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Mostrati risultati da 1 a 50 di 119
Titolo Data di pubblicazione Autori File
Exploring the potentials of wearable devices in research on wellbeing and stress in workplaces. 1-gen-2024 M. PillanI. Ruina
Decoupling the role of verbal and non-verbal audience behavior on public speaking anxiety in virtual reality using behavioral and psychological measures 1-gen-2024 M. MarraM. PillanA. Gallace +
Design for Behavior Change in Design Education. A Case Study 1-gen-2024 M. Pillan
Framing the change(s) in interaction design 1-gen-2023 Ceconello M.Elli T.Pillan M. +
How Could People and Communities Contribute to the Energy Transition? Conceptual Maps to Inform, Orient, and Inspire Design Actions and Education 1-gen-2023 Margherita PillanFiammetta CostaValentina Caiola
Remote Cultural Events: Investigating the Usefulness of Live Streaming for Creating Cultural and Social Engagement in Communities of Older Adults 1-gen-2023 Caiola, VPillan, MSpallazzo, D +
Speaking in front of cartoon avatars: A behavioral and psychophysiological study on how audience design impacts on public speaking anxiety in virtual environments 1-gen-2023 M. PillanA. Gallace +
Experimenting the role of UX design in the definition of gender-sensitive service design policies 1-gen-2022 M. Pillan +
Embracing Human Complexity in Service Design for Inclusive and Sustainable Smart Cities 1-gen-2022 M. Pillan
INFLUENCE OF REALISTIC VIRTUAL ENVIRONMENTS AND HUMANLIKE AVATARS ON PATIENTS WITH SOCIAL PHOBIA 1-gen-2021 M. PillanA. Gallace +
Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables 1-gen-2021 Chianella, RiccardoMandolfo, MarcoLolatto, RiccardoPillan, Margherita
Fashion and Brand Awareness: An Evidence-Based Approach to the Analysis of Distinctive Elements in Communication 1-gen-2020 Giovanni Maria ContiAlessandra MazzolaMartina MottaMargherita Pillan
Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes 1-gen-2020 Margherita Pillan +
Towards an Architecture Operating as a Bio-Cyber-physical System 1-gen-2020 M. Pillan +
Ambient UX for Cyber-physical Spaces 1-gen-2020 M. Pillan +
Sounding the Fuzzy Edge Between Research Insights, Design Hints and Design Concepts 1-gen-2020 Margherita PillanLaura Varisco +
Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation 1-gen-2020 Mandolfo, MarcoPavlovic, MilicaPillan, MargheritaLamberti, Lucio
Defining a Data Impact Tool for Design Courses 1-gen-2019 Laura VariscoMargherita PillanMARTI, PATRIZIA
Design for sustainability and ICT: a household prototype for waste water recycling 1-gen-2019 Fiammetta CostaMarco AureggiPaolo PeregoMargherita PillanCarlo Emilio StandoliGiorgio Vignati +
Anticipating Ethical Issues When Designing Services that Employ Personal Data 1-gen-2019 Varisco L.Pavlovic M.Pillan M.
PUDCAD Project. Towards a CAD-Based Game for the Implementation of Universal Design Principles in Design Education 1-gen-2019 Giorgio BurattiGiuseppe AmorusoFiammetta CostaMargherita PillanMichela Rossi +
The Complexity of Simple Goals: Case Study of a User-Centred Thermoregulation System for Smart Living and Optimal Energy Use 1-gen-2019 Margherita PillanFiammetta CostaMarco Aureggi
Social Consensus: Contribution to Design Methods for AI Agents That Employ Personal Data 1-gen-2019 Milica PavlovicMargherita Pillan +
Mapping Hybrid Physical/Digital Ambient Experiences: Towards a Shared Language for The Design of Complex Systems 1-gen-2018 Milica PavlovicMargherita Pillan
The Crowdfunding Platforms as a Tool for Designers to create Connected Objects 1-gen-2018 M. PillanY. Wu
New paradigms related to community building and identity in service design: Exploring global and local design initiatives 1-gen-2018 Pillan M.Piredda F. +
PUDCAD − Practicing Universal Design Principles in Design Education through a CAD-based game − kick-off workshop in Milan 1-gen-2018 Michela RossiFiammetta CostaGiorgio BurattiMargherita PillanGiuseppe Amoruso
An exploration of Interaction Design Methodologies for Education: Comparing Professional vs. Educational Approaches and Investigating the Role of Local Design Cultures 1-gen-2018 Y. WuM. Pillan
Mental Model Diagrams as a Design Tool for Improving Cross-cultural Dialogue Between the Service Providers and Customers: Case of the Chinese Restaurant Business in Milan 1-gen-2018 Pillan, MargheritaPAVLOVIC, MILICAHE, SHUSHU
Personal Digital Trails: toward a Convenient Design of Products and Services Employing Digital Data 1-gen-2017 Laura VariscoMargherita PillanMaresa Bertolo
Facing Digital Dystopias: A Discussion about Responsibility in the Design of Smart Products 1-gen-2017 Pillan, MargheritaVARISCO, LAURABertolo, Maresa
Design for Changing the Stereotypes: The Chinese Food business as a Breakthrough Point 1-gen-2017 HE, SHUSHUPILLAN, MARGHERITA
Smart Digital Solutions and Desirable Human-Machine Interactions: a Contribution in Terms of Design Methodology 1-gen-2017 PILLAN, MARGHERITA
Wandering Eyes: Reframing Ethnography and collecting Hints for the Design of Products and Systems for Domestic Environments 1-gen-2017 PILLAN, MARGHERITA
Integrated data analysis for the quantification of emotional responses during video observation 1-gen-2017 Reali, PierluigiCerutti, SergioBianchi, Anna MariaBettiga, DeboraLamberti, LucioMazzola, AlessandraPillan, Margherita
From respect to change user behaviour. Research on how to design a next generation of smart home objects from User Experience and Interaction Design 1-gen-2017 Wu Y.Pillan M.
Will smart homes improve our lives? A design perspective towards effective wellbeing at home 1-gen-2017 Pillan M. +
Products as communication platforms. Investigating and designing the evolution of retail services in the digital era. 1-gen-2016 VITALE, ANNA SERENAPILLAN, MARGHERITA
Mind Your Deep Breath. Communicating Pollution Issues in China Through Visual Artifacts 1-gen-2015 PILLAN, MARGHERITA
Objects are not Slaves. Envisioning an Aesthetic Approach to the Design of an Interactive Dialogue with Objects 1-gen-2015 SPADAFORA, MARCOVITALI, ANNAMARIA ANDREAPILLAN, MARGHERITA
Trends and Strategies in Design Driven Innovation 1-gen-2015 PILLAN, MARGHERITA
Exploring aesthetic interactions through prototyping. The role of experiential prototype in design knowledge generation 1-gen-2015 BORDEGONI, MONICACOLOMBO, SARAPILLAN, MARGHERITARAMPINO, LUCIA ROSA ELENA
Aesthetic and ethic issues in interaction design” 1-gen-2015 PILLAN, MARGHERITA
Fashionable Techs: an investigation on aesthetic issues and project methodologies in Fashion Design based on technology innovation 1-gen-2014 CONTI, GIOVANNI MARIAPILLAN, MARGHERITASOLDATI, MARIA GRAZIA
Foretelling and Shaping the Future of Technology: the Role of Communication Designers in the Design of Innovation 1-gen-2014 PILLAN, MARGHERITASPADAFORA, MARCOVITALI, ANNAMARIA ANDREA
SPELL: Affecting Thermal Comfort Through Perceptive Techniques 1-gen-2014 VITALI, ANNAMARIA ANDREASPADAFORA, MARCONACCI, ALESSANDRO ANTONIOSCIUTO, DONATELLAPILLAN, MARGHERITA
Intercultural Dialog as a Strategy for a Sustainable Society: Case Studies from Italy. 1-gen-2014 PILLAN, MARGHERITASUTEU, IRINA MARIA +
Beyond gambling temptations: an experimental design project to detoxify players from irresistible illusions of gambling 1-gen-2014 VITALI, ANNAMARIA ANDREAPILLAN, MARGHERITARIGHI RIVA, PIETRO
Sketching interactive experiences: Video scenarios to support imagination and co-design 1-gen-2014 PILLAN, MARGHERITASPADAFORA, MARCOVITALI, ANNAMARIA ANDREA
Multidisciplinary design for intercultural learning. Crafting digital services for a multicultural society 1-gen-2013 PILLAN, MARGHERITASUTEU, IRINA MARIA
Mostrati risultati da 1 a 50 di 119
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