Sfoglia per Autore  

Opzioni
Mostrati risultati da 1 a 19 di 19
Titolo Data di pubblicazione Autori File
Measuring the experience in the metaverse: A conceptual and methodological review of consumer presence in immersive virtual environments 1-gen-2022 M. Di DalmaziF. Di PaoloM. MandolfoL. Lamberti
Find me if you can. Assessing visual and auditory product placement disclosures in online music videos 1-gen-2022 M. MandolfoM. Di DalmaziL. Lamberti
Your ad is ignored. Applying consumer neuroscience to investigate advertising blindness in the metaverse 1-gen-2022 M. MandolfoM. Di DalmaziF. Di PaoloL. Lamberti
Influence of Technostress on Work Engagement and Job Performance During Remote Working 1-gen-2022 Di Dalmazi M.Mandolfo M.Stringhini C.Bettiga D.
If I feel it, I buy it. How sense of Presence can influence consumer behaviour in the Metaverse 1-gen-2022 M. Di DalmaziF. Di PaoloM. MandolfoL. Lamberti
Wearables for pervasive wellbeing monitoring: is it just about functional value? 1-gen-2022 F. Di PaoloM. Di DalmaziM. MandolfoD. Bettiga
Exploring Advertising Blindness in the Metaverse: An Empirical Investigation Using Consumer Neuroscience 1-gen-2023 Marco MandolfoMichele Di DalmaziFrancesco Di PaoloLucio Lamberti
Immersed in Retailing Virtual Experiences: What Managers Can Learn From The Evolution Of Consumer Behavior 1-gen-2023 Di dalmazi MMandolfo MLamberti LNoci G
Examining Advertising Blindness in Metaverse: An Investigation on the Perception of Ads in Virtual Environments 1-gen-2023 M. MandolfoM. Di DalmaziF. Di PaoloL. Lamberti
Towards immersive virtual tourism experiences: lessons learnt from applied neuroscience 1-gen-2023 Lamberti LucioDi Dalmazi MicheleMandolfo MarcoPeggiani Gloria
Made to Impress: Examining the Influence of Tailored Advertising Disclosures on Persuasion Knowledge 1-gen-2024 Mandolfo, MarcoDi Dalmazi, MicheleBettiga, DeboraLamberti, Lucio +
VR Immersive Experiences in Tourism: an EEG Study 1-gen-2024 Lorandi, MatteoDi Dalmazi, MicheleMandolfo, MarcoNoci, Giuliano
Beyond Reality: Exploring Product-Environment Congruency in Immersive Virtual Environments 1-gen-2024 Di Dalmazi MicheleMandolfo MarcoLamberti Lucio +
360-degree virtual tours in destination marketing: A multi-method approach exploring the effects of presence and emotions on intention to visit 1-gen-2024 Michele Di DalmaziMarco MandolfoLucio Lamberti +
Exploring the Factors Influencing the Adoption of Wrist-Worn Wearable Devices for Well-Being Monitoring Among End Users 1-gen-2024 Francesco Di PaoloMichele Di DalmaziMarco MandolfoDebora Bettiga
How immersive technologies impact behavioral responses in destination marketing: the role of physiological arousal, presence, and age 1-gen-2024 Di Dalmazi M.Mandolfo M.Lamberti L. +
Now you see me. Evaluating visual and auditory brand placement disclosures in music videos 1-gen-2024 Mandolfo, MarcoDi Dalmazi, MicheleLamberti, Lucio
Venturing into the metaverse: lessons learned from companies exploring virtual worlds for branding purposes 1-gen-2025 Francesco Di PaoloMichele Di DalmaziLucio Lamberti
VR through the tourism customer journey: expanding UTAUT2 with Anticipated Emotions 1-gen-2025 M. LorandiM. MandolfoM. Di DalmaziG. Noci
Mostrati risultati da 1 a 19 di 19
Legenda icone

  •  file ad accesso aperto
  •  file disponibili sulla rete interna
  •  file disponibili agli utenti autorizzati
  •  file disponibili solo agli amministratori
  •  file sotto embargo
  •  nessun file disponibile