The demand in railway engineering expertise is growing worldwide. E-learning engineering education helps to supply that need efficiently. Massive Open Online Courses and Small Private Online Courses, as well as serious games, are nowadays widely used in e-learning education. However, their design is not easy, especially to meet training-job adequacy expectation. This paper presents the SIGMA_RAIL Euro-Mediterranean project, which aim is to provide railway-related serious game and online courses dedicated to high-level education and to continuous training. After introducing the socio-economic background of the project and the proposed training program, the paper describes the methodology used to ensure the matching between the SIGMA_RAIL training offer and railway engineering expertise need. The proposed e-learning material is then presented.

E-learning training in railway engineering

Marco Carnevale;
2018-01-01

Abstract

The demand in railway engineering expertise is growing worldwide. E-learning engineering education helps to supply that need efficiently. Massive Open Online Courses and Small Private Online Courses, as well as serious games, are nowadays widely used in e-learning education. However, their design is not easy, especially to meet training-job adequacy expectation. This paper presents the SIGMA_RAIL Euro-Mediterranean project, which aim is to provide railway-related serious game and online courses dedicated to high-level education and to continuous training. After introducing the socio-economic background of the project and the proposed training program, the paper describes the methodology used to ensure the matching between the SIGMA_RAIL training offer and railway engineering expertise need. The proposed e-learning material is then presented.
2018
Prooceedings of SAMI 2018 - IEEE 16th World Symposium on Applied Machine Intelligence and Informatics Dedicated to the Memory of Pioneer of Robotics Antal (Tony) K. Bejczy
E-learning; Engineering education; MOOC/SPOC; Railway engineering skills; Serious game.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1074147
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