GALLACE, ALBERTO

GALLACE, ALBERTO  

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Risultati 1 - 15 di 15 (tempo di esecuzione: 0.018 secondi).
Titolo Data di pubblicazione Autori File
An educational experience in ancient Rome to evaluate the impact of virtual reality on human learning processes 1-gen-2023 Boffi, PaoloGallace, AlbertoLanzi, Pier Luca +
Comparing Traditional and Haptic Controllers for Fine-Movement Tasks in Virtual Reality 1-gen-2024 Boffi, PaoloMeneghin, GiuliaGallace, AlbertoLanzi, Pier Luca +
Decoupling the role of verbal and non-verbal audience behavior on public speaking anxiety in virtual reality using behavioral and psychological measures 1-gen-2024 M. MarraM. PillanA. Gallace +
EnVisioning CoRals: Embodying Coral Reef Inhabitants to Raise Awareness on Climate Changes Impacts on Remote Environments 1-gen-2023 Boffi, PaoloMuolo, MarcoGallace, AlbertoLanzi, Pier Luca +
Exploring the impact of VR and embodiment on environmental literacy 1-gen-2023 Bordegoni M.Carulli M.Spadoni E.Gallace A.Restifo Pilato S. +
INFLUENCE OF REALISTIC VIRTUAL ENVIRONMENTS AND HUMANLIKE AVATARS ON PATIENTS WITH SOCIAL PHOBIA 1-gen-2021 M. PillanA. Gallace +
Raising Awareness about the Consequences of Human Activities on Natural Environments through a Multisensory AR Experience 1-gen-2020 Chiara SorrentinoRoberta EtziAlberto GallaceMonica BordegoniMarina Carulli +
Raising awareness about the consequences of human activities on natural environments through multisensory augmented reality: Amazon rainforest and coral reef interactive experiences 1-gen-2020 Mojetta F.Sorrentino C.Etzi R.Gallace A.Bordegoni M.Carulli M. +
Speaking in front of cartoon avatars: A behavioral and psychophysiological study on how audience design impacts on public speaking anxiety in virtual environments 1-gen-2023 M. PillanA. Gallace +
Textures that we like to touch: An experimental study of aesthetic preferences for tactile stimuli 1-gen-2014 Etzi, RobertaGallace, Alberto +
The arousing power of everyday materials: an analysis of the physiological and behavioral responses to visually and tactually presented textures 1-gen-2016 Etzi, RobertaGallace, Alberto
The Kandinsky Experience: A Multisensory AR Application for Cultural Heritage 1-gen-2020 Roberta EtziAlberto GallaceMonica BordegoniMarina Carulli +
The kandinsky experience: A multisensory augmented reality application for cultural heritage 1-gen-2020 Virk V. S.Etzi R.Gallace A.Bordegoni M.Carulli M. +
Using Virtual Reality To Test Human­-Robot Interaction During a Collaborative Task 1-gen-2019 Roberta EtziSiyuan HuangGiulia Wally ScuratiFrancesco FerriseAlberto GallaceMarina CarulliMonica Bordegoni +
When sandpaper is 'kiki' and satin is 'bouba': An exploration of the associations between words, emotional states, and the tactile attributes of everyday materials 1-gen-2016 ETZI, ROBERTAGALLACE, ALBERTO +