The following document outlines the design process of a haptic feedback glove. The aim of this project is to give the user a haptic feedback once they are in contact with an object in a virtual interactive 3D space. In order to induce a haptic feedback, Unity3D is used to simulate the 3D virtual space, Leap motion is used in order to track the hands of the user and map them on the 3D virtual space. Finally, the signal from Unity is sent to Arduino which is able to produce the signal to initiate the vibration motors and led lights. The purpose of this technology is to help people with reduced motor ability, to perform physiotherapy exercises while playing an interactive game that involves haptic feedback.
Haptic Feedback Glove for Arm Rehabilitation
Covarrubias Mario
2022-01-01
Abstract
The following document outlines the design process of a haptic feedback glove. The aim of this project is to give the user a haptic feedback once they are in contact with an object in a virtual interactive 3D space. In order to induce a haptic feedback, Unity3D is used to simulate the 3D virtual space, Leap motion is used in order to track the hands of the user and map them on the 3D virtual space. Finally, the signal from Unity is sent to Arduino which is able to produce the signal to initiate the vibration motors and led lights. The purpose of this technology is to help people with reduced motor ability, to perform physiotherapy exercises while playing an interactive game that involves haptic feedback.File | Dimensione | Formato | |
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CAD_19(6)_2022_1143-1153.pdf
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