MANDOLFO, MARCO
 Distribuzione geografica
Continente #
EU - Europa 3.506
NA - Nord America 3.267
AS - Asia 3.127
SA - Sud America 401
AF - Africa 137
Continente sconosciuto - Info sul continente non disponibili 125
OC - Oceania 80
Totale 10.643
Nazione #
US - Stati Uniti d'America 3.124
IT - Italia 1.235
SG - Singapore 978
RU - Federazione Russa 949
CN - Cina 635
DE - Germania 385
VN - Vietnam 362
BR - Brasile 326
KR - Corea 234
GB - Regno Unito 178
JP - Giappone 161
FR - Francia 145
PH - Filippine 119
ID - Indonesia 111
FI - Finlandia 104
HK - Hong Kong 100
IN - India 100
CA - Canada 81
ES - Italia 76
AU - Australia 74
NL - Olanda 73
MA - Marocco 69
IE - Irlanda 55
SE - Svezia 53
CH - Svizzera 49
MY - Malesia 48
TR - Turchia 39
PL - Polonia 35
JO - Giordania 33
BD - Bangladesh 29
BE - Belgio 28
TH - Thailandia 27
PK - Pakistan 26
TW - Taiwan 25
AR - Argentina 24
MX - Messico 24
AT - Austria 23
IQ - Iraq 19
ZA - Sudafrica 17
BG - Bulgaria 16
PE - Perù 16
CI - Costa d'Avorio 14
IR - Iran 14
UA - Ucraina 13
EE - Estonia 12
HU - Ungheria 12
JM - Giamaica 12
EC - Ecuador 10
PT - Portogallo 10
AE - Emirati Arabi Uniti 9
CZ - Repubblica Ceca 9
UZ - Uzbekistan 9
VE - Venezuela 9
BJ - Benin 8
CO - Colombia 8
GR - Grecia 8
CR - Costa Rica 6
KE - Kenya 6
NP - Nepal 6
RO - Romania 6
SA - Arabia Saudita 6
DK - Danimarca 5
EG - Egitto 5
HN - Honduras 5
LT - Lituania 5
NZ - Nuova Zelanda 5
SC - Seychelles 5
TN - Tunisia 5
BA - Bosnia-Erzegovina 4
HR - Croazia 4
MO - Macao, regione amministrativa speciale della Cina 4
OM - Oman 4
RS - Serbia 4
AZ - Azerbaigian 3
CL - Cile 3
CY - Cipro 3
DO - Repubblica Dominicana 3
DZ - Algeria 3
GT - Guatemala 3
IL - Israele 3
SI - Slovenia 3
TT - Trinidad e Tobago 3
UY - Uruguay 3
YE - Yemen 3
AL - Albania 2
GE - Georgia 2
KG - Kirghizistan 2
KZ - Kazakistan 2
LB - Libano 2
LK - Sri Lanka 2
LV - Lettonia 2
MU - Mauritius 2
PY - Paraguay 2
SY - Repubblica araba siriana 2
AM - Armenia 1
AO - Angola 1
BB - Barbados 1
BQ - ???statistics.table.value.countryCode.BQ??? 1
BY - Bielorussia 1
ET - Etiopia 1
Totale 10.506
Città #
Milan 675
Singapore 563
Ashburn 483
San Jose 436
Santa Clara 224
Seoul 216
Hefei 202
Council Bluffs 171
Moscow 141
Tokyo 139
Boardman 132
Chandler 119
Ho Chi Minh City 107
Munich 105
Hanoi 87
The Dalles 80
Helsinki 78
Los Angeles 78
Rome 75
Hong Kong 64
Frankfurt am Main 53
Lauterbourg 53
Dublin 52
Dallas 49
North Charleston 46
Kenitra 43
New York 43
Fairfield 41
Melbourne 40
Bern 36
London 34
Amman 33
Buffalo 33
Beijing 31
Jakarta 31
Kent 29
Woodbridge 28
Da Nang 27
São Paulo 26
Valencia 26
Las Vegas 25
Wilmington 25
Houston 23
Istanbul 23
Guangzhou 22
Vienna 22
Warsaw 22
Amsterdam 21
Berlin 21
Casablanca 21
Orem 21
Redwood City 21
Shanghai 21
Bologna 19
Málaga 19
Atlanta 18
Kuala Lumpur 18
Seattle 18
San Diego 17
Lawrence 16
Medford 16
Taipei 16
Bareggio 15
Düsseldorf 15
Paris 15
Hyderabad 14
Ottawa 14
Cambridge 13
Davao City 13
Dong Ket 13
Phoenix 13
Bath 12
Brooklyn 12
Chicago 12
Madrid 12
Sydney 12
Tallinn 12
Abidjan 11
Boston 11
Haiphong 11
Montreal 11
Naples 11
Nonthaburi 11
Toronto 11
Belo Horizonte 10
Chennai 10
Kingston 10
Turin 10
Angeles City 9
Bari 9
Brasília 9
Central 9
Dortmund 9
Glasgow 9
Hamburg 9
Redondo Beach 9
Stuttgart 9
Surabaya 9
Tashkent 9
Witten 9
Totale 5.796
Nome #
See me, feel me, impulse buy me. An analysis of physiological and behavioural responses to unplanned and impulsive online purchases 531
Do not forget about the price tag! A neuroscientific approach to delve into the influence of colour and price reduction on product perception 516
Influence of Sales Promotion on Impulse Buying: A Dual Process Approach 452
Supply chain – marketing integration: How do European SMEs go to China via the New Silk Road 365
Co-creation in new product development: Which drivers of consumer participation? 363
Would you bet on your physiological response? An analysis of the physiological and behavioral characteristics of online electronic gaming machines players 352
Demographic Characteristics and Behavioral Biases of Cryptocurrency adoptor: Evidence from an Online Survey in China* 336
How did you feel during the navigation? Influence of emotions on browsing time and interaction frequency in immersive virtual environments 317
Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation 305
VR through the tourism customer journey: expanding UTAUT2 with Anticipated Emotions 262
Commissioning neuromarketing: what do practitioners need to consider? 241
Better off alone? An analysis of behavioral characteristics of electronic gaming machine players 239
Past, Present, and Future of Impulse Buying Research Methods: A Systematic Literature Review 225
Influence of Technostress on Work Engagement and Job Performance During Remote Working 204
Exploration of the physiological response to an online gambling task by frequency domain analysis of the electrodermal activity 198
Now you see me. Evaluating visual and auditory brand placement disclosures in music videos 196
Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables 193
If I feel it, I buy it. How sense of Presence can influence consumer behaviour in the Metaverse 189
Examining Advertising Blindness in Metaverse: An Investigation on the Perception of Ads in Virtual Environments 183
Aesthetic emotions and tourism behaviours: impacts of interactive versus non-interactive virtual reality (VR) experiences 175
Find me if you can. Assessing visual and auditory product placement disclosures in online music videos 172
Consumer Adoption of Digital Technologies for Lifestyle Monitoring 171
Investigating the effect of price tag colours on cortical, cardiac and ocular responses 171
Advancing User Research in Naturalistic Gambling Environments Through Behaviour Tracking. A Pilot Study 168
Measuring the experience in the metaverse: A conceptual and methodological review of consumer presence in immersive virtual environments 165
How immersive technologies impact behavioral responses in destination marketing: the role of physiological arousal, presence, and age 164
Exploring the Factors Influencing the Adoption of Wrist-Worn Wearable Devices for Well-Being Monitoring Among End Users 162
Your ad is ignored. Applying consumer neuroscience to investigate advertising blindness in the metaverse 158
Exploring Advertising Blindness in the Metaverse: An Empirical Investigation Using Consumer Neuroscience 158
360-degree virtual tours in destination marketing: A multi-method approach exploring the effects of presence and emotions on intention to visit 158
Fix it or buy it? Exploring the emotional drivers of consumer decisions to repair a durable good 156
Wearables for pervasive wellbeing monitoring: is it just about functional value? 153
Beyond Reality: Exploring Product-Environment Congruency in Immersive Virtual Environments 152
Welcome to the jungle – Evaluation and cross-validation of human data sources for analyzing human-centric manufacturing and logistics processes 144
Comparing fundraising campaigns in healthcare using psychophysiological data: a network-based approach 140
Beyond clicks and impressions: enhancing advertising effectiveness measurement with attention metrics 137
Promoting textile product repair services in the European setting: do emotions shape consumers’ evaluations? 136
Towards immersive virtual tourism experiences: lessons learnt from applied neuroscience 131
Influence of gamification on consumers’ cognitive, affective, and behavioral responses 129
Transference of Product Attachment: Exploring the Dynamics of Consumers’ Relationships with Products and Brands 129
Integrating Behavioral Finance Factors with Temporal Convolutional Networks for Enhanced Cryptocurrency Return Predictions 126
How do affective states influence browsing in immersive virtual environments? Empirical insights into cognitive and neurophysiological drivers of interactive behaviours 123
Rein it in. Nudge-based interventions to cope with online impulse buying among young adults 122
Made to Impress: Examining the Influence of Tailored Advertising Disclosures on Persuasion Knowledge 120
VR Immersive Experiences in Tourism: an EEG Study 118
Day-Ahead Tariff Prediction Method for Power Trading Market Based on IQR-RANSAC 116
Virtual Reality (VR) encounters: how do they affect visitors' experiences? 113
Immersed in Retailing Virtual Experiences: What Managers Can Learn From The Evolution Of Consumer Behavior 110
The case for repair: how to offer it and what to expect from consumers. 108
Beyond exposure: The influence of user tasks and induced presence on product placement effectiveness in virtual environments 106
Product attachment: an empirical investigation of the visceral, behavioral, and reflective components 103
THE CASE FOR PRODUCT REPAIR: HOW TO OFFER IT AND WHAT TO EXPECT FROM CONSUMERS 92
Decoding the Emotional Impact of Nature: a Neurophysiological Study of Tourists' Behavioral Intentions 74
Can immersive technologies sustain green brand image? An empirical investigation on the role of virtual nature experiences 51
Innovators and transformers – filling the void: informing operations management research and practice by applied neuroscience 39
“Mind before Matter?” – Neuroscience for Understanding the Human Element in Logistics and Supply Chain Management 38
More Than Just Words? A Multimodal Evaluation of the Contribution of Neurophysiological Measures for Digital Advertising Effectiveness 34
Virtual Nature and Real Emotions: Exploring the Connection Between Realism, Aesthetic Emotions, and Affect Towards Nature-Based Simulated Contents 33
Boreout in Blue-collar Work Environments: A Theory Innovation Review 32
Into the wild: Advancing lab-in-the-field research with biosensor-based approaches. 31
VR Experiences Across the Tourism Customer Journey: Evidence from a Multi-Stage Field Study 24
Personalized, Adaptive, and Real-Time Noise Management for Manufacturing Workers (HDT-NOISE) 20
“Some Like It Loud” – Investigating the Effects of Occupational Noise Exposure on Human Perceptual and Physiological Responses Impacting Worker Performance 13
null 1
Totale 10.643
Categoria #
all - tutte 26.358
article - articoli 6.863
book - libri 0
conference - conferenze 16.382
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 3.113
Totale 52.716


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022363 0 11 24 21 46 21 51 37 31 43 32 46
2022/2023629 27 33 24 46 69 69 25 55 99 46 57 79
2023/2024836 68 72 36 46 97 71 84 43 60 123 28 108
2024/20251.888 41 48 92 56 274 171 142 162 249 126 296 231
2025/20265.909 864 864 378 446 310 289 806 424 451 529 214 334
2026/2027616 316 300 0 0 0 0 0 0 0 0 0 0
Totale 10.643