When trying to observe the possible future developments of different forms of communication and socialization, today traditionally linked to physical environments, it often seems inevitable that one day they may change through the increasing integration of technological solutions capable of superimposing alternative virtual universes to our physical world. Virtual spaces, once generated through rigid rules and representations derived from drastic geometric reductions of reality, are becoming more and more advanced, obeying increasingly more dynamic systems, and sometimes giving the appearance of being able to imitate life itself. Can this guess match the reality? In one of our studies in progress, we talked about how technology is encroaching on «dystopian» aspects and that, in a more or less evident way, this happens in many aspects of reality including that of the generation of geometric shapes. In particular, the latest trends on which the modelling principles develop towards a procedural logic that has its core purpose in solving functional problems, first of all, and also in reaching out to the market logic, developing styles suitable to attracts attention from specific target audiences. The current discussion wants to bring the topic back to the human being and to nature seen as: «Man is the measure of all things» phrase expressed by Protagora, generally interpreted as the non-existence of an objective truth, that is, the existence of a truth not the same for everyone. The ease of translating into algorithms of the generative processes of geometric shapes often leads to the creation of results detached from this kind of logics and which in the past, since the Renaissance age, are based on modulus and on the proportional relationships among the parts and of each part with the whole, moving from «measurability» to «commensurability». The aim is to use in a modern language the same codes and principles on which nature is based and communicates, starting for example from the growth laws of living organisms (Fibonacci series, golden section, etc.), from the principle of similitude and from the law of least effort.

Searching for Human Variables in the Discussion about the Development of Virtually Enhanced Spaces

M. Cavaglià;V. Fazzina;S. Porro
2021-01-01

Abstract

When trying to observe the possible future developments of different forms of communication and socialization, today traditionally linked to physical environments, it often seems inevitable that one day they may change through the increasing integration of technological solutions capable of superimposing alternative virtual universes to our physical world. Virtual spaces, once generated through rigid rules and representations derived from drastic geometric reductions of reality, are becoming more and more advanced, obeying increasingly more dynamic systems, and sometimes giving the appearance of being able to imitate life itself. Can this guess match the reality? In one of our studies in progress, we talked about how technology is encroaching on «dystopian» aspects and that, in a more or less evident way, this happens in many aspects of reality including that of the generation of geometric shapes. In particular, the latest trends on which the modelling principles develop towards a procedural logic that has its core purpose in solving functional problems, first of all, and also in reaching out to the market logic, developing styles suitable to attracts attention from specific target audiences. The current discussion wants to bring the topic back to the human being and to nature seen as: «Man is the measure of all things» phrase expressed by Protagora, generally interpreted as the non-existence of an objective truth, that is, the existence of a truth not the same for everyone. The ease of translating into algorithms of the generative processes of geometric shapes often leads to the creation of results detached from this kind of logics and which in the past, since the Renaissance age, are based on modulus and on the proportional relationships among the parts and of each part with the whole, moving from «measurability» to «commensurability». The aim is to use in a modern language the same codes and principles on which nature is based and communicates, starting for example from the growth laws of living organisms (Fibonacci series, golden section, etc.), from the principle of similitude and from the law of least effort.
2021
Proceedings of The 13th Asian Forum on Graphic Science (AFGS2021)
nature,algorithm,parametric,virtual worlds
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1206985
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