The BIM (Building Information Model) of the Basilica of San Marco contains the solutions to the many problems encountered during its acquisition and modelling stage. The complexity of the church and the variety of its materials (golden mosaics, capitals of different styles and origins, statues and decorations in many different marble types), the large and continuous stream of visitors, and the request for high-resolution models and orthophotos forced us to devise a strategy for the digitization process: a multiscale photogrammetric approach allowed us to acquire all materials and decorations of the basilica and, according to the use of a reference topographic network, we could split the whole work into smaller parts. Later, in the modelling stage, the decision to use a non-commercial BIM software allowed us to use NURBS (non-uniform rational B-spline) for a more accurate restitution of architectural elements and decorations and to integrate high-resolution orthophotos for the description of all surfaces (both marbles and golden mosaics). The established workflow started with the initial acquisition of images and resulted in both final models and high-quality orthophotos, so we were able to obtain different outcomes to answer the specific needs of the church, its managers, and its users.

BIM Application for the Basilica of San Marco in Venice: Procedures and Methodologies for the Study of Complex Architectures

A. Adami;L. Fregonese;L. Taffurelli
2018-01-01

Abstract

The BIM (Building Information Model) of the Basilica of San Marco contains the solutions to the many problems encountered during its acquisition and modelling stage. The complexity of the church and the variety of its materials (golden mosaics, capitals of different styles and origins, statues and decorations in many different marble types), the large and continuous stream of visitors, and the request for high-resolution models and orthophotos forced us to devise a strategy for the digitization process: a multiscale photogrammetric approach allowed us to acquire all materials and decorations of the basilica and, according to the use of a reference topographic network, we could split the whole work into smaller parts. Later, in the modelling stage, the decision to use a non-commercial BIM software allowed us to use NURBS (non-uniform rational B-spline) for a more accurate restitution of architectural elements and decorations and to integrate high-resolution orthophotos for the description of all surfaces (both marbles and golden mosaics). The established workflow started with the initial acquisition of images and resulted in both final models and high-quality orthophotos, so we were able to obtain different outcomes to answer the specific needs of the church, its managers, and its users.
2018
Latest Developments in Reality-Based 3D Surveying and Modelling
9783038426851
HBIM; modelling; cultural heritage; complex architecture
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/1050361
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