This research addresses the issue of process innovation for the transformation of the built environment aimed at carbon neutral objectives in urban space. The design experience is based on a game-based learning approach in which collaborative processes and digital technologies support the performance response of the project actions. The collected information is processed with the intention of configuring a digital serious game as an interactive space where citizen, designer and public administrators can understand and simulate urban transformation scenarios and seek shared solutions that can contain the local eco-logical footprint as close as possible to the sustainable limit.
TRAceS: experimental processes to simulate “carbon neutral” urban habitats.
Manuela Romano;Matteo Clementi;Alessandro Rogora
2022-01-01
Abstract
This research addresses the issue of process innovation for the transformation of the built environment aimed at carbon neutral objectives in urban space. The design experience is based on a game-based learning approach in which collaborative processes and digital technologies support the performance response of the project actions. The collected information is processed with the intention of configuring a digital serious game as an interactive space where citizen, designer and public administrators can understand and simulate urban transformation scenarios and seek shared solutions that can contain the local eco-logical footprint as close as possible to the sustainable limit.File | Dimensione | Formato | |
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TECHNE24_ROMANO_CLEMENTI_ROGORA.pdf
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