LOIACONO, DANIELE
 Distribuzione geografica
Continente #
NA - Nord America 7.658
EU - Europa 4.841
AS - Asia 3.582
SA - Sud America 571
AF - Africa 147
OC - Oceania 11
Continente sconosciuto - Info sul continente non disponibili 5
Totale 16.815
Nazione #
US - Stati Uniti d'America 7.495
RU - Federazione Russa 1.747
SG - Singapore 1.203
IT - Italia 1.091
CN - Cina 934
VN - Vietnam 491
BR - Brasile 477
DE - Germania 332
KR - Corea 283
GB - Regno Unito 241
FI - Finlandia 240
FR - Francia 216
UA - Ucraina 184
JP - Giappone 170
AT - Austria 153
SE - Svezia 139
NL - Olanda 128
CA - Canada 109
HK - Hong Kong 100
ES - Italia 96
IE - Irlanda 78
IN - India 71
TR - Turchia 64
MA - Marocco 49
AR - Argentina 36
PL - Polonia 34
BD - Bangladesh 33
MX - Messico 31
PK - Pakistan 26
CI - Costa d'Avorio 25
ID - Indonesia 25
IQ - Iraq 25
ZA - Sudafrica 25
TW - Taiwan 24
BE - Belgio 23
CH - Svizzera 21
PH - Filippine 20
LT - Lituania 16
CO - Colombia 15
JO - Giordania 15
EC - Ecuador 14
HU - Ungheria 12
RO - Romania 12
SA - Arabia Saudita 12
VE - Venezuela 12
DK - Danimarca 11
PT - Portogallo 11
BJ - Benin 10
GR - Grecia 10
MY - Malesia 10
KE - Kenya 9
NO - Norvegia 9
NP - Nepal 9
TH - Thailandia 9
UZ - Uzbekistan 9
AE - Emirati Arabi Uniti 7
AU - Australia 7
DO - Repubblica Dominicana 6
PS - Palestinian Territory 6
AZ - Azerbaigian 5
BG - Bulgaria 5
EU - Europa 5
JM - Giamaica 5
PY - Paraguay 5
AL - Albania 4
CL - Cile 4
DZ - Algeria 4
EG - Egitto 4
ET - Etiopia 4
HR - Croazia 4
IR - Iran 4
NZ - Nuova Zelanda 4
PE - Perù 4
QA - Qatar 4
SK - Slovacchia (Repubblica Slovacca) 4
CR - Costa Rica 3
CZ - Repubblica Ceca 3
GA - Gabon 3
KG - Kirghizistan 3
LK - Sri Lanka 3
LV - Lettonia 3
MT - Malta 3
BH - Bahrain 2
BO - Bolivia 2
HN - Honduras 2
IL - Israele 2
KZ - Kazakistan 2
LA - Repubblica Popolare Democratica del Laos 2
LB - Libano 2
MD - Moldavia 2
MK - Macedonia 2
PA - Panama 2
RS - Serbia 2
SN - Senegal 2
SY - Repubblica araba siriana 2
UG - Uganda 2
UY - Uruguay 2
AM - Armenia 1
AO - Angola 1
BB - Barbados 1
Totale 16.793
Città #
Ashburn 1.072
Singapore 727
San Jose 669
Fairfield 636
Woodbridge 483
Santa Clara 430
Houston 398
Milan 339
Chandler 298
Wilmington 290
Ann Arbor 269
Moscow 254
Seattle 249
Seoul 229
Cambridge 226
Hefei 210
Beijing 208
The Dalles 187
Tokyo 163
Council Bluffs 156
Vienna 149
Helsinki 144
Ho Chi Minh City 128
Boardman 113
Lauterbourg 108
Jacksonville 107
Munich 98
Dearborn 95
Hanoi 95
Los Angeles 90
Hong Kong 84
London 82
North Charleston 82
Dallas 80
Dublin 77
Lawrence 75
Kent 73
New York 73
Ottawa 64
Medford 62
Málaga 61
Frankfurt am Main 56
Buffalo 54
Dong Ket 45
Amsterdam 43
San Diego 41
Orem 38
São Paulo 37
Chicago 33
Rome 32
Des Moines 31
Ulsan 30
Las Vegas 29
Abidjan 25
Da Nang 25
Salt Lake City 24
Warsaw 23
Brussels 22
Casablanca 22
Washington 22
Turin 20
Ankara 19
Haiphong 19
Izmir 19
Montreal 19
Bari 18
Columbus 18
Nuremberg 18
Taipei 18
Jakarta 17
Manchester 17
Stockholm 17
Kenitra 16
Phoenix 16
Amman 14
Guangzhou 14
Johannesburg 14
Lappeenranta 14
Miami 14
Princeton 14
Chennai 13
Shanghai 13
Tianjin 13
Belo Horizonte 12
Venlo 12
Biên Hòa 11
Denver 11
Monza 11
Paris 11
Parma 11
Portsmouth 11
Redwood City 11
Toronto 11
Brooklyn 10
Cotonou 10
Istanbul 10
Karachi 10
Modena 10
Shenzhen 10
Wuhan 10
Totale 10.621
Nome #
AI, Machine Learning e Data Mining 584
A Human-centric AI-driven Framework for Exploring Large and Complex Datasets 385
A virtual reality classroom to teach and explore crystal solid state structures 351
An Educational Experience to Raise Awareness about Space Debris 241
Advanced overtaking behaviors for blocking opponents in racing games using a fuzzy architecture 240
Applying data mining to extract design patterns from Unreal Tournament levels 238
An analysis of the 2014 RecSys Challenge 231
A multi-criteria conceptual design method using genetic algorithms to optimize structures’ cost and environmental impacts 227
COMPUTER-IMPLEMENTED METHOD AND SYSTEM FOR MINIMIZING STRUCTURAL COST, MAXIMIZING FREE SPACE AND MINIMIZING ENVIRONMENTAL IMPACT IN CONCEPTUAL DESIGN OF BUILDINGS 212
TrackGen: An interactive track generator for TORCS and Speed-Dreams 211
DOOM Level Generation using Generative Adversarial Networks 211
An Integrated Framework for AI Assisted Level Design in 2D Platformers 211
Analysis and Improvements of the Classifier Error Estimate in XCSF 207
A Multi-objective Genetic Algorithm for Design Space Exploration in High-Level Synthesis 203
A cheating detection framework for Unreal Tournament III: A machine learning approach2011 IEEE Conference on Computational Intelligence and Games (CIG'11) 201
An analysis of DOOM level generation using Generative Adversarial Networks 195
An analysis of matching in learning classifier systems 194
The 2009 Simulated Car Racing Championship 189
Learning to overtake in TORCS using simple reinforcement learning 189
Speeding-Up Expensive Evaluations in High-Level Synthesis Using Solution Modeling and Fitness Inheritance 188
A Framework to Create Collaborative Games for Team Building using Procedural Content Generation 187
Automatic planning of the lower extremities for total marrow irradiation using volumetric modulated arc therapy 181
Impact of the Extremities Positioning on the Set-Up Reproducibility for the Total Marrow Irradiation Treatment 181
Searching the latent space of a generative adversarial network to generate DOOM levels 179
Interactive evolution for the procedural generation of tracks in a high-end racing game 178
A genetic algorithm tool for conceptual structural design with cost and embodied carbon optimization 178
Volcano: An interactive sword generator 176
Overtaking opponents with blocking strategies using fuzzy logic 175
Learning a Context-Aware Weapon Selection Policy for UnrealTournament III 173
Support vector machines for computing action mappings in learning classifier systems 171
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship 169
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution 164
XCSF with tile coding in discontinuous action-value landscapes 162
ROBO3: a puzzle game to learn coding 160
Image Embeddings Extracted from CNNs Outperform Other Transfer Learning Approaches in Classification of Chest Radiographs 157
Are 3D better than 2D Convolutional Neural Networks for Medical Imaging Semantic Segmentation? 156
Searching for the optimal racing line using genetic algorithms 155
XCS with computed prediction in multistep environments. 154
Brain MRI Tumor Segmentation with Adversarial Networks 154
Learning drivers for TORCS through imitation using supervised methods 153
Automatic Track Generation for High-End Racing Games Using Evolutionary Computation 153
On-line neuroevolution applied to The Open Racing Car Simulator 151
Evolving competitive car controllers for racing games with neuroevolution 150
Classifier systems that compute action mappings 150
Applications of artificial intelligence in stereotactic body radiation therapy 149
Artificial Intelligence in Diagnostic Imaging 148
Standard and averaging reinforcement learning in XCS 148
Image Embedding and Model Ensembling for Automated Chest X-Ray Interpretation 148
Prediction update algorithms for XCSF: RLS, Kalman filter, and gain adaptation 147
Distributed learning: a reliable privacy-preserving strategy to change multicenter collaborations using AI 145
SISTEMA PER IL MONITORAGGIO STRUTTURALE DI STRUTTURE E CORRISPONDENTE PROCEDIMENTO PER IL MONITORAGGIO STRUTTURALE DI STRUTTURE 143
MULTI-CENTER VALIDATION OF AN AUTOMATIC PLANNING TOOL FOR LOWER-EXTREMITIES TMI AND TBI 141
XCS with Computed Prediction in Continuous Multistep Environments. 140
Evolving Classifiers Ensembles with Heterogeneous Predictors 140
Internal Guidelines for Reducing Lymph Node Contour Variability in Total Marrow and Lymph Node Irradiation 139
High-level synthesis with multi-objective genetic algorithm: A comparative encoding analysis 138
Multiobjective Evolutionary Map Design for Cube 2: Sauerbraten 138
Machine learning and lean six sigma for targeted patient-specific quality assurance of volumetric modulated arc therapy plans 137
Deep learning and atlas-based models to streamline the segmentation workflow of total marrow and lymphoid irradiation 135
XCS with computed prediction for the learning of boolean functions. 135
Procedural weapons generation for unreal tournament III 132
Classifier prediction based on tile coding 131
Fight or flight: Evolving maps for cube 2 to foster a fleeing behavior 131
Tile Coding Based on Hyperplane Tiles 129
Recursive least squares and quadratic prediction in continuous multistep problems 128
Metodo e sistema implementati mediante computer per minimizzare costi strutturali, massimizzare lo spazio libero e minimizzare l'impatto ambientale in un design concettuale di edifici 127
PO-2355 Internal guidelines to reduce lymph-node contour variability for total marrow/lymph node irradiation 126
Segmentation of Planning Target Volume in CT Series for Total Marrow Irradiation Using U-Net 125
Synchronization in ecological networks: A byproduct of Darwinian evolution? 124
Support vector regression for classifier prediction 123
PD-0318 Combining Single-Organ Deep Learning Segmentation Models for Total Marrow Irradiation 123
PO-1645 Deep learning and atlas-based approaches for Total Marrow and Lymphoid Irradiation segmentation 122
Evaluation of plan complexity and dosimetric plan quality of total marrow and lymphoid irradiation using volumetric modulated arc therapy 121
Evolving maps for match balancing in first person shooters 121
Asking Students to Do All the Work: An Analysis of a Fully Peer-Assessed Course on Game Design and Development 121
Computed prediction in binary multistep problems 120
Ensemble Methods for Multi-Organ Segmentation in CT series 119
AB0218 NATURAL LANGUAGE PROCESSING TOOLS APPLIED TO FREE-TEXT EMR ALLOW TO DISTINGUISH INFLAMMATORY ARTHRITIS FROM OTHER RHEUMATIC CONDITIONS 119
The WCCI 2008 Simulated Car Racing Competition 119
Generalization in the XCSF Classifier System: Analysis, Improvement, and Extension 118
Extending XCSF beyond linear approximation. 118
Enhancing Radiotherapy Workflow for Head and Neck Cancer with Artificial Intelligence: A Systematic Review 117
Learning, evolution and adaptation in racing games. 117
Special issue on advances in learning classifier systems 117
Brain Magnetic Resonance Imaging Generation using Generative Adversarial Networks 117
Multicentric evaluation of a machine learning model to streamline the radiotherapy patient specific quality assurance process 116
Special issue on GECCO competitions 116
Tuning mobile game design using data mining 116
Gene I. Sher: Handbook of neuroevolution through Erlang 114
Deep learning‐based optimization of field geometry for total marrow irradiation delivered with volumetric modulated arc therapy 114
Investigating Gender Bias in Lymph-Node Segmentation with Anatomical Priors 113
Heuristics for placing the spawn points in multiplayer first person shooters 110
Chest X-Rays Image Classification from $eta{-}$ Variational Autoencoders Latent Features 110
PD-0582 Multicentric validation of an automatic planning tool for TMI and TBI lower-extremities using VMAT 109
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design 107
Evolving classifier ensembles with voting predictors 107
PO-1641 Virtual brain MRI missing sequences creation using machine learning generative adversarial networks 107
A Tool for the Procedural Generation of Shaders Using Interactive Evolutionary Algorithms 106
Transfer of driving behaviors across different racing games2011 IEEE Conference on Computational Intelligence and Games (CIG'11) 105
PD-0903 Human validation of a Deep Learning MRI-based Synthetic CT for RT Planning 103
Totale 15.864
Categoria #
all - tutte 46.812
article - articoli 14.667
book - libri 0
conference - conferenze 27.687
curatela - curatele 0
other - altro 0
patent - brevetti 1.026
selected - selezionate 0
volume - volumi 3.432
Totale 93.624


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021267 0 0 0 0 0 0 0 0 0 91 66 110
2021/2022791 33 99 58 79 49 28 43 55 41 67 102 137
2022/20231.134 116 77 53 86 103 119 20 93 158 94 92 123
2023/2024941 43 115 65 89 86 121 91 62 35 88 16 130
2024/20252.600 39 49 69 76 451 312 188 253 366 143 304 350
2025/20267.624 1.583 1.373 440 682 404 402 1.191 407 480 662 0 0
Totale 16.929