MANDOLFO, MARCO
 Distribuzione geografica
Continente #
EU - Europa 989
NA - Nord America 752
AS - Asia 478
OC - Oceania 22
AF - Africa 20
SA - Sud America 20
Continente sconosciuto - Info sul continente non disponibili 1
Totale 2.282
Nazione #
US - Stati Uniti d'America 723
IT - Italia 420
DE - Germania 134
GB - Regno Unito 81
SG - Singapore 65
ES - Italia 58
IN - India 53
VN - Vietnam 53
CH - Svizzera 47
IE - Irlanda 45
SE - Svezia 43
CN - Cina 41
PH - Filippine 37
MY - Malesia 35
FR - Francia 34
CA - Canada 28
JO - Giordania 27
FI - Finlandia 26
JP - Giappone 25
HK - Hong Kong 22
TH - Thailandia 21
AU - Australia 20
ID - Indonesia 20
PK - Pakistan 17
BG - Bulgaria 16
TR - Turchia 16
NL - Olanda 14
BE - Belgio 13
TW - Taiwan 13
EE - Estonia 12
IR - Iran 10
KR - Corea 10
AT - Austria 9
BR - Brasile 8
BJ - Benin 7
PE - Perù 7
PT - Portogallo 7
PL - Polonia 5
RO - Romania 5
SC - Seychelles 5
CO - Colombia 4
CZ - Repubblica Ceca 4
CI - Costa d'Avorio 3
IL - Israele 3
MO - Macao, regione amministrativa speciale della Cina 3
RS - Serbia 3
DK - Danimarca 2
HU - Ungheria 2
IQ - Iraq 2
LT - Lituania 2
LV - Lettonia 2
MU - Mauritius 2
NP - Nepal 2
RU - Federazione Russa 2
UA - Ucraina 2
AR - Argentina 1
AZ - Azerbaigian 1
CY - Cipro 1
EG - Egitto 1
EU - Europa 1
FJ - Figi 1
GR - Grecia 1
MX - Messico 1
NZ - Nuova Zelanda 1
SA - Arabia Saudita 1
TN - Tunisia 1
ZA - Sudafrica 1
Totale 2.282
Città #
Milan 126
Chandler 119
Ashburn 61
Singapore 44
Dublin 43
Fairfield 40
Bern 36
Boardman 34
Rome 30
Amman 27
Woodbridge 27
Valencia 25
Wilmington 23
Houston 21
Redwood City 21
Helsinki 20
Málaga 19
Lawrence 16
Medford 16
San Diego 16
Bareggio 15
Ottawa 14
Cambridge 13
Da Nang 13
Dong Ket 13
Hyderabad 13
Kuala Lumpur 13
New York 13
Seattle 13
Istanbul 12
Paris 12
Tallinn 12
Nonthaburi 11
Tokyo 11
Central 9
Council Bluffs 9
Frankfurt am Main 9
Los Angeles 9
Shanghai 9
Bath 8
Chuo 8
Ho Chi Minh City 8
Lüneburg 8
Vienna 8
Bari 7
Cotonou 7
Glasgow 7
Helsingborg 7
Henderson 7
Miami 7
Munich 7
Alessandria 6
Düsseldorf 6
Faenza 6
Taipei 6
Antwerp 5
Camden 5
Dortmund 5
Hanoi 5
Karachi 5
Karlsruhe 5
New Delhi 5
Segrate 5
Stuttgart 5
Tehran 5
Telgate 5
Ann Arbor 4
Arequipa 4
Bahu Akbarpur 4
Bandung 4
Blankenburg 4
Bogotá 4
Bologna 4
Città Sant'Angelo 4
Cologne 4
Frauenfeld 4
Genoa 4
Halifax 4
Humble 4
Jakarta 4
Karlshagen 4
Klang 4
Lappeenranta 4
Madrid 4
Mainz 4
Melzo 4
North Bergen 4
Quaregnon 4
Quezon City 4
San Jose 4
Surabaya 4
Sydney 4
Taichung 4
Turin 4
Washington 4
Wuppertal 4
Aberdeen 3
Abidjan 3
Albignasego 3
Angers 3
Totale 1.287
Nome #
See me, feel me, impulse buy me. An analysis of physiological and behavioural responses to unplanned and impulsive online purchases 328
Do not forget about the price tag! A neuroscientific approach to delve into the influence of colour and price reduction on product perception 243
Would you bet on your physiological response? An analysis of the physiological and behavioral characteristics of online electronic gaming machines players 178
Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation 159
Better off alone? An analysis of behavioral characteristics of electronic gaming machine players 107
Commissioning neuromarketing: what do practitioners need to consider? 107
Co-creation in new product development: Which drivers of consumer participation? 90
Influence of Sales Promotion on Impulse Buying: A Dual Process Approach 83
Exploration of the physiological response to an online gambling task by frequency domain analysis of the electrodermal activity 73
Supply chain – marketing integration: How do European SMEs go to China via the New Silk Road 71
Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables 70
Consumer Adoption of Digital Technologies for Lifestyle Monitoring 68
If I feel it, I buy it. How sense of Presence can influence consumer behaviour in the Metaverse 62
Measuring the experience in the metaverse: A conceptual and methodological review of consumer presence in immersive virtual environments 53
How did you feel during the navigation? Influence of emotions on browsing time and interaction frequency in immersive virtual environments 49
Examining Advertising Blindness in Metaverse: An Investigation on the Perception of Ads in Virtual Environments 47
Investigating the effect of price tag colours on cortical, cardiac and ocular responses 43
Now you see me. Evaluating visual and auditory brand placement disclosures in music videos 42
Past, Present, and Future of Impulse Buying Research Methods: A Systematic Literature Review 42
How do affective states influence browsing in immersive virtual environments? Empirical insights into cognitive and neurophysiological drivers of interactive behaviours 38
Fix it or buy it? Exploring the emotional drivers of consumer decisions to repair a durable good 36
Your ad is ignored. Applying consumer neuroscience to investigate advertising blindness in the metaverse 34
Rein it in. Nudge-based interventions to cope with online impulse buying among young adults 30
Wearables for pervasive wellbeing monitoring: is it just about functional value? 29
Influence of gamification on consumers’ cognitive, affective, and behavioral responses 29
Exploring Advertising Blindness in the Metaverse: An Empirical Investigation Using Consumer Neuroscience 29
Influence of Technostress on Work Engagement and Job Performance During Remote Working 29
Advancing User Research in Naturalistic Gambling Environments Through Behaviour Tracking. A Pilot Study 26
Product attachment: an empirical investigation of the visceral, behavioral, and reflective components 24
360-degree virtual tours in destination marketing: A multi-method approach exploring the effects of presence and emotions on intention to visit 22
Find me if you can. Assessing visual and auditory product placement disclosures in online music videos 19
Transference of Product Attachment: Exploring the Dynamics of Consumers’ Relationships with Products and Brands 17
THE CASE FOR PRODUCT REPAIR: HOW TO OFFER IT AND WHAT TO EXPECT FROM CONSUMERS 15
Towards immersive virtual tourism experiences: lessons learnt from applied neuroscience 13
Beyond clicks and impressions: enhancing advertising effectiveness measurement with attention metrics 10
Exploring the Factors Influencing the Adoption of Wrist-Worn Wearable Devices for Well-Being Monitoring Among End Users 9
Immersed in Retailing Virtual Experiences: What Managers Can Learn From The Evolution Of Consumer Behavior 9
The case for repair: how to offer it and what to expect from consumers. 8
Welcome to the jungle – Evaluation and cross-validation of human data sources for analyzing human-centric manufacturing and logistics processes 7
How immersive technologies impact behavioral responses in destination marketing: the role of physiological arousal, presence, and age 7
Comparing fundraising campaigns in healthcare using psychophysiological data: a network-based approach 4
Made to Impress: Examining the Influence of Tailored Advertising Disclosures on Persuasion Knowledge 4
Beyond Reality: Exploring Product-Environment Congruency in Immersive Virtual Environments 3
Integrating Behavioral Finance Factors with Temporal Convolutional Networks for Enhanced Cryptocurrency Return Predictions 2
null 1
Totale 2.369
Categoria #
all - tutte 8.332
article - articoli 2.233
book - libri 0
conference - conferenze 4.839
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.260
Totale 16.664


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020114 0 0 0 0 17 12 16 11 7 7 16 28
2020/2021271 13 12 7 10 13 58 21 16 20 27 32 42
2021/2022380 17 11 24 21 46 21 51 37 31 43 32 46
2022/2023629 27 33 24 46 69 69 25 55 99 46 57 79
2023/2024836 68 72 36 46 97 71 84 43 60 123 28 108
2024/2025139 41 48 50 0 0 0 0 0 0 0 0 0
Totale 2.369