LOIACONO, DANIELE
LOIACONO, DANIELE
DIPARTIMENTO DI ELETTRONICA, INFORMAZIONE E BIOINGEGNERIA
A cheating detection framework for Unreal Tournament III: A machine learning approach2011 IEEE Conference on Computational Intelligence and Games (CIG'11)
2011-01-01 Galli, Luca; Loiacono, Daniele; Cardamone, Luigi; Lanzi, PIER LUCA
A Framework to Create Collaborative Games for Team Building using Procedural Content Generation
2020-01-01 Picariello, U.; Loiacono, D.; Mosca, F.; Lanzi, Pierluca
A Human-centric AI-driven Framework for Exploring Large and Complex Datasets
2022-01-01 Costabile, M. F.; Desolda, G.; Dimauro, G.; Lanzilotti, R.; Loiacono, D.; Matera, M.; Zancanaro, M.
A multi-criteria conceptual design method using genetic algorithms to optimize structures’ cost and environmental impacts
2021-01-01 Kanyilmaz, Alper; Loiacono, Daniele; Navarro, Patricia
A Multi-objective Genetic Algorithm for Design Space Exploration in High-Level Synthesis
2008-01-01 Ferrandi, Fabrizio; Lanzi, PIER LUCA; Loiacono, Daniele; Pilato, Christian; Sciuto, Donatella
A Tool for the Procedural Generation of Shaders Using Interactive Evolutionary Algorithms
2024-01-01 Sasso, Elio; Loiacono, Daniele; Lanzi, Pier Luca
An analysis of matching in learning classifier systems
2008-01-01 Martin V., Butz; Lanzi, PIER LUCA; Xavier, Llora; Loiacono, Daniele
An analysis of the 2014 RecSys Challenge
2014-01-01 Loiacono, Daniele; Andreas, Lommatzsch; Turrin, Roberto
An Integrated Framework for AI Assisted Level Design in 2D Platformers
2018-01-01 Aramini, Au; Lanzi, Pl; Loiacono, D
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship
2010-01-01 Cardamone, Luigi; Loiacono, Daniele; Lanzi, PIER LUCA
Applying data mining to extract design patterns from Unreal Tournament levels
2014-01-01 Galli, Luca; Lanzi, PIER LUCA; Loiacono, Daniele
Are 3D better than 2D Convolutional Neural Networks for Medical Imaging Semantic Segmentation?
2022-01-01 Crespi, Leonardo; Loiacono, Daniele; Sartori, Pierandrea
Asking Students to Do All the Work: An Analysis of a Fully Peer-Assessed Course on Game Design and Development
2020-01-01 Lanzi, Pierluca; Loiacono, Daniele
Brain Magnetic Resonance Imaging Generation using Generative Adversarial Networks
2020-01-01 Alogna, E.; Giacomello, E.; Loiacono, D.
Brain MRI Tumor Segmentation with Adversarial Networks
2020-01-01 Giacomello, Edoardo; Loiacono, Daniele; Mainardi, Luca
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design
2023-01-01 Lanzi, P.; Loiacono, D.
Chest X-Rays Image Classification from $eta{-}$ Variational Autoencoders Latent Features
2021-01-01 Crespi, L.; Loiacono, D.; Chiti, A.
Classifier prediction based on tile coding
2006-01-01 D., Goldberg; Lanzi, PIER LUCA; Loiacono, Daniele; S., Wilson
Classifier systems that compute action mappings
2007-01-01 Lanzi, PIER LUCA; Loiacono, Daniele
Comparing Adversarial and Supervised Learning for Organs at Risk Segmentation in CT images
2023-01-01 Crespi, Leonardo; Portanti, Mattia; Loiacono, Daniele