The Information Communication Technology is transforming our way to work and live. Their social and economical impact represents a key opportunity for new developments in every field of knowledge. If this technology is to be harnessed to enhance democratic principles, it must contribute to the creation and enrichment of an educated, informed citizenry; it must incorporate the accumulated knowledge and creativity of the past; and it must anticipate and enhance creativity for the future. Another event is the awareness of the importance of cultural heritage, and the needs of exploiting and managing it: the number of visitors to museums, historical monuments and archaeological sites grows day by day. As already expressed on the occasion of other reports the state of art of cultural heritage in Europe is well known and evident, the wealth of artworks and goods, expression of every kind of art from graffiti to frescos and architecture, issued along the centuries care of different people that inhabited the continent and different styles from Greeks to Renaissance and over, characterises uniquely the European cultural heritage. In this context, it is essential that ICT embrace a cultural agenda. Development effectiveness depends to a great extent on “solutions” that resonate with a community’s sense of identity and culture creates that sense of identity. Culture encompasses human knowledge, values, beliefs, behaviour, customs, language, ideas, codes, institutions, heritage, rituals and creative expressions, all of which constitute essential signposts for understanding who we are and what we do. The extension of the concept of cultural heritage of various nature, the relationship between their conservation and the relative fruition issues new challenges such as the combined utilisation of various database online, the creation of supranational and multilingual dictionaries. The rapid obsolescence of technologies furthermore imposes the attention to data storage. However, the aspects, which most involve the online user, are both the interface and easy access to different subjects and contents. Many relevant players both in the Museums and ICT communities invested time and resources creating pilot projects and applications ranging between 3D reconstructions, image based rendering and virtual museums. We are now in a position to consider if such investments are effectively useful and really increase and diffuse knowledge in the arts, sciences, and history and if they satisfy users’ requirements. Do virtual museums really provide added value to end-users? Museums, content providers and users are ready and willing new technologies for cultural heritage? Do ICT tools really help content holders and or end-users?

Report on ICT and Emerging Technologies

RONCHI, ALFREDO
2003-01-01

Abstract

The Information Communication Technology is transforming our way to work and live. Their social and economical impact represents a key opportunity for new developments in every field of knowledge. If this technology is to be harnessed to enhance democratic principles, it must contribute to the creation and enrichment of an educated, informed citizenry; it must incorporate the accumulated knowledge and creativity of the past; and it must anticipate and enhance creativity for the future. Another event is the awareness of the importance of cultural heritage, and the needs of exploiting and managing it: the number of visitors to museums, historical monuments and archaeological sites grows day by day. As already expressed on the occasion of other reports the state of art of cultural heritage in Europe is well known and evident, the wealth of artworks and goods, expression of every kind of art from graffiti to frescos and architecture, issued along the centuries care of different people that inhabited the continent and different styles from Greeks to Renaissance and over, characterises uniquely the European cultural heritage. In this context, it is essential that ICT embrace a cultural agenda. Development effectiveness depends to a great extent on “solutions” that resonate with a community’s sense of identity and culture creates that sense of identity. Culture encompasses human knowledge, values, beliefs, behaviour, customs, language, ideas, codes, institutions, heritage, rituals and creative expressions, all of which constitute essential signposts for understanding who we are and what we do. The extension of the concept of cultural heritage of various nature, the relationship between their conservation and the relative fruition issues new challenges such as the combined utilisation of various database online, the creation of supranational and multilingual dictionaries. The rapid obsolescence of technologies furthermore imposes the attention to data storage. However, the aspects, which most involve the online user, are both the interface and easy access to different subjects and contents. Many relevant players both in the Museums and ICT communities invested time and resources creating pilot projects and applications ranging between 3D reconstructions, image based rendering and virtual museums. We are now in a position to consider if such investments are effectively useful and really increase and diffuse knowledge in the arts, sciences, and history and if they satisfy users’ requirements. Do virtual museums really provide added value to end-users? Museums, content providers and users are ready and willing new technologies for cultural heritage? Do ICT tools really help content holders and or end-users?
2003
Cultural Heritage Networks Hypermedia Culture: new job and working conditions through new information technologies
Cultural heritage; culture; eCulture
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11311/660764
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