Drawing on a theoretical framing of the relationship between Open and Distributed Design (ODD) and digital technologies (DTs), the contribution adopts a critical, practice-based approach to investigate two interrelated questions: where and how digital technologies intervene across the stages of ODD processes, and whether, and under what conditions, their application can support sustainable and capacity-building design practices within the creative industries. Framing ODD as a design methodology rather than a mere production model, the contribution conceptualises DTs not as inherently sustainable but as enabling devices situated within ODD practices and the communities that sustain them. Two experimental initiatives developed by an academic makerspace within the Creative Europe Distributed Design Platform ground an empirical analysis read through three analytical dimensions: Social, Technical, and Systemic. The findings reveal that while DTs foster capacity-building, through the translation of tacit knowledge and forking, and democratised access, significant barriers persist, from regulatory tensions to infrastructural dependence and the cognitive demands of long-term maintenance. This situated relevance is not incidental to ODD’s sustainability infrastructure, but points to a structural conditionality: the same place-based grounding that constrains scalability is also what sustains ODD’s capacity-building potential for the creative industries.

Open and Distributed Design as a Capacity-Building Methodology: Digital Technologies for Sustainable Creative Practices

Stella, Valentino;Mojoli, Matteo;Grosso, Luca;Somenzi, Andrea;Maffei, Stefano;Bianchini, Massimo
2026-01-01

Abstract

Drawing on a theoretical framing of the relationship between Open and Distributed Design (ODD) and digital technologies (DTs), the contribution adopts a critical, practice-based approach to investigate two interrelated questions: where and how digital technologies intervene across the stages of ODD processes, and whether, and under what conditions, their application can support sustainable and capacity-building design practices within the creative industries. Framing ODD as a design methodology rather than a mere production model, the contribution conceptualises DTs not as inherently sustainable but as enabling devices situated within ODD practices and the communities that sustain them. Two experimental initiatives developed by an academic makerspace within the Creative Europe Distributed Design Platform ground an empirical analysis read through three analytical dimensions: Social, Technical, and Systemic. The findings reveal that while DTs foster capacity-building, through the translation of tacit knowledge and forking, and democratised access, significant barriers persist, from regulatory tensions to infrastructural dependence and the cognitive demands of long-term maintenance. This situated relevance is not incidental to ODD’s sustainability infrastructure, but points to a structural conditionality: the same place-based grounding that constrains scalability is also what sustains ODD’s capacity-building potential for the creative industries.
2026
Open and Distributed Design, Digital Technologies, Design Methodology, Capacity-building, Creative Industries.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1330529
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