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Titolo Data di pubblicazione Autori File
Designing the drivers to boost Digital Creativity and enable Digital Maturity 1-gen-2023 maria rita caninacarmen brunoeva monestier
Innovating in the Post-Anthropocene Era: A New Framework for Creativity 1-gen-2023 maria rita caninacarmen bruno +
Design Futures to support Sustainable Food practices 1-gen-2023 Canina, Maria RitaMonestier, Eva
Design of a sensor network for the quantitative analysis of sport climbing 1-gen-2023 Alessandro ColomboM. CaninaNicolò DozioFrancesco Ferrise +
Educating the Future Digital Maturity Enablers. Learning from the Experience of the DC4DM LLabs 1-gen-2023 Canina, Maria RitaMonestier, Eva +
Futures thinking 1-gen-2022 M. R. CaninaC. BrunoE. Monestier
Digital maturity 1-gen-2022 M. R. CaninaC. Bruno +
Design for Sustainable Behaviour to Design an Adaptive Climbing Wall 1-gen-2022 M. R. CaninaD. AmandoleseC. Bruno
The Creativity 4.0 framework: outlining the influences on creativity in the digital era 1-gen-2022 C. BrunoM. Canina
An Operational Framework of Methods for Designing Ethical and Sustainable Future Digital Scenarios 1-gen-2022 M. R. CaninaC. BrunoE. Monestier
Digital creativity 1-gen-2022 C. BrunoM. R. Canina
Digital Creativity Tools Framework 1-gen-2021 Canina M.Bruno C.
Post-anthropocentric creativity: new skills for a just digital transition. 1-gen-2021 Maria Rita CaninaCarmen BrunoTatiana Efremenko
New design approaches for future technological scenarios. Connections between present and future. 1-gen-2021 Laura AnselmiMaria Rita CaninaCarmen BrunoDavide Minighin
Digital Creative Abilities for Achieving Digital Maturity 1-gen-2021 Canina M.Bruno C.
ACCEPT – A SENSORIZED CLIMBING WALL FOR MOTOR REHABILITATION 1-gen-2021 Colombo A.Canina M.Ferrise F.N. DozioR. BrondolinC. PariseMaj R. +
Design and Creativity for Developing Digital Maturity Skills 1-gen-2021 Canina M. R.Bruno C.
Blending Design Thinking and Design Futures: Facing the Complexity of Uncertain Futures 1-gen-2021 Canina M. R.Anselmi L.Bruno C.Parise C.Minighin D.
An Inclusive Design Approach for Designing an Adaptive Climbing Wall for Children with CP 1-gen-2021 Canina M. R.Parise C.Bruno C.
Teaching Design Thinking through Flipped Classroom 1-gen-2020 M. CaninaC. BrunoL. Anselmi
Developing a Method for Understanding How to Empower Creativity Through Digital Technologies: The Case of AI 1-gen-2020 Bruno C.Canina M.
Design Thinking and Creativity: Processes and Tools for New Opportunities in People-Centred Innovation 1-gen-2020 Maria Rita CaninaLaura AnselmiCarmen Bruno +
Transfer Digital Do It Yourself Potentialities through a Co-Design Tool 1-gen-2019 M. CaninaC. Bruno
Digital Creativity Tools Framework 1-gen-2019 M. CaninaC. BrunoSALVO, ALESSANDRO
Designing a framework to investigate creativity enablers and inhibitors in the digital era 1-gen-2019 C. BrunoM. Canina
Digital making as an opportunity for social inclusion 1-gen-2019 Canina M.Bruno C.
CREATIVITY 4.0. EMPOWERING CREATIVITY IN THE DIGITAL ERA 1-gen-2019 C. BrunoM. Canina
Creativity 4.0. Empowering creative process for digitally enhanced people 1-gen-2019 Bruno C.Canina M.
Discovery DiDIY. An immersive gamified activity to explore the potentialities of digital technology 1-gen-2018 M. CaninaC. Bruno
Design Thinking e Creatività: processi e strumenti per nuove opportunità di innovazione People-Centred 1-gen-2018 M. CaninaL. AnselmiC. Bruno
Design Thinking via Flipped Classroom 1-gen-2018 M. CaninaC. Bruno
Developing (co)design process and tools to innovate education through digital do it yourself 1-gen-2017 C. BrunoM. Canina
Skilling and Learning Through Digital Do-It-Yourself: The Role of (Co-)Design 1-gen-2016 SALVIA, GIUSEPPEBRUNO, CARMENCANINA, MARIA RITA
Creativity Driven Innovation through Design: progettare con le persone 1-gen-2016 CANINA, MARIA RITAANSELMI, LAURA
Digitally making as an opportunity for skilling and empowerment 1-gen-2016 SALVIA, GIUSEPPECANINA, MARIA RITABRUNO, CARMEN
Skilling and learning through digital Do-It-Yourself: the role of (Co-)Design 1-gen-2016 G. SalviaC. BrunoM. Canina
Digital making as a means to improve education 1-gen-2016 BRUNO, CARMENSALVIA, GIUSEPPECANINA, MARIA RITA
Design and creativity enhancing innovative educational processes 1-gen-2016 CANINA, MARIA RITASALVIA, GIUSEPPEBRUNO, CARMEN
Creativity and Design Tools as an Emotional Approach to Learning 1-gen-2015 CANINA, MARIA RITACOCCIONI, MARIA ELISABETTAANSELMI, LAURA
Overfashion. Nuove prospettive per la moda nella società che ingrassa 1-gen-2014 CANINA, MARIA RITAVOLONTE', PAOLO GAETANO
Wearable Devices: A Design Approach Through Biodesign and Ergonomics 1-gen-2014 CANINA, MARIA RITA
La progettazione di tecnologie indossabili 1-gen-2014 CANINA, MARIA RITA
Nuove prospettive per la moda plus-size 1-gen-2014 CANINA, MARIA RITAVOLONTE', PAOLO GAETANO
Overfashion. Nuove prospettive per la moda nella società che ingrassa 1-gen-2014 CANINA, MARIA RITAVOLONTE', PAOLO GAETANO
A PHYSICAL AND EMOTIONAL JOURNEY INTO THE DESIGN PROCESS 1-gen-2014 Canina M.Anselmi L.COCCIONI, MARIA ELISABETTAFATTOROSSI, MARTA ALICE
DESIGN and CREATIVITY: innovation levers for Networks of enterprises 1-gen-2013 CANINA, MARIA RITACOCCIONI, MARIA ELISABETTAANSELMI, LAURAPALMIERI, STEFANIA
Designing a Creativity Training Plan for Companies 1-gen-2013 CANINA, MARIA RITACOCCIONI, MARIA ELISABETTAANSELMI, LAURAPALMIERI, STEFANIA
Designing Training Plans in Creativity Techniques for Companies 1-gen-2013 CANINA, MARIA RITAANSELMI, LAURACOCCIONI, MARIA ELISABETTA
Design for Notes: a new vision of a Flexible Endoscopic Platform 1-gen-2012 CANINA, MARIA RITAANSELMI, LAURA +
Designing with Users to meet people needs: a teaching model 1-gen-2012 ANSELMI, LAURACANINA, MARIA RITACOCCIONI, MARIA ELISABETTA
Mostrati risultati da 1 a 50 di 127
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