After the comparative analysis of the different reconstructive hypotheses and the execution of the survey and measured drawings, 8 foundation beams and some wall portions are still visible, the research verified the geometry of the Roman amphitheatre of Milan by setting parameters and constraints: 4-center oval, ratio between width and length 5:4 and Pythagorean generator triangle. The objective is to test a generative graphic method of simulation in the archaeological field for further applications of virtual reality and immersive fruition.

Architectural Survey and 3D Reconstruction of the Roman Amphitheater in Milan / Levantamiento y Modelado del Anfiteatro Romano en Milán

G. Amoruso
2019-01-01

Abstract

After the comparative analysis of the different reconstructive hypotheses and the execution of the survey and measured drawings, 8 foundation beams and some wall portions are still visible, the research verified the geometry of the Roman amphitheatre of Milan by setting parameters and constraints: 4-center oval, ratio between width and length 5:4 and Pythagorean generator triangle. The objective is to test a generative graphic method of simulation in the archaeological field for further applications of virtual reality and immersive fruition.
2019
Avances en Expresión Gráfica Aplicada a la Edificación
978-84-17973-13-1
Roman amphitheatre, simulation, algorithmic modeling, Milan
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1142159
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