The article explores the use of participatory design processes, methods, and tools to develop interactive healthcare and wellbeing solutions involving children with motor disabilities and their caregiving system. This contribution provides a theoretical framework focused on the engagement roles that children participating in co-design processes can play, providing the description of BODYSOUND, a pilot project developed within SISCODE H2020 European project. We will present the co-design process according to two main phases: co-creation and co-development. For each of these phases, we carried out iterative design actions that will be presented according to the children’s engagement role, the targets involved, and methods to collect data. All of these were subjected to the primary goal of each design action. The final part systematizes the analysis results and identifying different goals and methods for children's participation according to specific design phases.

Co-create and co-develop with children. The BODYSOUND motor reactivation platform.

C. Sedini;L. Cipriani;S. Maffei;M. Bianchini
2024-01-01

Abstract

The article explores the use of participatory design processes, methods, and tools to develop interactive healthcare and wellbeing solutions involving children with motor disabilities and their caregiving system. This contribution provides a theoretical framework focused on the engagement roles that children participating in co-design processes can play, providing the description of BODYSOUND, a pilot project developed within SISCODE H2020 European project. We will present the co-design process according to two main phases: co-creation and co-development. For each of these phases, we carried out iterative design actions that will be presented according to the children’s engagement role, the targets involved, and methods to collect data. All of these were subjected to the primary goal of each design action. The final part systematizes the analysis results and identifying different goals and methods for children's participation according to specific design phases.
2024
Co-design, Patient Innovation, Children engagement, Boundary objects, Makerspaces
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1280115
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