This paper aims to study characteristics present in the development of interactive-kinetic environments in Latin America. For this purpose, a variety of examples are examined. These serve to illustrate the means employed in Latin America to achieve 'high-social' interaction with the appropriate use of available resources. The paper begins with a brief introduction of the existing heritage of interactive-kinetic environments in Latin America and their links to architecture. It supports the argument that architecture and urban space in Latin American can be enriched by generating meaningful and active interactions between people and their environment. A reflection on future horizons on the field concludes the paper.
Everyday Interactive-Kinetic Environments: Example in Latin America
M. D'Alessandro
2014-01-01
Abstract
This paper aims to study characteristics present in the development of interactive-kinetic environments in Latin America. For this purpose, a variety of examples are examined. These serve to illustrate the means employed in Latin America to achieve 'high-social' interaction with the appropriate use of available resources. The paper begins with a brief introduction of the existing heritage of interactive-kinetic environments in Latin America and their links to architecture. It supports the argument that architecture and urban space in Latin American can be enriched by generating meaningful and active interactions between people and their environment. A reflection on future horizons on the field concludes the paper.File | Dimensione | Formato | |
---|---|---|---|
Everyday Interactive-Kinetic Environments.pdf
Accesso riservato
Descrizione: Articolo principale
:
Publisher’s version
Dimensione
2.91 MB
Formato
Adobe PDF
|
2.91 MB | Adobe PDF | Visualizza/Apri |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.