In complex design contexts, which require horizontal management of vertical knowledge, design is taking on roles increasingly distant from those that originally distinguished it. Strategic visions and methodologies conceive the figure of the designer as a mediator between actors and knowledge coming from very distant areas, with great difficulties in communication and in being able to complete a project satisfactorily; and as a catalyst for the processes around innovation. Similarly, the speculative design methodology underlines the importance of the design of users, artifacts and futuristic scenarios, starting from phenomena and innovations taking place in the present, with the aim of generating critical thinking about the issues addressed. This paper was born from a first research, contextualized to the present, which had as its central theme, the development of guidelines for the creation of tools and environments useful for improving the simulation techniques used to provide training dedicated to the rescue teams that act in contexts of medical urgency. Having defined the design direction to follow in the aforementioned research, it is interesting to go for a visioning operation, which has medical simulation as its central topic, projecting it in the near future (2025), where the scientific progress related to certain disciplines allows to hypothesize a remarkable innovation in the system already proposed.
Medical simulation in 2025
M. Bisson;S. Palmieri;A. Ianniello
2019-01-01
Abstract
In complex design contexts, which require horizontal management of vertical knowledge, design is taking on roles increasingly distant from those that originally distinguished it. Strategic visions and methodologies conceive the figure of the designer as a mediator between actors and knowledge coming from very distant areas, with great difficulties in communication and in being able to complete a project satisfactorily; and as a catalyst for the processes around innovation. Similarly, the speculative design methodology underlines the importance of the design of users, artifacts and futuristic scenarios, starting from phenomena and innovations taking place in the present, with the aim of generating critical thinking about the issues addressed. This paper was born from a first research, contextualized to the present, which had as its central theme, the development of guidelines for the creation of tools and environments useful for improving the simulation techniques used to provide training dedicated to the rescue teams that act in contexts of medical urgency. Having defined the design direction to follow in the aforementioned research, it is interesting to go for a visioning operation, which has medical simulation as its central topic, projecting it in the near future (2025), where the scientific progress related to certain disciplines allows to hypothesize a remarkable innovation in the system already proposed.File | Dimensione | Formato | |
---|---|---|---|
DIID N. 69 Eng - Make.pdf
accesso aperto
:
Publisher’s version
Dimensione
570.96 kB
Formato
Adobe PDF
|
570.96 kB | Adobe PDF | Visualizza/Apri |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.