We introduce ROBO3, a simple puzzle game that can support the teaching basic coding skills. The game is inspired to well known coding games, such as LightBot and CargoBot, where the player controls a robot by creating a small program. Players are not expected to have any previous coding experience, as programs are simply a sequence of actions the robot can perform. Teachers can design their own puzzles that focus on different programming concepts and patterns they want their students to learn and practice. All the actions performed by the students in game are recorded, allowing the teachers to monitor either the progresses criticalities during the class.

ROBO3: a puzzle game to learn coding

Loiacono, D
2018-01-01

Abstract

We introduce ROBO3, a simple puzzle game that can support the teaching basic coding skills. The game is inspired to well known coding games, such as LightBot and CargoBot, where the player controls a robot by creating a small program. Players are not expected to have any previous coding experience, as programs are simply a sequence of actions the robot can perform. Teachers can design their own puzzles that focus on different programming concepts and patterns they want their students to learn and practice. All the actions performed by the students in game are recorded, allowing the teachers to monitor either the progresses criticalities during the class.
2018
2018 IEEE Games, Entertainment, Media Conference
File in questo prodotto:
File Dimensione Formato  
robo3.pdf

Accesso riservato

: Post-Print (DRAFT o Author’s Accepted Manuscript-AAM)
Dimensione 809.52 kB
Formato Adobe PDF
809.52 kB Adobe PDF   Visualizza/Apri

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1099975
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 2
  • ???jsp.display-item.citation.isi??? 2
social impact