Thermostats allow people to set the temperature they desire, even if personal thermal comfort perception is tied to a number of external stimuli. Here we investigate dependability of people’s thermal comfort, from the multi-sensory features of environment (light colors). We want to prototype a system that influences people’s thermal comfort through other stimuli instead of temperature changing. The preliminary Spell research envisions a smart system for heating control that proactively compensates temperature variations using light color variations, accomplishing both the objectives: to satisfy user request for thermal comfort, while optimizing energy consumption. Two preliminary experiments were made: one demonstrates that people’s perceived temperature is di↵erent from the actual temperature in a space; the second one shows how lights color a↵ects the temperature perceived by people. As a result we derived preliminary guidelines for the prototyping the Spell system.

SPELL: Affecting Thermal Comfort Through Perceptive Techniques

VITALI, ANNAMARIA ANDREA;SPADAFORA, MARCO;NACCI, ALESSANDRO ANTONIO;SCIUTO, DONATELLA;PILLAN, MARGHERITA
2014-01-01

Abstract

Thermostats allow people to set the temperature they desire, even if personal thermal comfort perception is tied to a number of external stimuli. Here we investigate dependability of people’s thermal comfort, from the multi-sensory features of environment (light colors). We want to prototype a system that influences people’s thermal comfort through other stimuli instead of temperature changing. The preliminary Spell research envisions a smart system for heating control that proactively compensates temperature variations using light color variations, accomplishing both the objectives: to satisfy user request for thermal comfort, while optimizing energy consumption. Two preliminary experiments were made: one demonstrates that people’s perceived temperature is di↵erent from the actual temperature in a space; the second one shows how lights color a↵ects the temperature perceived by people. As a result we derived preliminary guidelines for the prototyping the Spell system.
2014
UbiComp’14 Adjunct Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing
9781450330473
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/958955
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