BONARINI, ANDREA
 Distribuzione geografica
Continente #
NA - Nord America 18.870
EU - Europa 8.804
AS - Asia 6.515
SA - Sud America 1.331
AF - Africa 266
Continente sconosciuto - Info sul continente non disponibili 236
OC - Oceania 118
Totale 36.140
Nazione #
US - Stati Uniti d'America 18.369
RU - Federazione Russa 2.864
IT - Italia 2.344
SG - Singapore 2.292
CN - Cina 1.511
BR - Brasile 1.099
VN - Vietnam 822
UA - Ucraina 466
DE - Germania 463
FR - Francia 432
GB - Regno Unito 411
HK - Hong Kong 377
FI - Finlandia 372
KR - Corea 371
CA - Canada 328
SE - Svezia 323
AT - Austria 265
JP - Giappone 254
IE - Irlanda 190
NL - Olanda 163
IN - India 161
ES - Italia 118
AU - Australia 108
MA - Marocco 85
BD - Bangladesh 81
AR - Argentina 77
CH - Svizzera 77
ID - Indonesia 74
TR - Turchia 69
MX - Messico 65
BG - Bulgaria 61
BE - Belgio 59
TW - Taiwan 58
IQ - Iraq 57
JO - Giordania 55
PH - Filippine 55
PL - Polonia 53
ZA - Sudafrica 51
CI - Costa d'Avorio 43
CO - Colombia 43
GR - Grecia 31
CR - Costa Rica 30
EC - Ecuador 30
PK - Pakistan 29
SA - Arabia Saudita 29
MY - Malesia 27
PT - Portogallo 27
JM - Giamaica 26
UZ - Uzbekistan 25
VE - Venezuela 24
IR - Iran 23
QA - Qatar 21
PE - Perù 17
AE - Emirati Arabi Uniti 15
EG - Egitto 14
CL - Cile 13
KE - Kenya 13
LT - Lituania 13
PY - Paraguay 13
TN - Tunisia 13
KZ - Kazakistan 12
DZ - Algeria 11
IL - Israele 11
RO - Romania 11
TH - Thailandia 11
AZ - Azerbaigian 10
NI - Nicaragua 10
NZ - Nuova Zelanda 10
HR - Croazia 9
NO - Norvegia 9
UY - Uruguay 9
BA - Bosnia-Erzegovina 8
CY - Cipro 8
EU - Europa 8
BN - Brunei Darussalam 7
GT - Guatemala 7
HN - Honduras 7
NP - Nepal 7
CZ - Repubblica Ceca 6
TT - Trinidad e Tobago 6
AO - Angola 5
BH - Bahrain 5
GE - Georgia 5
OM - Oman 5
SN - Senegal 5
BO - Bolivia 4
ET - Etiopia 4
LB - Libano 4
MT - Malta 4
MU - Mauritius 4
NG - Nigeria 4
SI - Slovenia 4
AN - Antille olandesi 3
BJ - Benin 3
CG - Congo 3
CU - Cuba 3
DK - Danimarca 3
EE - Estonia 3
HU - Ungheria 3
KG - Kirghizistan 3
Totale 35.853
Città #
Ashburn 2.359
San Jose 1.413
Fairfield 1.388
Woodbridge 1.128
Singapore 1.096
Dallas 1.072
Chandler 884
Houston 844
Ann Arbor 743
Milan 677
Wilmington 631
Seattle 549
Council Bluffs 529
Cambridge 455
Moscow 404
Santa Clara 404
The Dalles 367
Hong Kong 320
Boardman 301
Seoul 301
Jacksonville 291
Beijing 288
Dearborn 280
Hefei 252
Los Angeles 249
Vienna 247
Tokyo 214
Lawrence 196
Lauterbourg 193
Dublin 181
Ho Chi Minh City 180
Helsinki 166
Rome 159
Medford 156
North Charleston 140
Dong Ket 127
Ottawa 126
Hanoi 118
New York 109
São Paulo 97
Buffalo 90
Phoenix 87
San Diego 86
Baltimore 78
Des Moines 76
Shanghai 74
London 69
Frankfurt am Main 65
Redwood City 65
Bern 61
Amsterdam 59
Jakarta 55
Amman 54
Miami 54
Brussels 53
Málaga 53
Washington 52
Las Vegas 51
Chicago 49
Halethorpe 48
Melbourne 47
Taipei 47
Princeton 46
Montreal 44
Piscataway 44
Rio de Janeiro 44
Sydney 44
Orem 43
Abidjan 42
Casablanca 41
Warsaw 38
Brooklyn 36
Columbus 35
Turin 35
Atlanta 31
Philadelphia 31
Istanbul 30
Kenitra 30
Kent 30
Toronto 30
Denver 29
Guangzhou 29
Belo Horizonte 27
Naples 27
Chennai 26
Da Nang 26
Modena 24
Paris 23
Dhaka 22
Florence 22
San José 22
Baghdad 21
Haiphong 21
Johannesburg 21
Stockholm 21
Tashkent 21
Ulsan 21
Auburn Hills 20
Lanciano 20
Lappeenranta 20
Totale 22.144
Nome #
Usability and accessibility of toys and technologies for play for children with disabilities: Scoping review of guidelines and tools. 797
AI, Machine Learning e Data Mining 622
Guidelines for parents, professionals, designers, makers and researchers on toys and technologies for play for children with disabilities: How to take usability and accessibility aspects into consideration? 364
Robot attorno a noi: Dove sono, cosa fanno, cosa faranno? 362
Competitions for Benchmarking. Task and Functionality Scoring Complete Performance Assessment. 306
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space 301
A bird's eye view on reinforcement learning approaches for power management in WSNs 287
A qualitative simulation approach for fuzzy dynamical models. 270
A framework for robust sensing in multi--agent systems 258
A low-cost test rig for impact experiments on a dummy head 255
Towards a Framework for Embodying Any-Body through Sensory Translation and Proprioceptive Remapping: A Pilot Study 246
A Bayesian approach to learning classifier systems in uncertain environments 246
Learning General Preference Models from Physiological Responses in Video Games: How Complex is it? 242
A revaluation of frame difference in fast and robust motion detection 240
A model to manage data reliability in Behavior-based Robotics 239
The Affective Triad: Stimuli, Questionnaires, and Measurements 238
R2P: An open source hardware and software modular approach to robot prototyping 237
Affective Videogames: The Problem of Wearability and Comfort 237
8th Conference on Intelligent Autonomous Systems (IAS-8) 236
Robot Play For All - Developing Toys and Games for Disability 229
Development of Mobile Robots Using Off-The-Shelf Open-Source Hardware and Software Components for Motion and Pose Tracking 225
Affective Preference from Physiology in Videogames: A Lesson Learned from the TORCS Experiment 222
Can my robotic home cleaner be happy? Issues about emotional expression in non-bio-inspired robots. 220
Batch Reinforcement Learning for Controlling a Mobile Wheeled Pendulum Robot 219
Playful interaction with Teo, a mobile robot for children with neurodevelopmental disorders 219
Activity recognition in a Physical Interactive RoboGame 218
Exploiting structure and uncertainty of Bellman updates in Markov decision processes 217
Attention-based experience replay in deep Q-learning 216
Gradient-based minimization for multi-expert Inverse Reinforcement Learning 216
An architecture to coordinate fuzzy behaviors to control an autonomous robot 215
Studying People's Emotional Responses to Robot's Movements 211
Adaptation of learning agents through artificial perception 211
A Learning Approach to Dynamic Coalition Formation 210
Fun2Mas: the Milan Robocup Team 209
Physically Interactive Robogames: Definition and Design Guidelines 209
Exploring Engagement with Robots among Persons with Neurodevelopmental Disorders 208
A soft, mobile, autonomous robot to develop skills through play in autistic children 208
Data on the impact of an object with different thicknesses of different soft materials at different impact velocities on a dummy head 206
Robots at School: Supporting Humanities Teaching Through Robots-Based Storytelling 206
CAPACITIVE SENSOR AND METHOD TO PRODUCE SAID CAPACITIVE SENSOR 205
Influence of the shape and mass of a small robot when thrown to a dummy human head 205
A Composite System for Real-Time Robust Whistle Recognition 204
A novel model to rule behavior interaction 200
A Kinematic-independent Dead-reckoning Sensor for Indoor Mobile Robotics 200
Pattern Classification Techniques for Lung Cancer Diagnosis by an Electronic Nose. 197
A multi-model approach to reasoning and simulation 197
Head Impact Severity Measures for Small Social Robots Thrown During Meltdown in Autism 196
A Reactive Competitive Emotion Selection System 193
Facial expression recognition with automatic segmentation of face regions using a fuzzy based classification approach 192
Policy Feedback in Deep Reinforcement Learning to Exploit Expert Knowledge 192
Practical Applications of the R2P Embedded Framework for Robot Rapid Development 192
Data on the impact of objects with different shapes, masses, and impact velocities on a dummy head 191
HAVPTAT: A Human Activity Video Pose Tracking Annotation Tool 190
Learning Optimal Policies with State Aggregation 189
Towards learning agents with personality traits: Modeling Openness to Experience 189
Blending robots and full-body interaction with large screens for children with intellectual disability. 188
Affective Evaluation of Robotic Rehabilitation of Upper Limbs in Post-Stroke Subjects 187
2009 IEEE International Workshop on Robotic and Sensors Environments, ROSE 2009 - Proceedings: Welcome Message 187
Omnidirectional catadioptric vision for soccer robots 186
Learning to cooperate in multi-agent social dilemmas 186
LEAP: Learning Entities Adaptive Partitioning. 185
CAPACITIVE SENSOR AND METHOD TO PRODUCE SAID CAPACITIVE SENSOR. 184
On the Development of a Multi-Modal Autonomous Wheelchair 182
Safety experiments for small robots investigating the potential of soft materials in mitigating the harm to the head due to impacts 182
Incremental and Radical Innovation: Design in Robotics for Autism. Teo and Riby robots. Evolutionary Development 181
Lung Cancer Identification by an Electronic Nose based on array of MOS Sensors 180
Graph-Based Design of Hierarchical Reinforcement Learning Agents 180
Influence of Reaction Time in the Emotional Response of a Companion Robot to a Child’s Aggressive Interaction 179
Fitted Policy Search: Direct Policy Search using a Batch Reinforcement Learning Approach 178
An approach to the design of reinforcement functions in real world, agent-based applications 178
Yahtzee: a Large Stochastic Environment for RL Benchmarks 177
Integrating human-robot and motion-based touchless interaction for children with intellectual disability 177
Robotics and Design: An Interdisciplinary Crash Course 177
Learning and Mining Player Motion Profiles in Physically Interactive Robogames 177
Robots showing emotions: Emotion representation with no bio-inspired body 176
MushroomRL: Simplifying Reinforcement Learning Research 176
Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods. 175
Gradient Bias to Solve the Generalization Limit of Genetic Algorithms Through Hybridization with Reinforcement Learning 174
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions 174
An Architecture to Implement Agents co-operating in Dynamic Environments 173
Towards enriching robot's actions with affective movements 173
Entropy-based prioritized sampling in Deep Q-learning 172
Multiagent Connected Path Planning: PSPACE-Completeness and How to Deal with It 172
Learning in Complex Environments through Multiple Adaptive Partitions 172
Modular Development of Mobile Robots with Open Source Hardware and Software Components 171
A facial expression recognition with automatic segmentation of face regions 170
An introduction to learning fuzzy classifier systems 169
Fitted policy search 169
PyHAPT: A Python-based Human Activity Pose Tracking data processing framework 168
Fundamental issues on the recognition of autonomic patterns produced by visual stimuli 168
Communication in Human-Robot Interaction 168
Self localization of mobile robots in indoor environment 167
Anytime learning and adaptation of fuzzy logic behaviors 166
Enjoyment Recognition From Physiological Data in a Car Racing Game. 166
Towards an Autonomous Theatrical Robot 164
Deceptive Actions to Improve the Attribution of Rationality to Playing Robotic Agents 164
Evolutionary Extraction of Association Rules: APreliminary Study on their Effectiveness 163
Selective Perception As a Mechanism To Adapt Agents To The Environment: An Evolutionary Approach 162
Self-Development Framework for Reinforcement Learning Agents 161
Improving Cooperation among Self-Interested Reinforcement Learning Agents 160
Totale 21.253
Categoria #
all - tutte 102.503
article - articoli 31.603
book - libri 1.104
conference - conferenze 55.410
curatela - curatele 1.896
other - altro 0
patent - brevetti 2.034
selected - selezionate 0
volume - volumi 10.456
Totale 205.006


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.534 0 0 114 84 216 97 93 101 89 146 248 346
2022/20232.397 288 190 95 224 236 342 42 177 372 124 184 123
2023/20241.721 123 231 103 177 102 233 97 193 55 198 38 171
2024/20254.254 105 107 184 185 624 219 222 511 638 233 578 648
2025/202614.816 2.169 3.050 807 1.003 793 765 2.256 748 747 1.143 468 867
2026/20271.703 368 343 992 0 0 0 0 0 0 0 0 0
Totale 36.140