The development of systems for supporting neuro-rehabilitation is of primary importance, due to the high number of people in need of rehabilitation and the limited effectiveness of most of the current developed systems. Our research work aims at developing more engaging interaction modalities for neuro rehabilitation systems, through virtual reality, music based on harp therapy and fragrance feedback modalities and which are also fun and motivational for the patients. The proposed interaction modalities consist of a set of virtual immersive environments which includes an olfactory feedback, where odours are used to increase the sense of presence and the attention of the patients during the execution of the exercises. While the patient performs the rehabilitation exercise, the harp therapist plays the harp accordingly to the patient emotional condition. The system shows a virtual scenario, including virtual objects and/or 360 videos used to increase his sense of presence in the scenario. Odours are associated with virtual scenarios.

Neuro Rehabilitation System Through Virtual Reality, Music and Fragrance Therapy

Covarrubias M.;Aruanno B.;
2019-01-01

Abstract

The development of systems for supporting neuro-rehabilitation is of primary importance, due to the high number of people in need of rehabilitation and the limited effectiveness of most of the current developed systems. Our research work aims at developing more engaging interaction modalities for neuro rehabilitation systems, through virtual reality, music based on harp therapy and fragrance feedback modalities and which are also fun and motivational for the patients. The proposed interaction modalities consist of a set of virtual immersive environments which includes an olfactory feedback, where odours are used to increase the sense of presence and the attention of the patients during the execution of the exercises. While the patient performs the rehabilitation exercise, the harp therapist plays the harp accordingly to the patient emotional condition. The system shows a virtual scenario, including virtual objects and/or 360 videos used to increase his sense of presence in the scenario. Odours are associated with virtual scenarios.
2019
Biosystems and Biorobotics
978-3-030-01844-3
978-3-030-01845-0
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1121793
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