This research investigates studies on multi-sensory envi-ronments (MSEs) and, comparing existing solutions on the market, offers an integrated product-service, designed to contain costs, from an industrial manufacturing per-spective, with a high level of flexibility, aimed at children with intellectual and motor disabilities. Based on the studies developed by by LudoMi team, a project awarded at Polisocial Award 2017, as acknowledgment on re-search with a high social impact relevant for the scientific community. We report the case study of Merlino: re-search project, in progress, with the Design Department of the Polytechnic of Milan, which aims to increase the development of cognitive faculties and motor skills, pro-moting learning and improvement of communication and relational skills.
Il paper si colloca nell’ambito degli studi sugli ambienti multisensoriali (MSEs) e, rispetto alle soluzioni presenti sul mercato, propone un prodotto-servizio integrato, pen-sato per mantenere i costi contenuti, in un’ottica di pro-duzione industriale, con un alto livello di flessibilità, ri-volto a utenza infantile con disabilità intellettiva e moto-ria. Sulla base degli studi portati avanti dal team di Lu-doMi, progetto premiato al concorso Polisocial Award 2017, come riconoscimento per lo sviluppo di ricerche scientifiche ad alto impatto sociale, si riporta l’esperien-za di Merlino: progetto di ricerca, in corso, con il Dipar-timento di Design del Politecnico di Milano, che mira a incrementare lo sviluppo delle facoltà cognitive e delle abilità motorie, favorendo l’apprendimento e lo sviluppo di capacità comunicative e relazionali.
Merlino, realtà virtuale per la stimolazione di processi cognitivi Merlino, virtual reality for stimulation of neuro-cognitive processes
M. Bisson;S. Palmieri;S. A. Alberti di Catenajo
2019-01-01
Abstract
This research investigates studies on multi-sensory envi-ronments (MSEs) and, comparing existing solutions on the market, offers an integrated product-service, designed to contain costs, from an industrial manufacturing per-spective, with a high level of flexibility, aimed at children with intellectual and motor disabilities. Based on the studies developed by by LudoMi team, a project awarded at Polisocial Award 2017, as acknowledgment on re-search with a high social impact relevant for the scientific community. We report the case study of Merlino: re-search project, in progress, with the Design Department of the Polytechnic of Milan, which aims to increase the development of cognitive faculties and motor skills, pro-moting learning and improvement of communication and relational skills.File | Dimensione | Formato | |
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MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes.pdf
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