The videogame industry is currently comparable to the cinema industry in terms of number of products, audience and wealth of the sector. This industry has proven to be attentive to an audience that can be perceived as a niche audience but which is actually numerically very important: Color Vision Deficiency (CVD), which involves the reduced capacity or impossibility of perceiving specific colors. This genetic anomaly manifests as incomplete color perception and consequent reduced chromatic distinction capacity. CVD incidence is not negligible; about 8.5% of men and 0.5% of women suffer from it. In this work we present some characteristics of color deficiency and how the video game industry deals with it.
Color Vision Deficiency in Video Games
A. Siniscalco;
2024-01-01
Abstract
The videogame industry is currently comparable to the cinema industry in terms of number of products, audience and wealth of the sector. This industry has proven to be attentive to an audience that can be perceived as a niche audience but which is actually numerically very important: Color Vision Deficiency (CVD), which involves the reduced capacity or impossibility of perceiving specific colors. This genetic anomaly manifests as incomplete color perception and consequent reduced chromatic distinction capacity. CVD incidence is not negligible; about 8.5% of men and 0.5% of women suffer from it. In this work we present some characteristics of color deficiency and how the video game industry deals with it.File | Dimensione | Formato | |
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