Localization and quantification of noise sources are important to fulfill customer and regulation requirements in a such competitive sector like automotive manufacturing. Wind tunnel testing and acoustic mapping techniques based on microphone arrays can provide accurate information on these aspects. However, it is not straightforward to get source positions and strengths in these testing conditions. In fact, the car is a 3D object that radiates noise from different parts simultaneously, involving different noise generation mechanisms such as tire noise and aerodynamic noise. Commonly, acoustic maps are produced on a 3D surface that envelopes the objects. However, this practice produces misleading and/or incomplete results, as acoustic sources can be generated outside the surface. When the hypothesis of sources on the model surface is removed, additional issues arise. In this paper, we propose exploiting an inverse method tailored to a volumetric approach. The aim of this paper is to investigate the issues to face when the method is applied to automotive wind tunnel testing. Two different kinds of problem must be considered: On the one hand, the results of inverse methods are strongly influenced by the problem definition, while, on the other hand, experimental conditions must be taken into account to get accurate results. These aspects have been studied making use of simulated experiments. Such a controlled simulation environment, by contrast to a purely experimental case, enables accurate assessment of both the localization and quantification performance of the proposed method. Finally, a set of scores is defined to evaluate the resulting maps with objective metrics.

3D acoustic mapping in automotive wind tunnel: Algorithm and problem analysis on simulated data

Paolo Chiariotti;
2021

Abstract

Localization and quantification of noise sources are important to fulfill customer and regulation requirements in a such competitive sector like automotive manufacturing. Wind tunnel testing and acoustic mapping techniques based on microphone arrays can provide accurate information on these aspects. However, it is not straightforward to get source positions and strengths in these testing conditions. In fact, the car is a 3D object that radiates noise from different parts simultaneously, involving different noise generation mechanisms such as tire noise and aerodynamic noise. Commonly, acoustic maps are produced on a 3D surface that envelopes the objects. However, this practice produces misleading and/or incomplete results, as acoustic sources can be generated outside the surface. When the hypothesis of sources on the model surface is removed, additional issues arise. In this paper, we propose exploiting an inverse method tailored to a volumetric approach. The aim of this paper is to investigate the issues to face when the method is applied to automotive wind tunnel testing. Two different kinds of problem must be considered: On the one hand, the results of inverse methods are strongly influenced by the problem definition, while, on the other hand, experimental conditions must be taken into account to get accurate results. These aspects have been studied making use of simulated experiments. Such a controlled simulation environment, by contrast to a purely experimental case, enables accurate assessment of both the localization and quantification performance of the proposed method. Finally, a set of scores is defined to evaluate the resulting maps with objective metrics.
Inverse methods
Volumetric acoustic mapping
Beamforming
Automotive
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11311/1206116
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