SNaP is a collaborative board game for children. In the game, children become Designers and the protagonists of the ideation of smart nature ecosystems, reflecting on them. This paper presents the evolution of the game and its usage in a recent workshop with 11-years old children.

SNAP 2: The evolution of a board game for smart nature environments

Matera M.;
2019-01-01

Abstract

SNaP is a collaborative board game for children. In the game, children become Designers and the protagonists of the ideation of smart nature ecosystems, reflecting on them. This paper presents the evolution of the game and its usage in a recent workshop with 11-years old children.
2019
CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play
9781450368711
Board game; Child-centred computing; Smart objects
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1119176
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