MANDOLFO, MARCO
 Distribuzione geografica
Continente #
EU - Europa 892
NA - Nord America 691
AS - Asia 384
OC - Oceania 19
SA - Sud America 19
AF - Africa 13
Continente sconosciuto - Info sul continente non disponibili 1
Totale 2.019
Nazione #
US - Stati Uniti d'America 663
IT - Italia 373
DE - Germania 121
GB - Regno Unito 79
ES - Italia 58
VN - Vietnam 50
CH - Svizzera 47
IN - India 46
SE - Svezia 43
CN - Cina 41
IE - Irlanda 36
MY - Malesia 34
CA - Canada 27
FR - Francia 27
JO - Giordania 27
PH - Filippine 27
FI - Finlandia 25
JP - Giappone 23
HK - Hong Kong 22
TH - Thailandia 21
ID - Indonesia 20
AU - Australia 17
NL - Olanda 14
PK - Pakistan 14
TR - Turchia 14
BE - Belgio 13
EE - Estonia 12
KR - Corea 10
AT - Austria 9
SG - Singapore 9
TW - Taiwan 9
BR - Brasile 8
PT - Portogallo 7
PE - Perù 6
PL - Polonia 5
RO - Romania 5
SC - Seychelles 5
CO - Colombia 4
CZ - Repubblica Ceca 4
IR - Iran 4
CI - Costa d'Avorio 3
IL - Israele 3
MO - Macao, regione amministrativa speciale della Cina 3
RS - Serbia 3
HU - Ungheria 2
IQ - Iraq 2
LT - Lituania 2
LV - Lettonia 2
MU - Mauritius 2
NP - Nepal 2
UA - Ucraina 2
AR - Argentina 1
AZ - Azerbaigian 1
CY - Cipro 1
DK - Danimarca 1
EG - Egitto 1
EU - Europa 1
FJ - Figi 1
GR - Grecia 1
MX - Messico 1
NZ - Nuova Zelanda 1
RU - Federazione Russa 1
SA - Arabia Saudita 1
TN - Tunisia 1
ZA - Sudafrica 1
Totale 2.019
Città #
Chandler 119
Milan 92
Ashburn 51
Fairfield 40
Bern 36
Dublin 34
Amman 27
Woodbridge 27
Rome 25
Valencia 25
Wilmington 23
Houston 21
Redwood City 21
Helsinki 20
Málaga 19
Lawrence 16
Medford 16
San Diego 16
Bareggio 15
Ottawa 14
Cambridge 13
Da Nang 13
Dong Ket 13
Hyderabad 13
Seattle 13
Kuala Lumpur 12
Tallinn 12
Nonthaburi 11
Tokyo 11
Istanbul 10
Central 9
Los Angeles 9
New York 9
Shanghai 9
Bath 8
Chuo 8
Frankfurt am Main 8
Lüneburg 8
Vienna 8
Bari 7
Glasgow 7
Helsingborg 7
Henderson 7
Miami 7
Alessandria 6
Boardman 6
Düsseldorf 6
Faenza 6
Munich 6
Taipei 6
Antwerp 5
Camden 5
Dortmund 5
Hanoi 5
Ho Chi Minh City 5
Karlsruhe 5
New Delhi 5
Paris 5
Segrate 5
Stuttgart 5
Telgate 5
Ann Arbor 4
Arequipa 4
Bahu Akbarpur 4
Bandung 4
Blankenburg 4
Bogotá 4
Bologna 4
Città Sant'Angelo 4
Cologne 4
Frauenfeld 4
Genoa 4
Halifax 4
Humble 4
Jakarta 4
Karlshagen 4
Klang 4
Madrid 4
Melzo 4
North Bergen 4
Quaregnon 4
Quezon City 4
Singapore 4
Surabaya 4
Turin 4
Washington 4
Aberdeen 3
Abidjan 3
Albignasego 3
Angers 3
Augusta 3
Bad Salzuflen 3
Bangkok 3
Baronissi 3
Bergamo 3
Cardiff 3
College Station 3
Columbus 3
Davao City 3
Durham 3
Totale 1.122
Nome #
See me, feel me, impulse buy me. An analysis of physiological and behavioural responses to unplanned and impulsive online purchases 305
Do not forget about the price tag! A neuroscientific approach to delve into the influence of colour and price reduction on product perception 222
Would you bet on your physiological response? An analysis of the physiological and behavioral characteristics of online electronic gaming machines players 164
Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation 155
Commissioning neuromarketing: what do practitioners need to consider? 99
Better off alone? An analysis of behavioral characteristics of electronic gaming machine players 95
Co-creation in new product development: Which drivers of consumer participation? 85
Exploration of the physiological response to an online gambling task by frequency domain analysis of the electrodermal activity 69
Supply chain – marketing integration: How do European SMEs go to China via the New Silk Road 68
Influence of Sales Promotion on Impulse Buying: A Dual Process Approach 68
Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables 67
Consumer Adoption of Digital Technologies for Lifestyle Monitoring 65
If I feel it, I buy it. How sense of Presence can influence consumer behaviour in the Metaverse 60
Measuring the experience in the metaverse: A conceptual and methodological review of consumer presence in immersive virtual environments 49
How did you feel during the navigation? Influence of emotions on browsing time and interaction frequency in immersive virtual environments 46
Past, Present, and Future of Impulse Buying Research Methods: A Systematic Literature Review 41
Investigating the effect of price tag colours on cortical, cardiac and ocular responses 41
Examining Advertising Blindness in Metaverse: An Investigation on the Perception of Ads in Virtual Environments 37
Now you see me. Evaluating visual and auditory brand placement disclosures in music videos 33
How do affective states influence browsing in immersive virtual environments? Empirical insights into cognitive and neurophysiological drivers of interactive behaviours 33
Your ad is ignored. Applying consumer neuroscience to investigate advertising blindness in the metaverse 32
Fix it or buy it? Exploring the emotional drivers of consumer decisions to repair a durable good 32
Rein it in. Nudge-based interventions to cope with online impulse buying among young adults 30
Wearables for pervasive wellbeing monitoring: is it just about functional value? 25
Influence of gamification on consumers’ cognitive, affective, and behavioral responses 25
Exploring Advertising Blindness in the Metaverse: An Empirical Investigation Using Consumer Neuroscience 23
Influence of Technostress on Work Engagement and Job Performance During Remote Working 21
Product attachment: an empirical investigation of the visceral, behavioral, and reflective components 21
Advancing User Research in Naturalistic Gambling Environments Through Behaviour Tracking. A Pilot Study 19
360-degree virtual tours in destination marketing: A multi-method approach exploring the effects of presence and emotions on intention to visit 17
Find me if you can. Assessing visual and auditory product placement disclosures in online music videos 17
THE CASE FOR PRODUCT REPAIR: HOW TO OFFER IT AND WHAT TO EXPECT FROM CONSUMERS 8
Transference of Product Attachment: Exploring the Dynamics of Consumers’ Relationships with Products and Brands 6
Beyond clicks and impressions: enhancing advertising effectiveness measurement with attention metrics 6
Towards immersive virtual tourism experiences: lessons learnt from applied neuroscience 5
The case for repair: how to offer it and what to expect from consumers. 4
Immersed in Retailing Virtual Experiences: What Managers Can Learn From The Evolution Of Consumer Behavior 4
null 1
Totale 2.098
Categoria #
all - tutte 6.622
article - articoli 1.828
book - libri 0
conference - conferenze 3.700
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.094
Totale 13.244


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020114 0 0 0 0 17 12 16 11 7 7 16 28
2020/2021271 13 12 7 10 13 58 21 16 20 27 32 42
2021/2022380 17 11 24 21 46 21 51 37 31 43 32 46
2022/2023629 27 33 24 46 69 69 25 55 99 46 57 79
2023/2024704 68 72 36 46 97 71 84 43 60 123 4 0
Totale 2.098