guangzhou 6
Totale 12.082
Nome #
Usability and accessibility of toys and technologies for play for children with disabilities: Scoping review of guidelines and tools. 573
AI, Machine Learning e Data Mining 366
Guidelines for parents, professionals, designers, makers and researchers on toys and technologies for play for children with disabilities: How to take usability and accessibility aspects into consideration? 224
Robot attorno a noi: Dove sono, cosa fanno, cosa faranno? 214
Competitions for Benchmarking. Task and Functionality Scoring Complete Performance Assessment. 168
The Affective Triad: Stimuli, Questionnaires, and Measurements 164
A bird's eye view on reinforcement learning approaches for power management in WSNs 146
Learning General Preference Models from Physiological Responses in Video Games: How Complex is it? 142
Development of Mobile Robots Using Off-The-Shelf Open-Source Hardware and Software Components for Motion and Pose Tracking 139
Affective Videogames: The Problem of Wearability and Comfort 136
Facial expression recognition with automatic segmentation of face regions using a fuzzy based classification approach 136
A framework for robust sensing in multi--agent systems 129
Attention-based experience replay in deep Q-learning 129
Gradient-based minimization for multi-expert Inverse Reinforcement Learning 129
A Bayesian approach to learning classifier systems in uncertain environments 127
Affective Preference from Physiology in Videogames: A Lesson Learned from the TORCS Experiment 127
A qualitative simulation approach for fuzzy dynamical models. 127
Exploiting structure and uncertainty of Bellman updates in Markov decision processes 125
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space 122
Practical Applications of the R2P Embedded Framework for Robot Rapid Development 122
A revaluation of frame difference in fast and robust motion detection 121
Fun2Mas: the Milan Robocup Team 118
A model to manage data reliability in Behavior-based Robotics 116
Playful interaction with Teo, a mobile robot for children with neurodevelopmental disorders 116
Lung Cancer Identification by an Electronic Nose based on array of MOS Sensors 116
Batch Reinforcement Learning for Controlling a Mobile Wheeled Pendulum Robot 114
Activity recognition in a Physical Interactive RoboGame 114
Learning to cooperate in multi-agent social dilemmas 113
An introduction to learning fuzzy classifier systems 112
R2P: An open source hardware and software modular approach to robot prototyping 112
Pattern Classification Techniques for Lung Cancer Diagnosis by an Electronic Nose. 110
An architecture to coordinate fuzzy behaviors to control an autonomous robot 110
Influence of the shape and mass of a small robot when thrown to a dummy human head 108
An Architecture to Implement Agents co-operating in Dynamic Environments 107
Integrating human-robot and motion-based touchless interaction for children with intellectual disability 107
Robots at School: Supporting Humanities Teaching Through Robots-Based Storytelling 107
Affective Evaluation of Robotic Rehabilitation of Upper Limbs in Post-Stroke Subjects 106
LEAP: Learning Entities Adaptive Partitioning. 105
A Composite System for Real-Time Robust Whistle Recognition 105
8th Conference on Intelligent Autonomous Systems (IAS-8) 103
Head Impact Severity Measures for Small Social Robots Thrown During Meltdown in Autism 103
Physically Interactive Robogames: Definition and Design Guidelines 101
Omnidirectional catadioptric vision for soccer robots 100
Blending robots and full-body interaction with large screens for children with intellectual disability. 99
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions 99
Concepts and Fuzzy Models for Behavior-based Robotics 96
A Learning Approach to Dynamic Coalition Formation 96
Evolutionary Extraction of Association Rules: APreliminary Study on their Effectiveness 96
An approach to the design of reinforcement functions in real world, agent-based applications 95
A low-cost test rig for impact experiments on a dummy head 95
Medium size league: 2002 assessment and achievements 94
Transfer of samples in batch reinforcement learning 94
Yahtzee: a Large Stochastic Environment for RL Benchmarks 94
Enjoyment Recognition From Physiological Data in a Car Racing Game. 94
Safety experiments for small robots investigating the potential of soft materials in mitigating the harm to the head due to impacts 94
Exploring Engagement with Robots among Persons with Neurodevelopmental Disorders 93
FIXCS: a Fuzzy Implementation of XCS 92
Can my robotic home cleaner be happy? Issues about emotional expression in non-bio-inspired robots. 92
Fundamental issues on the recognition of autonomic patterns produced by visual stimuli 91
A multi-model approach to reasoning and simulation 90
Learning and Mining Player Motion Profiles in Physically Interactive Robogames 90
Adaptation of learning agents through artificial perception 90
Fitted policy search 89
Concepts and fuzzy models for behavior-based robotics 89
Intelligent state changing applied to multi-robot systems 88
Functional Evaluation and Rehabilitation Engineering 87
On the Development of a Multi-Modal Autonomous Wheelchair 87
Towards enriching robot's actions with affective movements 87
MRT: Robotics Off-the-Shelf with the Modular RoboticToolkit 86
Incremental and Radical Innovation: Design in Robotics for Autism. Teo and Riby robots. Evolutionary Development 86
Modular Low-Cost Robotics: What Communication Infrastructure? 85
Modular Development of Mobile Robots with Open Source Hardware and Software Components 85
CAPACITIVE SENSOR AND METHOD TO PRODUCE SAID CAPACITIVE SENSOR 85
Improving Cooperation among Self-Interested Reinforcement Learning Agents 84
Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods. 84
Data on the impact of an object with different thicknesses of different soft materials at different impact velocities on a dummy head 84
Evolutionary learning, reinforcement learning, and fuzzy rules for knowledge acquisition in agent-based systems 83
A facial expression recognition with automatic segmentation of face regions 83
Entropy-based prioritized sampling in Deep Q-learning 83
Chest expansion reconstruction from respiration sound by using artificial neural networks. 83
Multiagent Connected Path Planning: PSPACE-Completeness and How to Deal with It 83
Learning Optimal Policies with State Aggregation 82
Evolutionary Learning of Fuzzy rules: competition and cooperation 82
Modeling enjoyment preference from physiological responses in a car racing game 82
Influence of Reaction Time in the Emotional Response of a Companion Robot to a Child’s Aggressive Interaction 82
Soft Computing Applications (Advances in Intelligent and Soft Computing) 80
R2P: an Open Source Modular Architecture for Rapid Prototyping of Robotics Applications 80
Gradient Bias to Solve the Generalization Limit of Genetic Algorithms Through Hybridization with Reinforcement Learning 80
Evolutionary learning of general fuzzy rules with biased evaluation functions: Competition and cooperation 79
Omnidirectional vision sensor for fast tracking for mobile robots 79
Development of intelligent service robots 79
Towards learning agents with personality traits: Modeling Openness to Experience 79
RTCAN: a Real-Time CAN-Bus Protocol for Robotic Applications 78
A Kinematic-independent Dead-reckoning Sensor for Indoor Mobile Robotics 78
An Overview of RoboCup 2002 Fukuoka/Busan 77
Self localization of mobile robots in indoor environment 77
Towards an Autonomous Theatrical Robot 77
User-Tailored Shared Autonomy by a Robotic Wheelchair with MultimodalInterface 77
Learning in Complex Environments through Multiple Adaptive Partitions 76
RoboCup 2003: Robot Soccer World Cup VII 75
Totale 10.973
Categoria #
all - tutte 56.705
article - articoli 16.947
book - libri 493
conference - conferenze 31.195
curatela - curatele 985
other - altro 0
patent - brevetti 971
selected - selezionate 0
volume - volumi 6.114
Totale 113.410


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20201.781 0 0 0 0 0 0 455 303 403 169 337 114
2020/20212.028 186 74 161 107 155 112 210 172 127 257 131 336
2021/20221.871 88 233 114 86 221 97 93 102 90 147 251 349
2022/20232.407 290 190 95 224 239 345 42 177 372 124 186 123
2023/20241.727 123 234 103 177 102 234 97 193 55 199 38 172
2024/20251.493 105 108 192 185 626 219 58 0 0 0 0 0
Totale 17.024