Despite the advantages that Internet of Things (IoT) technology offers, there are still important issues to be solved to increase its practical impact. The opportunities offered by IoT can be amplified if new approaches, based on high-level abstractions and adequate interaction paradigms, are conceived to involve directly non-technical users in configuring the behavior of their smart objects. In this paper, we present our End-User Development approach, which we would like to discuss at the workshop together with the challenges our future research implies.

An End-User Development Approach for Crafting Smart Interactive Experiences

Maristella Matera;
2018-01-01

Abstract

Despite the advantages that Internet of Things (IoT) technology offers, there are still important issues to be solved to increase its practical impact. The opportunities offered by IoT can be amplified if new approaches, based on high-level abstractions and adequate interaction paradigms, are conceived to involve directly non-technical users in configuring the behavior of their smart objects. In this paper, we present our End-User Development approach, which we would like to discuss at the workshop together with the challenges our future research implies.
2018
Proceedings of the 6th Workshop on Interacting with Smart Objects, co-located with ACM Conference on Human Factors in Computing Systems, SmartObjects@CHI 2018, Montreal, Canada, April 21st, 2018
Internet of Things; Smart Object Modelling; Smart Visit Experience; Cultural Heritage.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1086653
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