This paper presents the results of a non-photorealistic rendering technique applied to three different types of reliefs from the ancient Egyptian tomb of Meryneith at Saqqara.

3D contour detection: a non-photorealistic rendering method for the analysis of Egyptian reliefs

F. Lori;C. Rossi
2020-01-01

Abstract

This paper presents the results of a non-photorealistic rendering technique applied to three different types of reliefs from the ancient Egyptian tomb of Meryneith at Saqqara.
2020
Egypt, reliefs, epigraphy, non-photorealistic rendering, 3D contour detection
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1154212
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