Sfoglia per Autore
Mostrati risultati da 1 a 10 di 10
Exotic orientation systems as gameplay devices
2012-01-01 RIGHI RIVA, Pietro; Vitali, ANNAMARIA ANDREA; Pillan, Margherita
Magic interactions? Game design to counterattack gambling irresistible illusions
2013-01-01 Vitali, ANNAMARIA ANDREA
DESIGNING DERIVES OF EVOLUTION: LEADING FASHION BRAND EXPANSION THROUGH TECHNOLOGY INNOVATION AND SOCIAL BEHAVIOUR
2014-01-01 D., Cai; Galli, Francesco; Spadafora, Marco; Vitali, ANNAMARIA ANDREA
From Analogue to Digital: Emotions and Phenomena Influencing the Acceptance of Near-Field Communication Technology
2014-01-01 Vitali, ANNAMARIA ANDREA; Bianchi, Lucio; Chen, Shan
Foretelling and Shaping the Future of Technology: the Role of Communication Designers in the Design of Innovation
2014-01-01 Pillan, Margherita; Spadafora, Marco; Vitali, ANNAMARIA ANDREA
Beyond gambling temptations: an experimental design project to detoxify players from irresistible illusions of gambling
2014-01-01 Vitali, ANNAMARIA ANDREA; Pillan, Margherita; RIGHI RIVA, Pietro
Sketching interactive experiences: Video scenarios to support imagination and co-design
2014-01-01 Pillan, Margherita; Spadafora, Marco; Vitali, ANNAMARIA ANDREA
SPELL: Affecting Thermal Comfort Through Perceptive Techniques
2014-01-01 Vitali, ANNAMARIA ANDREA; Spadafora, Marco; Nacci, ALESSANDRO ANTONIO; Sciuto, Donatella; Pillan, Margherita
Objects are not Slaves. Envisioning an Aesthetic Approach to the Design of an Interactive Dialogue with Objects
2015-01-01 Spadafora, Marco; Vitali, ANNAMARIA ANDREA; Pillan, Margherita
Play design and sense-making: players and games as digital interactive contexts for effects of sense
2015-01-01 Vitali, ANNAMARIA ANDREA
Mostrati risultati da 1 a 10 di 10
Legenda icone
- file ad accesso aperto
- file disponibili sulla rete interna
- file disponibili agli utenti autorizzati
- file disponibili solo agli amministratori
- file sotto embargo
- nessun file disponibile