CARDAMONE, LUIGI

CARDAMONE, LUIGI  

DIPARTIMENTO DI ELETTRONICA E INFORMAZIONE (attivo dal 01/01/1900 al 31/12/2012)  

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Risultati 1 - 11 di 11 (tempo di esecuzione: 0.021 secondi).
Titolo Data di pubblicazione Autori File
A cheating detection framework for Unreal Tournament III: A machine learning approach2011 IEEE Conference on Computational Intelligence and Games (CIG'11) 1-gen-2011 GALLI, LUCALOIACONO, DANIELECARDAMONE, LUIGILANZI, PIER LUCA
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship 1-gen-2010 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA
Evolving competitive car controllers for racing games with neuroevolution 1-gen-2009 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA
Evolving Interesting Maps for a First Person Shooter 1-gen-2011 CARDAMONE, LUIGILANZI, PIER LUCA +
Interactive evolution for the procedural generation of tracks in a high-end racing game 1-gen-2011 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA
Learning drivers for TORCS through imitation using supervised methods 1-gen-2009 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA
Learning to overtake in TORCS using simple reinforcement learning 1-gen-2010 LOIACONO, DANIELELANZI, PIER LUCACARDAMONE, LUIGI +
On-line neuroevolution applied to The Open Racing Car Simulator 1-gen-2009 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA
Overtaking opponents with blocking strategies using fuzzy logic 1-gen-2010 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA +
Searching for the optimal racing line using genetic algorithms 1-gen-2010 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA +
Transfer of driving behaviors across different racing games2011 IEEE Conference on Computational Intelligence and Games (CIG'11) 1-gen-2011 CARDAMONE, LUIGILOIACONO, DANIELELANZI, PIER LUCA +