The paper presents a numerical implementation of the gravitational N-body problem with contact interactions between non-spherically shaped bodies. The work builds up on a previous implementation of the code and extends its capabilities. The number of bodies handled is significantly increased through the use of a CUDA/GPU-parallel octree structure. The implementation of the code is discussed and its performance is compared against direct N-2 integration. The code features both smooth (force-based) and non-smooth (impulse-based) methods, as well as a visco-elastic non-smooth method, to handle contact interaction between bodies. The numerical problem of simulating 'rubble-pile' asteroid gravitational aggregation processes is addressed. We discuss the features of the problem and derive criteria to set up the numerical simulation from the dynamical constraints of the combined gravitational-collisional problem. Examples of asteroid aggregation scenarios that could benefit from such implementation are finally presented.
A parallel-GPU code for asteroid aggregation problems with angular particles
Ferrari, Fabio;Lavagna, Michèle;
2020-01-01
Abstract
The paper presents a numerical implementation of the gravitational N-body problem with contact interactions between non-spherically shaped bodies. The work builds up on a previous implementation of the code and extends its capabilities. The number of bodies handled is significantly increased through the use of a CUDA/GPU-parallel octree structure. The implementation of the code is discussed and its performance is compared against direct N-2 integration. The code features both smooth (force-based) and non-smooth (impulse-based) methods, as well as a visco-elastic non-smooth method, to handle contact interaction between bodies. The numerical problem of simulating 'rubble-pile' asteroid gravitational aggregation processes is addressed. We discuss the features of the problem and derive criteria to set up the numerical simulation from the dynamical constraints of the combined gravitational-collisional problem. Examples of asteroid aggregation scenarios that could benefit from such implementation are finally presented.File | Dimensione | Formato | |
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