CASCINI, GAETANO
 Distribuzione geografica
Continente #
NA - Nord America 14.504
EU - Europa 8.216
AS - Asia 7.445
SA - Sud America 1.802
AF - Africa 224
OC - Oceania 99
Continente sconosciuto - Info sul continente non disponibili 12
Totale 32.302
Nazione #
US - Stati Uniti d'America 14.071
RU - Federazione Russa 2.914
SG - Singapore 2.510
IT - Italia 2.076
CN - Cina 1.611
BR - Brasile 1.482
VN - Vietnam 1.136
KR - Corea 513
DE - Germania 511
FR - Francia 416
GB - Regno Unito 402
FI - Finlandia 399
JP - Giappone 357
UA - Ucraina 356
CA - Canada 312
HK - Hong Kong 277
SE - Svezia 273
IE - Irlanda 223
NL - Olanda 174
IN - India 170
ID - Indonesia 136
AR - Argentina 99
BD - Bangladesh 97
ES - Italia 96
TR - Turchia 96
AU - Australia 91
TW - Taiwan 81
PL - Polonia 71
MX - Messico 68
IQ - Iraq 63
IR - Iran 61
PH - Filippine 59
CL - Cile 52
CI - Costa d'Avorio 48
AT - Austria 47
CH - Svizzera 47
BE - Belgio 46
CO - Colombia 46
EC - Ecuador 45
ZA - Sudafrica 43
PK - Pakistan 39
PT - Portogallo 38
TH - Thailandia 35
VE - Venezuela 35
MY - Malesia 33
MA - Marocco 29
JO - Giordania 26
DK - Danimarca 22
UZ - Uzbekistan 22
HR - Croazia 20
SA - Arabia Saudita 20
AE - Emirati Arabi Uniti 17
EG - Egitto 17
PE - Perù 16
UY - Uruguay 16
TN - Tunisia 15
NO - Norvegia 14
AZ - Azerbaigian 12
DZ - Algeria 12
EU - Europa 11
IL - Israele 11
KE - Kenya 11
CR - Costa Rica 10
GR - Grecia 10
KZ - Kazakistan 10
MU - Mauritius 10
PY - Paraguay 10
NP - Nepal 9
RO - Romania 9
BG - Bulgaria 8
HN - Honduras 8
NZ - Nuova Zelanda 8
BJ - Benin 7
JM - Giamaica 7
NG - Nigeria 7
NI - Nicaragua 7
OM - Oman 7
ET - Etiopia 6
LT - Lituania 6
SY - Repubblica araba siriana 6
TT - Trinidad e Tobago 6
CZ - Repubblica Ceca 5
EE - Estonia 5
SN - Senegal 5
BH - Bahrain 4
BY - Bielorussia 4
DO - Repubblica Dominicana 4
GE - Georgia 4
KG - Kirghizistan 4
MD - Moldavia 4
PA - Panama 4
SI - Slovenia 4
AL - Albania 3
AM - Armenia 3
GT - Guatemala 3
HU - Ungheria 3
LV - Lettonia 3
QA - Qatar 3
BW - Botswana 2
CY - Cipro 2
Totale 32.266
Città #
Ashburn 1.600
Fairfield 1.249
Singapore 1.240
San Jose 1.071
Woodbridge 892
Chandler 676
Wilmington 657
Houston 626
Milan 524
Seattle 508
Santa Clara 485
Ann Arbor 473
Council Bluffs 442
The Dalles 434
Seoul 431
Cambridge 409
Dallas 401
Moscow 392
Tokyo 303
Boardman 284
Beijing 252
Jacksonville 251
Dearborn 247
Lauterbourg 244
Dong Ket 237
Ho Chi Minh City 228
Ottawa 221
Hong Kong 214
Lawrence 197
Dublin 191
Los Angeles 191
Hefei 176
Helsinki 148
Hanoi 140
São Paulo 117
Princeton 116
North Charleston 110
Buffalo 102
Medford 91
Redwood City 91
Des Moines 87
Jakarta 79
Guangzhou 78
Frankfurt am Main 74
Rome 73
San Diego 67
Taipei 67
London 63
Las Vegas 58
Amsterdam 53
Shanghai 53
Melbourne 51
New York 51
Málaga 49
Abidjan 48
Warsaw 44
Da Nang 41
Tianjin 39
Belo Horizonte 36
Ulsan 36
Norwalk 35
Redondo Beach 35
Brussels 34
Zurich 34
Curitiba 33
Rio de Janeiro 32
Hangzhou 31
Kent 31
Orem 31
Brasília 30
Phoenix 29
Atlanta 28
Baghdad 28
Columbus 27
Lappeenranta 27
Xi'an 27
Florence 26
Redmond 26
Torre Del Greco 26
Haiphong 25
Vienna 25
Amman 24
Istanbul 23
Miami 23
Montreal 23
Santiago 23
Turku 23
Bangkok 22
Brooklyn 22
Guarulhos 22
Johannesburg 22
Munich 21
Chicago 20
San Francisco 20
Salvador 19
Bengaluru 18
Guayaquil 18
Oulu 18
Quito 18
Stockholm 18
Totale 18.825
Nome #
CHARACTERISATION OF A CO-CREATIVE DESIGN SESSION THROUGH THE ANALYSIS OF MULTI-MODAL INTERACTIONS 470
A framework for user experience, needs and affordances 330
Oltre Bovisa. Paesaggi in movimento 310
Sistema per la realtà aumentata 305
ANALYSIS OF CO-DESIGN SCENARIOS AND ACTIVITIES FOR THE DEVELOPMENT OF A SPATIAL-AUGMENTED REALITY DESIGN PLATFORM 283
PAT-Analyzer: a tool to speed-up patent analyses with a TRIZ perspective 258
Space Layout Design and Sketching: A Study of Architects’ Neurophysiological Activations 248
SYSTEM FOR AUGMENTED REALITY 246
Wood pellet manufacturing improvements through product-driven Process Value Analysis 244
CODING SCHEMES FOR THE ANALYSIS OF ICT SUPPORTED CO-CREATIVE DESIGN SESSIONS 233
Correlating design performance to EEG activation: early evidence from experimental data 224
Exploring the use of AR technology for co-creative product and packaging design 216
INFORMATION EXTRACTED FROM PATENTS AS CREATIVE STIMULI FOR PRODUCT INNOVATION 205
Exploring Tablet Interfaces for Product Appearance Authoring in Spatial Augmented Reality 200
A UX model for the communication of experience affordances 196
The Effects of Short-term Meditation on the Creativity of Novice Designers: A Pilot Design Task Study using TTCT-Figural Assessment 189
Exploring the Cognitive Dynamics of Product Appreciation 188
What surprised you? A questionnaire to map unexpectedness through FBS variables 188
Dispositivo di frenatura posizionabile su banchi di verifica del corretto funzionamento di avvitatori industriali 182
About the Introduction of a Dialogue-Based Interaction within CAD Systems 180
Spatial Augmented Reality as a Visualization Support for Engineering Analysis 180
FORMAT - Building an original methodology for Technology Forecasting through researchers exchanges between industry and academia 180
TRIZ and knowledge-based innovation in science and industry 179
Product Planning techniques: investigating the differences between research trajectories and industry expectations 179
Value analysis for customizable modular product platforms: theory and case study 178
Designing-Related Neural Processes: Higher Alpha, Theta and Beta Bands’ Key Roles in Distinguishing Designing from Problem-Solving 178
About integration opportunities between TRIZ and Biomimetics for inventive design 177
A Framework for the Dissemination of Design Research Focused on Innovation 173
Adding quality of life to design for Eco-Efficiency 171
Embedding biological knowledge in a conceptual design tool 170
ARIZ85 and patent-driven knowledge support 169
Learning in eXtended Reality – A Comprehensive Framework for Technology-Related Skill Acquisition 168
Business Process Reengineering driven by customer value: A support for undertaking decisions under uncertainty conditions 167
A methodology for evaluating the adoption of knowledge and innovation management tools in a product development process 166
Braking device positionable on test benches of correct operations of industrial screwdrivers 164
Influencers in Design Teams: A Computational Framework to Study their Impact on Idea Generation 164
Towards 3D printed saxophone mouthpiece personalization: Acoustical analysis of design variations 164
A novel paradigm for Computer-Aided Design: TRIZ-based hybridization of topologically optimized density distributions 163
DISPOSITIVO AD INGOMBRO RIDOTTO PER L’APERTURA DELLO SPORTELLO DI UN ELETTRODOMESTICO 162
Situating needs and requirements in the FBS framework 162
Sources of creativity stimulation for designing the next generation of technical systems: correlations with R&D designers’ performance 162
A decision support model to assess technological paradigms 160
UNO-BID: unified ontology for causal-function modeling in biologically inspired design 159
The Neurophysiological_activations_of_novice_and_experienced professionals when designing and problem-solving 157
Towards human-centric industrial training 157
Testing ideation performance on a large set of designers: effects of analogical distance 156
About integration opportunities between TRIZ and biomimetics for inventive design 155
A Computational Framework for Exploring the Socio-Cognitive Features of Teams and their Influence on Design Outcomes 155
Design for innovation - A methodology to engineer the innovation diffusion into the development process 153
Computer-Aided Problem Solving - Part 2: a Dialogue-Based System to Support the Analysis of Inventive Problems 152
Services Evaluation and Improvement with Systematic Innovation Tools 152
TESTING DESIGN STIMULI FOR DESIGN-BY-ANALOGY ON A LARGE SET OF DESIGNERS 152
Comparing Virtual and Face-to-Face Team Collaboration: Insights From an Agent-Based Simulation 152
Production processes modeling for identifying technology substitution opportunities 151
Handbook of the training materials produced within the Project “TETRIS – Teaching TRIZ at School” funded by the European Commission—Leonardo da Vinci Programme 151
Assessing the performance of computerized tools for inventive design: insights from unsatisfactory outcomes 150
Modelling the Dynamics of Influence on Individual Thinking during Idea Generation in Co-design Teams 149
OTSM-TRIZ games: Enhancing creativity of engineering students 149
Brain activity in constrained and open design: the effect of gender on frequency bands 149
Design spaces and EEG frequency band power in constrained and open design 148
Investigating the Patterns of Value-Oriented Innovations in Blue Ocean Strategy 146
ARIZ85 and Patent-driven Knowledge Support 146
Studying interaction density in co-design sessions involving spatial augmented reality 145
Assessing creativity of design projects: criteria for the service engineering field 145
Surprise and design creativity: investigating the drivers of unexpectedness 145
An Algorithm for Root Cause Analysis integration based on OTSM-TRIZ: Complex Problem Analysis 145
On the Factors Affecting Design Education Within a Multi-Disciplinary Class 144
Measuring the Impact of Augmented Prototyping Systems in Co-Design Activities 143
Correlations between the evolution of contradictions and the law of identity increase 143
Extracting and Analysing Design Process Data from Log Files of ICT Supported Co-Creative Sessions 143
Projected Augmented Reality for Industrial Design: Challenges and Opportunities 141
Virtual Reality Workshop for Massive Laboratory Learning Experience of Engineering Students 141
An investigation on factors triggering surprise 141
Enhancing interoperability in the design process – The PROSIT approach 140
BRAIN ACTIVITY IN CONSTRAINED AND OPEN DESIGN SPACES: AN EEG STUDY 140
DO ALL CREATIVE STIMULI WORK THE SAME? INSIGHTS FROM A WORKSHOP WITH PROFESSIONALS 139
Neuro-Cognitive Insights Into Engineering Design: Exploring Electroencephalography Predictive Associations With Task Performance 138
TETRIS: Teaching TRIZ at School - Meeting the educational requirements of heterogeneous curricula 137
A bio-inspired approach for boosting innovation in the separation technology sector 137
Study on the Benefits of Virtual Reality as a Support for STEM Learning 136
A Methodology for evaluating the efficiency of PLM tools in product development processes 136
Overcoming Augmented Reality Adoption Barriers in Design: a Mixed Prototyping Content Authoring Tool Supported by Computer Vision 136
Cognitive processes in the analysis of inventive problems coached by a computer 135
Beyond the design perspective of Gero's FBS frame work 135
Improving the Efficiency of Design Protocol Analysis: An Approach to Speed Up the Coding Stage 134
Perspectives on design creativity and innovation research 133
A scientific framework for testing creativity enhancing techniques 133
Investigating users’ reactions to surprising products 133
Time domain model of the vertical dynamics of a railway track up to 5 kHz 133
An algorithm for supply chain integration based on OTSM-TRIZ 132
ANALYSING THE EFFECT OF SELF-EFFICACY AND INFLUENCERS ON DESIGN TEAM PERFORMANCE 132
COMPARING DESIGN OUTCOMES ACHIEVED BY TEAMS OF EXPERT AND NOVICE DESIGNERS THROUGH AGENT-BASED SIMULATION 132
Selection and Evaluation of PLM Tools for Competitive Product Development 131
Method for monitoring mechanical deformation of a surface of a band, and band and sensor including an element for monitoring mechanical deformation 130
Impact of Inventive Design Education through the Correlation between Students’ Grades and Individual Talent 130
HOW FAMILIARITY IMPACTS INFLUENCE IN COLLABORATIVE TEAMS? 130
A contribution to history of technology: analyzing Leonardo’s textile machines and his inventive process by TRIZ methods 129
Production processes modeling for identifying technology substitution opportunities 129
From design optimization systems to geometrical contradictions 128
A TRIZ-based CAI Framework to guide Engineering Students towards a Broad-spectrum Investigation of Inventive Technical Problems 128
Totale 16.852
Categoria #
all - tutte 94.059
article - articoli 29.531
book - libri 283
conference - conferenze 48.395
curatela - curatele 1.268
other - altro 0
patent - brevetti 8.165
selected - selezionate 0
volume - volumi 5.522
Totale 187.223


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021946 0 0 0 0 0 0 0 0 0 276 153 517
2021/20222.177 103 290 167 218 223 96 136 162 117 153 161 351
2022/20232.026 329 97 73 177 230 254 89 175 288 124 131 59
2023/20241.233 103 260 74 100 74 130 62 49 47 78 60 196
2024/20254.531 56 96 144 143 704 284 275 498 708 261 698 664
2025/202613.630 2.009 2.580 787 1.225 804 739 2.221 963 1.026 1.276 0 0
Totale 32.614