It is often perceived that one key issue in the development of modern, highperformance numerical software is the need to find a good trade-off between modularity, extensibility and performance requirements. This paper discusses how the need to add real-time simulation capabilities to an existing general-purpose multibody analysis software, and the resulting need for performance improvements, pushed an overall performance improvement and capability extension within an existing modular generic programming environment.

Computational and Design Aspects in Multibody Software Development

MANTEGAZZA, PAOLO;MASARATI, PIERANGELO;MORANDINI, MARCO;QUARANTA, GIUSEPPE
2007-01-01

Abstract

It is often perceived that one key issue in the development of modern, highperformance numerical software is the need to find a good trade-off between modularity, extensibility and performance requirements. This paper discusses how the need to add real-time simulation capabilities to an existing general-purpose multibody analysis software, and the resulting need for performance improvements, pushed an overall performance improvement and capability extension within an existing modular generic programming environment.
2007
Multibody Dynamics : Computational Methods and Applicationss
9781402056833
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/552843
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